TestTextBox
unknown
csharp
4 years ago
4.0 kB
22
Indexable
using System.Windows.Controls;
using NinjaTrader.Gui.NinjaScript;
using NinjaTrader.NinjaScript.Indicators;
#region Using declarations
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Input;
using System.Windows.Media;
using System.Xml.Serialization;
using NinjaTrader.Cbi;
using NinjaTrader.Gui;
using NinjaTrader.Gui.Chart;
using NinjaTrader.Gui.SuperDom;
using NinjaTrader.Data;
using NinjaTrader.NinjaScript;
using NinjaTrader.Core.FloatingPoint;
using NinjaTrader.NinjaScript.DrawingTools;
#endregion
//This namespace holds Indicators in this folder and is required. Do not change it.
namespace NinjaTrader.NinjaScript.Indicators
{
public class TestTextBox : Indicator
{
private TextBox textBox;
protected override void OnStateChange()
{
if (State == State.SetDefaults)
{
Name = "TestTextBox";
Description = "Adds a custom textbox to the chart";
IsOverlay = false;
}
else if (State == State.Configure)
{
}
// Once the NinjaScript object has reached State.Historical, our custom control can now be added to the chart
else if (State == State.Historical)
{
// Because we're dealing with UI elements, we need to use the Dispatcher which created the object
// in order for us to update the contents that are created on the main UI thread
Dispatcher.Invoke((() =>
{
textBox = new TextBox();
textBox.PreviewKeyDown += TextBox_PreviewKeyDown;
UserControlCollection.Add(textBox);
}));
}
else if (State == State.Terminated)
{
if (textBox != null)
{
textBox.PreviewKeyDown -= TextBox_PreviewKeyDown;
}
if (textBox != null && UserControlCollection.Contains(textBox))
UserControlCollection.Remove(textBox);
}
}
private void TextBox_PreviewKeyDown(object sender, KeyEventArgs e)
{
// this is pretty dumb, but should get you started
// might want to validate this by using SHIFT or something
// so Overlay Instrument Selector isn't unusable...
TextBox textBoxSender = (TextBox) sender;
textBoxSender.Text += e.Key.ToString();
// handle the keydown event for the text box
e.Handled = true;
}
protected override void OnBarUpdate()
{
//Add your custom indicator logic here.
}
}
}
#region NinjaScript generated code. Neither change nor remove.
namespace NinjaTrader.NinjaScript.Indicators
{
public partial class Indicator : NinjaTrader.Gui.NinjaScript.IndicatorRenderBase
{
private TestTextBox[] cacheTestTextBox;
public TestTextBox TestTextBox()
{
return TestTextBox(Input);
}
public TestTextBox TestTextBox(ISeries<double> input)
{
if (cacheTestTextBox != null)
for (int idx = 0; idx < cacheTestTextBox.Length; idx++)
if (cacheTestTextBox[idx] != null && cacheTestTextBox[idx].EqualsInput(input))
return cacheTestTextBox[idx];
return CacheIndicator<TestTextBox>(new TestTextBox(), input, ref cacheTestTextBox);
}
}
}
namespace NinjaTrader.NinjaScript.MarketAnalyzerColumns
{
public partial class MarketAnalyzerColumn : MarketAnalyzerColumnBase
{
public Indicators.TestTextBox TestTextBox()
{
return indicator.TestTextBox(Input);
}
public Indicators.TestTextBox TestTextBox(ISeries<double> input )
{
return indicator.TestTextBox(input);
}
}
}
namespace NinjaTrader.NinjaScript.Strategies
{
public partial class Strategy : NinjaTrader.Gui.NinjaScript.StrategyRenderBase
{
public Indicators.TestTextBox TestTextBox()
{
return indicator.TestTextBox(Input);
}
public Indicators.TestTextBox TestTextBox(ISeries<double> input )
{
return indicator.TestTextBox(input);
}
}
}
#endregion
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