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unknown
csharp
3 years ago
574 B
6
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class health : MonoBehaviour
{
    public Slider slider;
    public float speed;
    
    // Start is called before the first frame update
    void Start()
    {
        
        

        
    }

    // Update is called once per frame
    void Update()
    {
        
        
            
            
            slider.value = Mathf.Lerp(100f, 50f, speed);
           
            

        
        
        
    }
        
}
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