Untitled
unknown
csharp
3 years ago
574 B
6
Indexable
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class health : MonoBehaviour { public Slider slider; public float speed; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { slider.value = Mathf.Lerp(100f, 50f, speed); } }
Editor is loading...