Untitled
unknown
csharp
4 years ago
574 B
7
Indexable
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class health : MonoBehaviour
{
public Slider slider;
public float speed;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
slider.value = Mathf.Lerp(100f, 50f, speed);
}
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