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TriggerEvent('es:addGroupCommand', 'tp', 'admin', function(source, args, user) local x = tonumber(args[1]) local y = tonumber(args[2]) local z = tonumber(args[3]) if x and y and z then TriggerClientEvent('esx:teleport', source, { x = x, y = y, z = z }) else TriggerClientEvent('chatMessage', source, "SYSTEM", {255, 0, 0}, "Invalid coordinates!") end end, function(source, args, user) TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } }) end, {help = "Teleport to coordinates", params = {{name = "x", help = "X coords"}, {name = "y", help = "Y coords"}, {name = "z", help = "Z coords"}}}) TriggerEvent('es:addGroupCommand', 'dv', 'admin', function(source, args, user) TriggerClientEvent('esx:deleteVehicle', source) end, function(source, args, user) TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } }) end, {help = _U('delete_vehicle')}) TriggerEvent('es:addGroupCommand', 'setjob', 'jobmaster', function(source, args, user) if tonumber(args[1]) and args[2] and tonumber(args[3]) then local xPlayer = ESX.GetPlayerFromId(args[1]) if xPlayer then if ESX.DoesJobExist(args[2], args[3]) then xPlayer.setJob(args[2], args[3]) else TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'That job does not exist.' } }) end else TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Player not online.' } }) end else TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Invalid usage.' } }) end end, function(source, args, user) TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } }) end, {help = _U('setjob'), params = {{name = "id", help = _U('id_param')}, {name = "job", help = _U('setjob_param2')}, {name = "grade_id", help = _U('setjob_param3')}}}) TriggerEvent('es:addGroupCommand', 'setmafiajob', 'jobmaster', function(source, args, user) if tonumber(args[1]) and args[2] and tonumber(args[3]) then local xPlayer = ESX.GetPlayerFromId(args[1]) if xPlayer then if ESX.DoesMafiaJobExist(args[2], args[3]) then xPlayer.setMafiaJob(args[2], args[3]) else TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'That job does not exist.' } }) end else TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Player not online.' } }) end else TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Invalid usage.' } }) end end, function(source, args, user) TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } }) end, {help = _U('setjob'), params = {{name = "id", help = _U('id_param')}, {name = "mafiajob", help = _U('setjob_param2')}, {name = "mafiagrade_id", help = _U('setjob_param3')}}}) RegisterCommand('car', function(source, args, rawCommand) local xPlayer = ESX.GetPlayerFromId(source) -- Get the player's object if xPlayer then local playerGroup = xPlayer.getGroup() -- Get the player's group if playerGroup == 'admin' or playerGroup == 'superadmin' then if args[1] then TriggerClientEvent('esx:spawnVehicle', source, args[1]) -- Trigger client event to spawn vehicle else TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'You need to specify a vehicle model.' } }) end else TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } }) end end end, false) TriggerEvent('es:addGroupCommand', 'setmoney', 'admin', function(source, args, user) local _source = source local target = tonumber(args[1]) local money_type = args[2] local money_amount = tonumber(args[3]) local xPlayer = ESX.GetPlayerFromId(target) if target and money_type and money_amount and xPlayer ~= nil then if money_type == 'cash' then xPlayer.setMoney(money_amount) elseif money_type == 'bank' then xPlayer.setAccountMoney('bank', money_amount) elseif money_type == 'black' then xPlayer.setAccountMoney('black_money', money_amount) else TriggerClientEvent('chatMessage', _source, "SYSTEM", {255, 0, 0}, "^2" .. money_type .. " ^0 is not a valid money type!") return end else TriggerClientEvent('chatMessage', _source, "SYSTEM", {255, 0, 0}, "Invalid arguments.") return end print('es_extended: ' .. GetPlayerName(source) .. ' just set $' .. money_amount .. ' (' .. money_type .. ') to ' .. xPlayer.name) if xPlayer.source ~= _source then TriggerClientEvent('esx:showNotification', xPlayer.source, _U('money_set', money_amount, money_type)) end end, function(source, args, user) TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } }) end, {help = _U('setmoney'), params = {{name = "id", help = _U('id_param')}, {name = "money type", help = _U('money_type')}, {name = "amount", help = _U('money_amount')}}}) TriggerEvent('es:addGroupCommand', 'giveaccountmoney', 'admin', function(source, args, user) local _source = source local xPlayer = ESX.GetPlayerFromId(args[1]) local account = args[2] local amount = tonumber(args[3]) if amount ~= nil then if xPlayer.getAccount(account) ~= nil then xPlayer.addAccountMoney(account, amount) else TriggerClientEvent('esx:showNotification', _source, _U('invalid_account')) end else TriggerClientEvent('esx:showNotification', _source, _U('amount_invalid')) end end, function(source, args, user) TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } }) end, {help = _U('giveaccountmoney'), params = {{name = "id", help = _U('id_param')}, {name = "account", help = _U('account')}, {name = "amount", help = _U('money_amount')}}}) TriggerEvent('es:addGroupCommand', 'giveitem', 'admin', function(source, args, user) local _source = source local xPlayer = ESX.GetPlayerFromId(args[1]) local item = args[2] local count = (args[3] == nil and 1 or tonumber(args[3])) if count ~= nil then if xPlayer.getInventoryItem(item) ~= nil then xPlayer.addInventoryItem(item, count) else TriggerClientEvent('esx:showNotification', _source, _U('invalid_item')) end else TriggerClientEvent('esx:showNotification', _source, _U('invalid_amount')) end end, function(source, args, user) TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } }) end, {help = _U('giveitem'), params = {{name = "id", help = _U('id_param')}, {name = "item", help = _U('item')}, {name = "amount", help = _U('amount')}}}) TriggerEvent('es:addGroupCommand', 'giveweapon', 'admin', function(source, args, user) local xPlayer = ESX.GetPlayerFromId(args[1]) local weaponName = string.upper(args[2]) xPlayer.addWeapon(weaponName, tonumber(args[3])) end, function(source, args, user) TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } }) end, {help = _U('giveweapon'), params = {{name = "id", help = _U('id_param')}, {name = "weapon", help = _U('weapon')}, {name = "ammo", help = _U('amountammo')}}}) TriggerEvent('es:addGroupCommand', 'disc', 'admin', function(source, args, user) DropPlayer(source, 'You have been disconnected') end, function(source, args, user) TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } }) end) TriggerEvent('es:addGroupCommand', 'disconnect', 'admin', function(source, args, user) DropPlayer(source, 'You have been disconnected') end, function(source, args, user) TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } }) end, {help = _U('disconnect')}) TriggerEvent('es:addGroupCommand', 'clear', 'user', function(source, args, user) TriggerClientEvent('chat:clear', source) end, function(source, args, user) TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } }) end, {help = _U('chat_clear')}) TriggerEvent('es:addGroupCommand', 'cls', 'user', function(source, args, user) TriggerClientEvent('chat:clear', source) end, function(source, args, user) TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } }) end) TriggerEvent('es:addGroupCommand', 'clsall', 'admin', function(source, args, user) TriggerClientEvent('chat:clear', -1) end, function(source, args, user) TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } }) end) TriggerEvent('es:addGroupCommand', 'clearall', 'admin', function(source, args, user) TriggerClientEvent('chat:clear', -1) end, function(source, args, user) TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } }) end, {help = _U('chat_clear_all')}) TriggerEvent('es:addGroupCommand', 'clearinventory', 'admin', function(source, args, user) local xPlayer if args[1] then xPlayer = ESX.GetPlayerFromId(args[1]) else xPlayer = ESX.GetPlayerFromId(source) end if not xPlayer then TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Player not online.' } }) return end for i=1, #xPlayer.inventory, 1 do if xPlayer.inventory[i].count > 0 then xPlayer.setInventoryItem(xPlayer.inventory[i].name, 0) end end end, function(source, args, user) TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } }) end, {help = _U('command_clearinventory'), params = {{name = "playerId", help = _U('command_playerid_param')}}}) TriggerEvent('es:addGroupCommand', 'clearloadout', 'admin', function(source, args, user) local xPlayer if args[1] then xPlayer = ESX.GetPlayerFromId(args[1]) else xPlayer = ESX.GetPlayerFromId(source) end if not xPlayer then TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Player not online.' } }) return end for i=#xPlayer.loadout, 1, -1 do xPlayer.removeWeapon(xPlayer.loadout[i].name) end end, function(source, args, user) TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } }) end, {help = _U('command_clearloadout'), params = {{name = "playerId", help = _U('command_playerid_param')}}})
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