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zed/zed_node: ros__parameters: use_sim_time: false # Set to `true` only if there is a publisher for the simulated clock to the `/clock` topic. Normally used in simulation mode. simulation: sim_enabled: false # Set to `true` to enable the simulation mode and connect to a simulation server sim_address: "127.0.0.1" # The connection address of the simulation server. See the documentation of the supported simulation plugins for more information. sim_port: 30000 # The connection port of the simulation server. See the documentation of the supported simulation plugins for more information. svo: svo_loop: false # Enable loop mode when using an SVO as input source svo_realtime: true # if true the SVO will be played trying to respect the original framerate eventually skipping frames, otherwise every frame will be processed respecting the `pub_frame_rate` setting general: camera_timeout_sec: 5 camera_max_reconnect: 5 camera_flip: false serial_number: 0 # usually overwritten by launch file pub_resolution: "CUSTOM" # The resolution used for output. 'NATIVE' to use the same `general.grab_resolution` - `CUSTOM` to apply the `general.pub_downscale_factor` downscale factory to reduce bandwidth in transmission pub_downscale_factor: 4.0 # rescale factor used to rescale image before publishing when 'pub_resolution' is 'CUSTOM' pub_frame_rate: 30.0 # frequency of publishing of visual images and depth images gpu_id: -1 optional_opencv_calibration_file: "" # Optional path where the ZED SDK can find a file containing the calibration information of the camera computed by OpenCV. Read the ZED SDK documentation for more information: https://www.stereolabs.com/docs/api/structsl_1_1InitParameters.html#a9eab2753374ef3baec1d31960859ba19 video: brightness: 4 # [DYNAMIC] Not available for ZED X/ZED X Mini contrast: 4 # [DYNAMIC] Not available for ZED X/ZED X Mini hue: 0 # [DYNAMIC] Not available for ZED X/ZED X Mini saturation: 4 # [DYNAMIC] sharpness: 4 # [DYNAMIC] gamma: 8 # [DYNAMIC] auto_exposure_gain: true # [DYNAMIC] exposure: 80 # [DYNAMIC] gain: 80 # [DYNAMIC] auto_whitebalance: true # [DYNAMIC] whitebalance_temperature: 42 # [DYNAMIC] - [28,65] works only if `auto_whitebalance` is false region_of_interest: automatic_roi: false # Enable the automatic ROI generation to automatically detect part of the robot in the FoV and remove them from the processing. Note: if enabled the value of `manual_polygon` is ignored depth_far_threshold_meters: 2.5 # Filtering how far object in the ROI should be considered, this is useful for a vehicle for instance image_height_ratio_cutoff: 0.5 # By default consider only the lower half of the image, can be useful to filter out the sky #manual_polygon: '[]' # A polygon defining the ROI where the ZED SDK perform the processing ignoring the rest. Coordinates must be normalized to '1.0' to be resolution independent. #manual_polygon: "[[0.25,0.33],[0.75,0.33],[0.75,0.5],[0.5,0.75],[0.25,0.5]]" # A polygon defining the ROI where the ZED SDK perform the processing ignoring the rest. Coordinates must be normalized to '1.0' to be resolution independent. #manual_polygon: '[[0.25,0.25],[0.75,0.25],[0.75,0.75],[0.25,0.75]]' # A polygon defining the ROI where the ZED SDK perform the processing ignoring the rest. Coordinates must be normalized to '1.0' to be resolution independent. #manual_polygon: '[[0.5,0.25],[0.75,0.5],[0.5,0.75],[0.25,0.5]]' # A polygon defining the ROI where the ZED SDK perform the processing ignoring the rest. Coordinates must be normalized to '1.0' to be resolution independent. apply_to_depth: true # Apply ROI to depth processing apply_to_positional_tracking: true # Apply ROI to positional tracking processing apply_to_object_detection: true # Apply ROI to object detection processing apply_to_body_tracking: true # Apply ROI to body tracking processing apply_to_spatial_mapping: true # Apply ROI to spatial mapping processing depth: depth_mode: "ULTRA" # Matches the ZED SDK setting: 'NONE', 'PERFORMANCE', 'QUALITY', 'ULTRA', 'NEURAL', 'NEURAL_PLUS' - Note: if 'NONE' all the modules that requires depth extraction are disabled by default (Pos. Tracking, Obj. Detection, Mapping, ...) depth_stabilization: 1 # Forces positional tracking to start if major than 0 - Range: [0,100] openni_depth_mode: false # 'false': 32bit float [meters], 'true': 16bit unsigned int [millimeters] point_cloud_freq: 10.0 # [DYNAMIC] - frequency of the pointcloud publishing (equal or less to `grab_frame_rate` value) depth_confidence: 50 # [DYNAMIC] depth_texture_conf: 100 # [DYNAMIC] remove_saturated_areas: true # [DYNAMIC] pos_tracking: pos_tracking_enabled: true # True to enable positional tracking from start pos_tracking_mode: "GEN_2" # Matches the ZED SDK setting: 'GEN_1', 'GEN_2' imu_fusion: true # enable/disable IMU fusion. When set to false, only the optical odometry will be used. publish_tf: true # [usually overwritten by launch file] publish `odom -> camera_link` TF publish_map_tf: true # [usually overwritten by launch file] publish `map -> odom` TF map_frame: "map" odometry_frame: "odom" area_memory_db_path: "" area_memory: true # Enable to detect loop closure reset_odom_with_loop_closure: true # Re-initialize odometry to the last valid pose when loop closure happens (reset camera odometry drift) depth_min_range: 0.0 # Set this value for removing fixed zones of the robot in the FoV of the camerafrom the visual odometry evaluation set_as_static: false # If 'true' the camera will be static and not move in the environment set_gravity_as_origin: true # If 'true' align the positional tracking world to imu gravity measurement. Keep the yaw from the user initial pose. floor_alignment: false # Enable to automatically calculate camera/floor offset initial_base_pose: [0.0, 0.0, 0.0, 0.0, 0.0, 0.0] # Initial position of the `camera_link` frame in the map -> [X, Y, Z, R, P, Y] path_pub_rate: 2.0 # [DYNAMIC] - Camera trajectory publishing frequency path_max_count: -1 # use '-1' for unlimited path size two_d_mode: false # Force navigation on a plane. If true the Z value will be fixed to 'fixed_z_value', roll and pitch to zero fixed_z_value: 0.00 # Value to be used for Z coordinate if `two_d_mode` is true transform_time_offset: 0.0 # The value added to the timestamp of `map->odom` and `odom->camera_link` transform being generated gnss_fusion: gnss_fusion_enabled: false # fuse 'sensor_msg/NavSatFix' message information into pose data gnss_fix_topic: "/fix" # Name of the GNSS topic of type NavSatFix to subscribe [Default: '/gps/fix'] gnss_zero_altitude: false # Set to `true` to ignore GNSS altitude information h_covariance_mul: 1.0 # Multiplier factor to be applied to horizontal covariance of the received fix (plane X/Y) v_covariance_mul: 1.0 # Multiplier factor to be applied to vertical covariance of the received fix (Z axis) publish_utm_tf: true # Publish `utm` -> `map` TF broadcast_utm_transform_as_parent_frame: false # if 'true' publish `utm` -> `map` TF, otherwise `map` -> `utm` enable_reinitialization: false # determines whether reinitialization should be performed between GNSS and VIO fusion when a significant disparity is detected between GNSS data and the current fusion data. It becomes particularly crucial during prolonged GNSS signal loss scenarios. enable_rolling_calibration: true # If this parameter is set to true, the fusion algorithm will used a rough VIO / GNSS calibration at first and then refine it. This allow you to quickly get a fused position. enable_translation_uncertainty_target: false # When this parameter is enabled (set to true), the calibration process between GNSS and VIO accounts for the uncertainty in the determined translation, thereby facilitating the calibration termination. The maximum allowable uncertainty is controlled by the 'target_translation_uncertainty' parameter. gnss_vio_reinit_threshold: 5.0 # determines the threshold for GNSS/VIO reinitialization. If the fused position deviates beyond out of the region defined by the product of the GNSS covariance and the gnss_vio_reinit_threshold, a reinitialization will be triggered. target_translation_uncertainty: 10e-2 # defines the target translation uncertainty at which the calibration process between GNSS and VIO concludes. By default, the threshold is set at 10 centimeters. target_yaw_uncertainty: 1e-2 # defines the target yaw uncertainty at which the calibration process between GNSS and VIO concludes. The unit of this parameter is in radian. By default, the threshold is set at 0.1 radians. mapping: mapping_enabled: true # True to enable mapping and fused point cloud pubblication resolution: 0.05 # maps resolution in meters [min: 0.01f - max: 0.2f] max_mapping_range: 5.0 # maximum depth range while mapping in meters (-1 for automatic calculation) [2.0, 20.0] fused_pointcloud_freq: 1.0 # frequency of the publishing of the fused colored point cloud clicked_point_topic: "/clicked_point" # Topic published by Rviz when a point of the cloud is clicked. Used for plane detection pd_max_distance_threshold: 0.15 # Plane detection: controls the spread of plane by checking the position difference. pd_normal_similarity_threshold: 15.0 # Plane detection: controls the spread of plane by checking the angle difference. sensors: publish_imu_tf: true # [usually overwritten by launch file] enable/disable the IMU TF broadcasting sensors_image_sync: true # Synchronize Sensors messages with latest published video/depth message sensors_pub_rate: 200. # frequency of publishing of sensors data. MAX: 400. - MIN: grab rate object_detection: od_enabled: true # True to enable Object Detection model: "MULTI_CLASS_BOX_ACCURATE" # 'MULTI_CLASS_BOX_FAST', 'MULTI_CLASS_BOX_MEDIUM', 'MULTI_CLASS_BOX_ACCURATE', 'PERSON_HEAD_BOX_FAST', 'PERSON_HEAD_BOX_ACCURATE' allow_reduced_precision_inference: false # Allow inference to run at a lower precision to improve runtime and memory usage max_range: 20.0 # [m] Defines a upper depth range for detections confidence_threshold: 65.0 # [DYNAMIC] - Minimum value of the detection confidence of an object [0,99] prediction_timeout: 0.5 # During this time [sec], the object will have OK state even if it is not detected. Set this parameter to 0 to disable SDK predictions filtering_mode: 1 # '0': NONE - '1': NMS3D - '2': NMS3D_PER_CLASS mc_people: true # [DYNAMIC] - Enable/disable the detection of persons for 'MULTI_CLASS_X' models mc_vehicle: false # [DYNAMIC] - Enable/disable the detection of vehicles for 'MULTI_CLASS_X' models mc_bag: false # [DYNAMIC] - Enable/disable the detection of bags for 'MULTI_CLASS_X' models mc_animal: true # [DYNAMIC] - Enable/disable the detection of animals for 'MULTI_CLASS_X' models mc_electronics: false # [DYNAMIC] - Enable/disable the detection of electronic devices for 'MULTI_CLASS_X' models mc_fruit_vegetable: false # [DYNAMIC] - Enable/disable the detection of fruits and vegetables for 'MULTI_CLASS_X' models mc_sport: false # [DYNAMIC] - Enable/disable the detection of sport-related objects for 'MULTI_CLASS_X' models body_tracking: bt_enabled: false # True to enable Body Tracking model: "HUMAN_BODY_MEDIUM" # 'HUMAN_BODY_FAST', 'HUMAN_BODY_MEDIUM', 'HUMAN_BODY_ACCURATE' body_format: "BODY_38" # 'BODY_18','BODY_34','BODY_38','BODY_70' allow_reduced_precision_inference: false # Allow inference to run at a lower precision to improve runtime and memory usage max_range: 20.0 # [m] Defines a upper depth range for detections body_kp_selection: "FULL" # 'FULL', 'UPPER_BODY' enable_body_fitting: false # Defines if the body fitting will be applied enable_tracking: true # Defines if the object detection will track objects across images flow prediction_timeout_s: 0.5 # During this time [sec], the skeleton will have OK state even if it is not detected. Set this parameter to 0 to disable SDK predictions confidence_threshold: 50.0 # [DYNAMIC] - Minimum value of the detection confidence of skeleton key points [0,99] minimum_keypoints_threshold: 5 # [DYNAMIC] - Minimum number of skeleton key points to be detected for a valid skeleton stream_server: stream_enabled: false # enable the streaming server when the camera is open codec: 'H264' # different encoding types for image streaming: 'H264', 'H265' port: 30000 # Port used for streaming. Port must be an even number. Any odd number will be rejected. bitrate: 12500 # [1000 - 60000] Streaming bitrate (in Kbits/s) used for streaming. See https://www.stereolabs.com/docs/api/structsl_1_1StreamingParameters.html#a873ba9440e3e9786eb1476a3bfa536d0 gop_size: -1 # [max 256] The GOP size determines the maximum distance between IDR/I-frames. Very high GOP size will result in slightly more efficient compression, especially on static scenes. But latency will increase. adaptative_bitrate: false # Bitrate will be adjusted depending the number of packet dropped during streaming. If activated, the bitrate can vary between [bitrate/4, bitrate]. chunk_size: 16084 # [1024 - 65000] Stream buffers are divided into X number of chunks where each chunk is chunk_size bytes long. You can lower chunk_size value if network generates a lot of packet lost: this will generates more chunk for a single image, but each chunk sent will be lighter to avoid inside-chunk corruption. Increasing this value can decrease latency. target_framerate: 0 # Framerate for the streaming output. This framerate must be below or equal to the camera framerate. Allowed framerates are 15, 30, 60 or 100 if possible. Any other values will be discarded and camera FPS will be taken. advanced: # WARNING: do not modify unless you are confident of what you are doing # Reference documentation: https://man7.org/linux/man-pages/man7/sched.7.html thread_sched_policy: "SCHED_BATCH" # 'SCHED_OTHER', 'SCHED_BATCH', 'SCHED_FIFO', 'SCHED_RR' - NOTE: 'SCHED_FIFO' and 'SCHED_RR' require 'sudo' thread_grab_priority: 50 # ONLY with 'SCHED_FIFO' and 'SCHED_RR' - [1 (LOW) z-> 99 (HIGH)] - NOTE: 'sudo' required thread_sensor_priority: 70 # ONLY with 'SCHED_FIFO' and 'SCHED_RR' - [1 (LOW) z-> 99 (HIGH)] - NOTE: 'sudo' required thread_pointcloud_priority: 60 # ONLY with 'SCHED_FIFO' and 'SCHED_RR' - [1 (LOW) z-> 99 (HIGH)] - NOTE: 'sudo' required debug: sdk_verbose: 1 # Set the verbose level of the ZED SDK debug_common: false debug_sim: false debug_video_depth: false debug_camera_controls: false debug_point_cloud: false debug_positional_tracking: false debug_gnss: false debug_sensors: false debug_mapping: false debug_terrain_mapping: false debug_object_detection: false debug_body_tracking: false debug_roi: false debug_streaming: false debug_advanced: false
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