Untitled
unknown
lua
a month ago
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Indexable
Never
Relog_Func = {} -- 重登功能 Relog_Func.frame = CreateFrame("frame") Relog_Func.logout_time = 0 Relog_Func.loop_time = 0 -- frame里的循环延时 Relog_Func.Dungeon_Flush_Time = 0 -- 爆本换号的延迟时间 Relog_Func.Dungeon_Flush = false -- 爆本换号 Relog_Func.On_Timer = function(time_string) local time_table = string.split(time_string,"-") local early_time = string.split(time_table[1],":") local early_hour = tonumber(early_time[1]) local early_minute = tonumber(early_time[2]) local late_time = string.split(time_table[2],":") local late_hour = tonumber(late_time[1]) local late_minute = tonumber(late_time[2]) local current_hour = tonumber(date("%H")) local current_minute = tonumber(date("%M")) if early_hour and early_minute and late_hour and late_minute then local early_date = early_hour + early_minute / 60 local late_date = late_hour + late_minute / 60 local current_date = current_hour + current_minute / 60 if ( early_date <= current_date and late_date >= current_date and early_date < late_date ) or ( early_date > late_date and current_date > early_date ) or ( early_date > late_date and current_date < late_date ) then return true, late_hour, late_minute end end return false, "" , "" end Relog_Func.pause = function() -- 是否需要自动小退 if Blue_Data['自动登录-小退休息'] then if string.find(Blue_Data['自动登录-小退休息-时间段'],"|") then local time_period = string.split(Blue_Data['自动登录-小退休息-时间段'],"|") for i = 1,#time_period do if Relog_Func.On_Timer(time_period[i]) then return true end end return false elseif string.find(Blue_Data['自动登录-小退休息-时间段'],"-") then if Relog_Func.On_Timer(Blue_Data['自动登录-小退休息-时间段']) then return true end return false end if Blue_Data["自动登录-爆本小退"] and Relog_Func.Dungeon_Flush then SetProcessVariable("自动登录-爆本小退-休息秒数", Blue_Data["自动登录-爆本小退-休息秒数"]) SetProcessVariable("自动登录-触发爆本小退", true) return true end return false else return false end end Relog_Func.change_account = function() -- 是否需要自动换号 if Blue_Data['自动换号'] then if Blue_Data['自动换号 - 时间段'] then if string.find(Blue_Data['自动换号 - 时间段编辑框'],"|") then local time_period = string.split(Blue_Data['自动换号 - 时间段编辑框'],"|") for i = 1,#time_period do if Relog_Func.On_Timer(time_period[i]) then Relog_Func.change_account_update() return true end end elseif string.find(Blue_Data['自动换号 - 时间段编辑框'],"-") then if Relog_Func.On_Timer(Blue_Data['自动换号 - 时间段编辑框']) then Relog_Func.change_account_update() return true end end return false elseif Blue_Data['自动换号 - 重置次数'] then if Blue_Data.ResetTimes == nil or tonumber(Blue_Data['自动换号 - 重置次数编辑框']) == nil or #Blue_Data.ResetTimes < tonumber(Blue_Data['自动换号 - 重置次数编辑框']) then return false else Relog_Func.change_account_update() Blue_Data["清空重置次数"] = GetTime() return true end elseif Blue_Data['自动换号 - 金币数量'] then if tonumber(Blue_Data['自动换号 - 金币数量编辑框']) ~= nil and GetMoney() / 10000 > tonumber(Blue_Data['自动换号 - 金币数量编辑框']) then Relog_Func.change_account_update() return true else return false end elseif Blue_Data['自动换号 - 爆本换号'] and Relog_Func.Dungeon_Flush then Relog_Func.change_account_update() Blue_Data["清空重置次数"] = GetTime() return true end return false else return false end end Relog_Func.rewrite = function(relog_on, email, password, account, character, realm, serial, restore, pause_on, pause_period, pc_mark, account_change, login_wait, fail_wait, cn_ip, quit_option, pause_ui_option, offline_end_game, captcha_stop) -- 重写自动登录文件 local content = "{\n" if relog_on then content = content.."["..[["relog"]].."]".."="..[["]].."on"..[[",]].."\n" else content = content.."["..[["relog"]].."]".."="..[["]].."off"..[[",]].."\n" end if pause_on then content = content.."["..[["pause"]].."]".."="..[["]].."on"..[[",]].."\n" else content = content.."["..[["pause"]].."]".."="..[["]].."off"..[[",]].."\n" end if cn_ip then content = content.."["..[["CN_IP"]].."]".."="..[["]].."on"..[[",]].."\n" else content = content.."["..[["CN_IP"]].."]".."="..[["]].."off"..[[",]].."\n" end if quit_option then content = content.."["..[["quit_option"]].."]".."="..[["]].."on"..[[",]].."\n" else content = content.."["..[["quit_option"]].."]".."="..[["]].."off"..[[",]].."\n" end if quit_option then content = content.."["..[["dungeon_quit"]].."]".."="..[["]].."on"..[[",]].."\n" else content = content.."["..[["dungeon_quit"]].."]".."="..[["]].."off"..[[",]].."\n" end if pause_ui_option then content = content.."["..[["pause_ui_option"]].."]".."="..[["]].."on"..[[",]].."\n" else content = content.."["..[["pause_ui_option"]].."]".."="..[["]].."off"..[[",]].."\n" end if pause_ui_option then content = content.."["..[["logout_to_ui"]].."]".."="..[["]].."on"..[[",]].."\n" else content = content.."["..[["logout_to_ui"]].."]".."="..[["]].."off"..[[",]].."\n" end if captcha_stop then content = content.."["..[["captcha_stop"]].."]".."="..[["]].."on"..[[",]].."\n" else content = content.."["..[["captcha_stop"]].."]".."="..[["]].."off"..[[",]].."\n" end if offline_end_game then content = content.."["..[["offline_end_game"]].."]".."="..[["]].."on"..[[",]].."\n" else content = content.."["..[["offline_end_game"]].."]".."="..[["]].."off"..[[",]].."\n" end content = content.."["..[["email"]].."]".."="..[["]]..email..[[",]].."\n" content = content.."["..[["password"]].."]".."="..[["]]..password..[[",]].."\n" content = content.."["..[["account"]].."]".."="..[["]]..account..[[",]].."\n" content = content.."["..[["character"]].."]".."="..[["]]..character..[[",]].."\n" content = content.."["..[["realm"]].."]".."="..[["]]..realm..[[",]].."\n" content = content.."["..[["auth_serial"]].."]".."="..[["]]..serial..[[",]].."\n" content = content.."["..[["auth_restore"]].."]".."="..[["]]..restore..[[",]].."\n" content = content.."["..[["pause_period"]].."]".."="..[["]]..pause_period..[[",]].."\n" content = content.."["..[["pc_mark"]].."]".."="..[["]]..pc_mark..[[",]].."\n" content = content.."["..[["wait_time"]].."]".."="..[["]]..login_wait..[[",]].."\n" content = content.."["..[["fail_wait_time"]].."]".."="..[["]]..fail_wait..[[",]].."\n" if account_change then SetProcessVariable("logout_to_ui", true) else SetProcessVariable("logout_to_ui", false) end content = content.."}" WriteFile(GetExeDirectory()..[[\login.json]],content,false) end Relog_Func.change_account_update = function() local login_ui = true if Blue_Data["自动换号 - 邮箱"] == Blue_Data["自动登录 - 邮箱"] and Blue_Data["自动换号 - 子账号"] == Blue_Data["自动登录 - 子账号"] and Blue_Data["自动换号 - 服务器"] == Blue_Data["自动登录 - 服务器"] then login_ui = false end Relog_Func.rewrite( true, Blue_Data["自动换号 - 邮箱"], Blue_Data["自动换号 - 密码"], Blue_Data["自动换号 - 子账号"], Blue_Data["自动换号 - 角色"], Blue_Data["自动换号 - 服务器"], Blue_Data["自动换号 - 安全令"], Blue_Data["自动换号 - 还原码"], Blue_Data["自动换号 - 小退休息"], Blue_Data["自动换号 - 小退休息 - 时间段"], Blue_Data['自动换号 - 机器编号'], login_ui, Blue_Data['自动换号 - 登录等待时间'], Blue_Data['自动换号 - 登录失败等待时间'], Blue_Data['自动换号 - 禁用中国IP'], Blue_Data['自动换号 - 小退休息 - 立即退出'], Blue_Data['自动换号 - 小退休息 - 退出至登录界面'], Blue_Data["自动登录-掉线结束游戏"], Blue_Data["自动登录-验证码停止"] ) end Relog_Func.initial = function() -- 初始化自动登录信息 local Login_Info = ReadFile(GetExeDirectory()..[[\login.json]]) if Login_Info then Login_Info = string.gsub(Login_Info, "\r", "") Login_Info = string.gsub(Login_Info, "\n", "") Login_Info = "relog_tab = "..Login_Info LoadStringIntoPlugin(Login_Info)() if not relog_tab then debug(Check_UI("自动登录信息读取 --> 失败","Auto relog information read --> fail")) return end Blue_Data["自动登录 - 邮箱"] = relog_tab["email"] Blue_Data["自动登录 - 密码"] = relog_tab["password"] Blue_Data["自动登录 - 子账号"] = relog_tab["account"] Blue_Data["自动登录 - 服务器"] = relog_tab["realm"] Blue_Data["自动登录 - 角色"] = relog_tab["character"] if relog_tab["relog"] and relog_tab["relog"] == "on" then Blue_Data["自动登录"] = true else Blue_Data["自动登录"] = false end if relog_tab["pause"] and relog_tab["pause"] == "on" then Blue_Data["自动登录-小退休息"] = true else Blue_Data["自动登录-小退休息"] = false end if relog_tab["quit_option"] and relog_tab["quit_option"] == "on" then Blue_Data["自动登录-小退休息-立即退出"] = true elseif relog_tab["quit_option"] and relog_tab["quit_option"] == "off" then Blue_Data["自动登录-小退休息-立即退出"] = false end if relog_tab["dungeon_quit"] and relog_tab["dungeon_quit"] == "on" then Blue_Data["自动登录-小退休息-立即退出"] = true elseif relog_tab["dungeon_quit"] and relog_tab["dungeon_quit"] == "off" then Blue_Data["自动登录-小退休息-立即退出"] = false end if relog_tab["logout_to_ui"] and relog_tab["logout_to_ui"] == "on" then Blue_Data["自动登录-小退休息-退出至登录界面"] = true elseif relog_tab["logout_to_ui"] and relog_tab["logout_to_ui"] == "off" then Blue_Data["自动登录-小退休息-退出至登录界面"] = false end if relog_tab["pause_ui_option"] and relog_tab["pause_ui_option"] == "on" then Blue_Data["自动登录-小退休息-退出至登录界面"] = true elseif relog_tab["pause_ui_option"] and relog_tab["pause_ui_option"] == "off" then Blue_Data["自动登录-小退休息-退出至登录界面"] = false end if relog_tab["offline_end_game"] and relog_tab["offline_end_game"] == "on" then Blue_Data["自动登录-掉线结束游戏"] = true elseif relog_tab["offline_end_game"] and relog_tab["offline_end_game"] == "off" then Blue_Data["自动登录-掉线结束游戏"] = false end if relog_tab["captcha_stop"] and relog_tab["captcha_stop"] == "on" then Blue_Data["自动登录-验证码停止"] = true elseif relog_tab["captcha_stop"] and relog_tab["captcha_stop"] == "off" then Blue_Data["自动登录-验证码停止"] = false end Blue_Data["自动登录-小退休息-时间段"] = relog_tab["pause_period"] end if GetProcessVariable("自动登录-触发爆本小退") then SetProcessVariable("自动登录-触发爆本小退", false) end end Relog_Func.initial() Relog_Func.update = function(login_ui) if login_ui == nil then if Blue_Data['自动登录-小退休息-退出至登录界面'] then login_ui = true else login_ui = false end end local cn_ip = false if relog_tab['CN_IP'] == "on" then cn_ip = true end Relog_Func.rewrite( Blue_Data["自动登录"], Blue_Data["自动登录 - 邮箱"], Blue_Data["自动登录 - 密码"], Blue_Data["自动登录 - 子账号"], Blue_Data["自动登录 - 角色"], Blue_Data["自动登录 - 服务器"], relog_tab["auth_serial"], relog_tab["auth_restore"], Blue_Data["自动登录-小退休息"], Blue_Data["自动登录-小退休息-时间段"], relog_tab['pc_mark'], login_ui, relog_tab['wait_time'], relog_tab['fail_wait_time'], cn_ip, Blue_Data['自动登录-小退休息-立即退出'], Blue_Data['自动登录-小退休息-退出至登录界面'], Blue_Data["自动登录-掉线结束游戏"], Blue_Data["自动登录-验证码停止"] ) end function Create_Auto_Login_UI() -- 自动登录设置 UI.Basic_UI.autologin = {} UI.Basic_UI.autologin.Py = -10 local function Frame_Create() UI.Basic_UI.autologin.frame = CreateFrame('frame',"UI.Basic_UI.autologin.frame",UI.Basic_UI.Panel, BackdropTemplateMixin and "BackdropTemplate") UI.Basic_UI.autologin.frame:SetPoint("TopLeft") UI.Basic_UI.autologin.frame:SetSize(772,530) UI.Basic_UI.autologin.frame:SetBackdrop({_,edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",_,_,edgeSize = 15,_}) UI.Basic_UI.autologin.frame:SetBackdropColor(0.1,0.1,0.1,0) UI.Basic_UI.autologin.frame:SetBackdropBorderColor(0.1,0.1,0.1,0) UI.Basic_UI.autologin.frame:Hide() UI.Basic_UI.autologin.frame:SetFrameStrata('TOOLTIP') end Frame_Create() Panel_List[#Panel_List + 1] = {display = Check_UI("自动登录/换号设置","Relog/account shift"), Show = function() UI.Basic_UI.autologin.frame:Show() end, Hide = function() UI.Basic_UI.autologin.frame:Hide() end} Update_Basic_Panel_List() local function Minus_Y(num) UI.Basic_UI.autologin.Py = UI.Basic_UI.autologin.Py - num end local function Create_Check(Var,title,Default,x,y) UI.Basic_UI.autologin[Var] = Create_Check_Button(UI.Basic_UI.autologin.frame, "TOPLEFT", x, y, title) UI.Basic_UI.autologin[Var]:SetScript("OnClick", function(self) if UI.Basic_UI.autologin[Var]:GetChecked() then Blue_Data[Var] = true elseif not UI.Basic_UI.autologin[Var]:GetChecked() then Blue_Data[Var] = false end Relog_Func.update(false) end) if Blue_Data[Var] ~= nil then if Blue_Data[Var] then UI.Basic_UI.autologin[Var]:SetChecked(true) else UI.Basic_UI.autologin[Var]:SetChecked(false) end else Blue_Data[Var] = Default UI.Basic_UI.autologin[Var]:SetChecked(Default) end end local function Create_Edit(Var,title,Default,number,x,y) local Header = Create_Header(UI.Basic_UI.autologin.frame, "TOPLEFT", x, y, title) UI.Basic_UI.autologin[Var] = Create_EditBox(UI.Basic_UI.autologin.frame, "TOPLEFT", x, y - 20, Default, false, 330, 24) UI.Basic_UI.autologin[Var]:SetScript("OnEditFocusLost", function(self) if not number then Blue_Data[Var] = UI.Basic_UI.autologin[Var]:GetText() else Blue_Data[Var] = tonumber(UI.Basic_UI.autologin[Var]:GetText()) end Relog_Func.update(false) end) if Blue_Data[Var] ~= nil then UI.Basic_UI.autologin[Var]:SetText(Blue_Data[Var]) else if not number then Blue_Data[Var] = UI.Basic_UI.autologin[Var]:GetText() else Blue_Data[Var] = tonumber(UI.Basic_UI.autologin[Var]:GetText()) end end end Create_Check("自动登录",Check_UI("自动登录账户","Auto relog accounts"),true,10,UI.Basic_UI.autologin.Py) Minus_Y(30) Create_Edit("自动登录 - 邮箱",Check_UI("邮箱", "Email"),"",false,10,UI.Basic_UI.autologin.Py) Create_Edit("自动登录 - 密码",Check_UI("密码", "Password"),"",false,370,UI.Basic_UI.autologin.Py) Minus_Y(50) Create_Edit("自动登录 - 服务器",Check_UI("服务器", "Realm"),Realm,false,10,UI.Basic_UI.autologin.Py) Create_Edit("自动登录 - 角色",Check_UI("角色顺序/名称", "Character name or index"),UnitName("player"),false,370,UI.Basic_UI.autologin.Py) Minus_Y(50) Create_Edit("自动登录 - 子账号",Check_UI("子账号", "Account"),"WoW1",false,10,UI.Basic_UI.autologin.Py) Minus_Y(50) Create_Edit("自动登录 - 安全令",Check_UI("安全令", "Mobile auth serial"),"",false,10,UI.Basic_UI.autologin.Py) Create_Edit("自动登录 - 还原码",Check_UI("还原码", "Mobile auth restore codes"),"",false,370,UI.Basic_UI.autologin.Py) Minus_Y(50) Create_Check("自动登录 - 小退休息",Check_UI("目标时间段 - 小退 停止挂机 休息","Stop botting - fixed time period"),false,10,UI.Basic_UI.autologin.Py) Minus_Y(30) Create_Check("自动登录 - 爆本小退",Check_UI("爆本自动小退","Over 5 times dungeon/hour pause (restrict to get in dungeon)"),false,10,UI.Basic_UI.autologin.Py) Minus_Y(30) Create_Edit("自动登录 - 爆本小退 - 休息秒数",Check_UI("爆本小退 - 休息秒数", "Over 5 times dungeon/hour pause (wait seconds on login ui)"),"60",true,10,UI.Basic_UI.autologin.Py) Minus_Y(50) Create_Check("自动登录 - 小退休息 - 退出至登录界面",Check_UI("小退 退出至登录界面 (默认退出至角色界面)","Stop botting (force logout to login ui) (default = character ui)"),false,10,UI.Basic_UI.autologin.Py) Minus_Y(30) Create_Check("自动登录 - 小退休息 - 立即退出",Check_UI("小退 (立即退出) (默认副本外退出)","Stop botting (immediately logout) (default logout outside dungeon)"),false,10,UI.Basic_UI.autologin.Py) Minus_Y(30) Create_Edit("自动登录 - 小退休息 - 时间段",Check_UI("小退休息时间段 (例子 9:00-10:00|23:00-23:59|0:01-1:00)", "Fixed time period to stop botting (Example 9:00-10:00|23:00-23:59|0:01-1:00)"),"",false,10,UI.Basic_UI.autologin.Py) Minus_Y(50) Create_Edit("自动登录 - 安全令节点",Check_UI("安全令服务器节点 (1 - 9)", "Mobile auth server (1 - 9)"),1,true,10,UI.Basic_UI.autologin.Py) Minus_Y(50) Create_Edit("自动登录 - 机器编号",Check_UI("PC 编号", "PC Mark"),"PC-01",false,10,UI.Basic_UI.autologin.Py) Minus_Y(50) Create_Edit("自动登录 - 登录等待时间",Check_UI("登录等待时间", "Auto login wait time"),"5",true,10,UI.Basic_UI.autologin.Py) Minus_Y(50) Create_Edit("自动登录 - 登录失败等待时间",Check_UI("登录4次失败等待时间", "Auto login fail 4 times - wait time"),"180",true,10,UI.Basic_UI.autologin.Py) Minus_Y(50) Create_Check("自动登录 - 禁用中国IP",Check_UI("禁用中国IP登录","Ban chinese ip to login"),false,10,UI.Basic_UI.autologin.Py) Minus_Y(80) Create_Check("自动换号",Check_UI("自动轮换账户","Auto change to other accounts"),false,10,UI.Basic_UI.autologin.Py) Minus_Y(30) Create_Check("自动换号 - 爆本换号",Check_UI("爆本自动换号","Over 5 times dungeon/hour change account (restrict to get in dungeon)"),false,10,UI.Basic_UI.autologin.Py) Minus_Y(30) Create_Check("自动换号 - 时间段",Check_UI("自动换号时间段","Fixed time period to change accounts"),false,10,UI.Basic_UI.autologin.Py) Minus_Y(30) Create_Edit("自动换号 - 时间段编辑框",Check_UI("例子 9:00-10:00|23:00-23:59|0:01-1:00", "Example 9:00-10:00|23:00-23:59|0:01-1:00"),"",false,10,UI.Basic_UI.autologin.Py) Minus_Y(50) Create_Check("自动换号 - 重置次数",Check_UI("自动换号 - 重置次数","Fixed dungeon reset times to change accounts"),false,10,UI.Basic_UI.autologin.Py) Minus_Y(30) Create_Edit("自动换号 - 重置次数编辑框",Check_UI("触发的重置次数", "Dungeon reset times to trigger logic"),"",false,10,UI.Basic_UI.autologin.Py) Minus_Y(50) Create_Check("自动换号 - 金币数量",Check_UI("自动换号 - 金币数量","Fixed gold in bag to change accounts"),false,10,UI.Basic_UI.autologin.Py) Minus_Y(30) Create_Edit("自动换号 - 金币数量编辑框",Check_UI("触发的金币数量", "Bag gold amount to trigger logic"),"",false,10,UI.Basic_UI.autologin.Py) Minus_Y(50) Create_Edit("自动换号 - 邮箱",Check_UI("邮箱", "Email"),"",false,10,UI.Basic_UI.autologin.Py) Create_Edit("自动换号 - 密码",Check_UI("密码", "Password"),"",false,370,UI.Basic_UI.autologin.Py) Minus_Y(50) Create_Edit("自动换号 - 服务器",Check_UI("服务器", "Realm"),Realm,false,10,UI.Basic_UI.autologin.Py) Create_Edit("自动换号 - 角色",Check_UI("角色顺序/名称", "Character name or index"),1,false,370,UI.Basic_UI.autologin.Py) Minus_Y(50) Create_Edit("自动换号 - 子账号",Check_UI("子账号", "Account"),"WoW1",false,10,UI.Basic_UI.autologin.Py) Minus_Y(50) Create_Edit("自动换号 - 安全令",Check_UI("安全令", "Mobile auth serial"),"",false,10,UI.Basic_UI.autologin.Py) Create_Edit("自动换号 - 还原码",Check_UI("还原码", "Mobile auth restore codes"),"",false,370,UI.Basic_UI.autologin.Py) Minus_Y(50) Create_Check("自动换号 - 小退休息",Check_UI("[换号]目标时间段 - 小退 停止挂机 休息","[another account]Stop botting - fixed time period"),false,10,UI.Basic_UI.autologin.Py) Minus_Y(30) Create_Check("自动换号 - 小退休息 - 退出至登录界面",Check_UI("小退 退出至登录界面 (默认退出至角色界面)","Stop botting (force logout to login ui) (default = character ui)"),false,10,UI.Basic_UI.autologin.Py) Minus_Y(30) Create_Check("自动换号 - 小退休息 - 立即退出",Check_UI("小退 (立即退出) (默认副本外退出)","Stop botting (immediately logout) (default logout outside dungeon)"),false,10,UI.Basic_UI.autologin.Py) Minus_Y(30) Create_Edit("自动换号 - 小退休息 - 时间段",Check_UI("小退休息时间段 (例子 9:00-10:00|23:00-23:59|0:01-1:00)", "Fixed time period to stop botting (Example 9:00-10:00|23:00-23:59|0:01-1:00)"),"",false,10,UI.Basic_UI.autologin.Py) Minus_Y(50) Create_Edit("自动换号 - 安全令节点",Check_UI("安全令服务器节点 (1 - 9)", "Mobile auth server (1 - 9)"),1,true,10,UI.Basic_UI.autologin.Py) Minus_Y(50) Create_Edit("自动换号 - 机器编号",Check_UI("PC 编号", "PC Mark"),"PC-01",false,10,UI.Basic_UI.autologin.Py) Minus_Y(50) Create_Edit("自动换号 - 登录等待时间",Check_UI("登录等待时间", "Auto login wait time"),"5",true,10,UI.Basic_UI.autologin.Py) Minus_Y(50) Create_Edit("自动换号 - 登录失败等待时间",Check_UI("登录4次失败等待时间", "Auto login fail 4 times - wait time"),"180",true,10,UI.Basic_UI.autologin.Py) Minus_Y(50) Create_Check("自动换号 - 禁用中国IP",Check_UI("禁用中国IP登录","Ban chinese ip to login"),false,10,UI.Basic_UI.autologin.Py) end Create_Auto_Login_UI() C_Timer.After(45,function() Relog_Func.frame:SetScript("OnUpdate",function() if GetTime() - Relog_Func.loop_time > 5 then Relog_Func.loop_time = GetTime() if Relog_Func.change_account() then if (not IsInInstance() or Blue_Data['自动登录 - 小退休息 - 立即退出']) and not UnitAffectingCombat("player") and GetTime() - Relog_Func.logout_time > 25 then if Bot_End then Bot_End() end if GetUnitSpeed("player") > 0 or IsFalling() then Try_Stop() awm.EnableCollision() awm.StopEverything() return end Relog_Func.logout_time = GetTime() debug("[Logout] "..Check_UI("换号 -> ","Account change -> ")..Blue_Data["自动换号 - 邮箱"]) awm.Logout() end return end if Relog_Func.pause() then if (not IsInInstance() or Blue_Data['自动登录 - 小退休息 - 立即退出']) and not UnitAffectingCombat("player") and GetTime() - Relog_Func.logout_time > 25 then if Bot_End then Bot_End() end if GetUnitSpeed("player") > 0 or IsFalling() then Try_Stop() awm.EnableCollision() awm.StopEverything() return end Relog_Func.logout_time = GetTime() debug("[Logout] "..Check_UI("休息登出","Pause to logout")) awm.Logout() end return end end end) end)
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