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Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Card controller initialized. Touch mode: False
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67)
CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21)

Actual platform detected: Mobile=False, Tablet=False, Desktop=True
UnityEngine.Debug:Log (object)
PlatformHelper:DetectPlatform () (at Assets/Scripts/SCR_PlatformHelper.cs:66)
PlatformHelper:Awake () (at Assets/Scripts/SCR_PlatformHelper.cs:43)

Mobile mode FORCED for development purposes. Using touch controls.
UnityEngine.Debug:Log (object)
PlatformHelper:DetectPlatform () (at Assets/Scripts/SCR_PlatformHelper.cs:75)
PlatformHelper:Awake () (at Assets/Scripts/SCR_PlatformHelper.cs:43)

Using platform settings: Mobile=True, Tablet=False, Desktop=False
UnityEngine.Debug:Log (object)
PlatformHelper:DetectPlatform () (at Assets/Scripts/SCR_PlatformHelper.cs:86)
PlatformHelper:Awake () (at Assets/Scripts/SCR_PlatformHelper.cs:43)

GameEvents initialisiert
UnityEngine.Debug:Log (object)
GameEvents:Awake () (at Assets/Scripts/SCR_GameEvents.cs:41)

Before SpawnCard for card 0
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Card added to hand. New hand size: 1
UnityEngine.Debug:Log (object)
HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

After SpawnCard for card 0: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SpawnCard for card 1
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Card added to hand. New hand size: 2
UnityEngine.Debug:Log (object)
HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

After SpawnCard for card 1: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SpawnCard for card 2
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Card added to hand. New hand size: 3
UnityEngine.Debug:Log (object)
HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

After SpawnCard for card 2: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SpawnCard for card 3
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Card added to hand. New hand size: 4
UnityEngine.Debug:Log (object)
HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

After SpawnCard for card 3: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SpawnCard for card 4
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Card added to hand. New hand size: 5
UnityEngine.Debug:Log (object)
HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262)
CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

After SpawnCard for card 4: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SlideIn for card 0: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SlideIn for card 1: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SlideIn for card 2: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SlideIn for card 3: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Before SlideIn for card 4: Scale = (1.00, 1.00, 1.00)
UnityEngine.Debug:Log (object)
HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289)
CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154)
CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77)

Platform manually overridden: Mobile=True, Tablet=False, Desktop=False
UnityEngine.Debug:Log (object)
PlatformHelper:SetPlatformOverride (bool,bool) (at Assets/Scripts/SCR_PlatformHelper.cs:107)
TouchTestHelper:OnTabletModeToggled (bool) (at Assets/Scripts/SCR_TouchTestHelper.cs:70)
UnityEngine.UI.Toggle:set_isOn (bool)
TouchTestHelper:Start () (at Assets/Scripts/SCR_TouchTestHelper.cs:37)

Final position after all animations
UnityEngine.Debug:Log (object)
HandController:<AnimateCards>b__38_0 () (at Assets/Scripts/SCR_HandController.cs:311)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Card PRF_Card(Clone) - OnPointerEnter with ID: 469762049
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:86)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - ValidTouchCheck: startedOnCard=False, gliding=False, valid=False
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:128)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch valid: False, Gliding active: False
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:99)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring invalid touch
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:103)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Card touch registered: ID 469762049
UnityEngine.Debug:Log (object)
GameEvents:RegisterCardTouch (int) (at Assets/Scripts/SCR_GameEvents.cs:67)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch registered with ID: 469762049
UnityEngine.Debug:Log (object)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:386)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerDown with ID: 469762049
UnityEngine.Debug:Log (object)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:389)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:394)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 4: Offset = -170
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:394)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 4: Offset = -170
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:NotifyCardTouched (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:857)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:399)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand Controller: Card PRF_Card(Clone) touched
UnityEngine.Debug:Log (object)
HandController:NotifyCardTouched (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:863)
CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:399)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: False
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:659)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:659)

Touch-and-Hold Zoom aktiviert
UnityEngine.Debug:Log (object)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:660)

Card PRF_Card(Clone) - Touch IS over this card (position=(777.31, 173.92), localPoint=(-25.11, -45.12))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=15.4, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(769.62, 173.92), localPoint=(-29.75, -46.58))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=23.1, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(754.23, 173.92), localPoint=(-39.02, -49.50))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=38.5, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(738.85, 181.62), localPoint=(-49.75, -47.79))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=7.7, horizontal=53.8, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(723.46, 181.62), localPoint=(-59.03, -50.72))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=7.7, horizontal=69.2, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(708.08, 189.31), localPoint=(-69.76, -49.00))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=15.4, horizontal=84.6, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(692.69, 189.31), localPoint=(-79.03, -51.93))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=15.4, horizontal=100.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(677.31, 197.00), localPoint=(-89.76, -50.21))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=115.4, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(661.92, 197.00), localPoint=(-99.04, -53.14))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=130.8, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(646.54, 197.00), localPoint=(-108.31, -56.06))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=146.2, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(631.15, 197.00), localPoint=(-117.58, -58.98))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=161.5, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(615.77, 197.00), localPoint=(-126.85, -61.91))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=176.9, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 469762049
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:199)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Processing exit in touch mode
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:211)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - isHovering: True
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:214)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ending hover state on exit
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:219)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover End für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - CalculateGlideParameters called
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:240)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement details: Distance=193.7px, Time=0.629s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:248)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement speed: 308px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:257)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding detected: True, Threshold: 300px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:268)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

STATIC GLIDE STATE SET: active=True, direction=(-0.99, 0.12), speed=307.8869, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:193)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:273)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Entferne vorhandene gezoomte Karte
UnityEngine.Debug:Log (object)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:964)
CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:296)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:287)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: True
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:967)
CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:296)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:287)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

EnlargedCardPanel bleibt aktiv, weil wir im Gleitmodus sind
UnityEngine.Debug:Log (object)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:1014)
CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:296)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:287)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Zoom ended due to card exit - panel remains for reuse
UnityEngine.Debug:Log (object)
CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:297)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:287)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerEnter with ID: 469762049
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:86)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - ValidTouchCheck: startedOnCard=True, gliding=True, valid=True
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:128)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch TRANSFERRED during glide
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:138)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Card touch registered: ID 0
UnityEngine.Debug:Log (object)
GameEvents:RegisterCardTouch (int) (at Assets/Scripts/SCR_GameEvents.cs:67)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:145)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch valid: True, Gliding active: True
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:99)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Starting hover state
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:109)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:110)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 3: Offset = -85
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:110)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=192.3, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: True
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:659)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:659)

Touch-and-Hold Zoom aktiviert
UnityEngine.Debug:Log (object)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:660)

IsGlidingActive called, returning: True
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:659)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:659)

Touch-and-Hold Zoom aktiviert
UnityEngine.Debug:Log (object)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:660)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=207.7, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=223.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=238.5, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=246.2, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=261.5, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=269.2, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=276.9, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=284.6, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=300.0, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=307.7, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 469762049
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:199)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Processing exit in touch mode
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:211)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - isHovering: True
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:214)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ending hover state on exit
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:219)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover End für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - CalculateGlideParameters called
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:240)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement details: Distance=516.4px, Time=5.702s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:248)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement speed: 91px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:257)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding detected: False, Threshold: 300px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:268)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerEnter with ID: 469762049
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:86)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - ValidTouchCheck: startedOnCard=True, gliding=True, valid=True
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:128)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch TRANSFERRED during glide
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:138)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Card touch registered: ID 0
UnityEngine.Debug:Log (object)
GameEvents:RegisterCardTouch (int) (at Assets/Scripts/SCR_GameEvents.cs:67)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:145)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch valid: True, Gliding active: True
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:99)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Starting hover state
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:109)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:110)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 2: Offset = 0
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:110)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=315.4, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: True
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:659)

Touch mode set from PlatformHelper: True
UnityEngine.Debug:Log (object)
CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform)
HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:659)

Touch-and-Hold Zoom aktiviert
UnityEngine.Debug:Log (object)
CardController:Update () (at Assets/Scripts/SCR_CardController.cs:660)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=323.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=330.8, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding timeout - resetting static state (was active: True)
UnityEngine.Debug:Log (object)
CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:281)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

STATIC GLIDE STATE SET: active=False, direction=(0.00, 0.00), speed=0, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:193)
CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:282)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Gliding timeout - resetting static state (was active: False)
UnityEngine.Debug:Log (object)
CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:281)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

STATIC GLIDE STATE SET: active=False, direction=(0.00, 0.00), speed=0, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:193)
CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:282)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=338.5, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=346.2, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=353.8, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=361.5, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=369.2, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=376.9, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=384.6, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=392.3, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=407.7, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 469762049
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:199)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Processing exit in touch mode
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:211)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - isHovering: True
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:214)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ending hover state on exit
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:219)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover End für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - CalculateGlideParameters called
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:240)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement details: Distance=425.6px, Time=7.619s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:248)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement speed: 56px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:257)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding detected: False, Threshold: 300px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:268)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerEnter with ID: 469762049
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:86)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - ValidTouchCheck: startedOnCard=True, gliding=False, valid=True
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:128)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch valid: True, Gliding active: False
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:99)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Starting hover state
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:109)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:110)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 1: Offset = 85
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:110)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=415.4, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=423.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding timeout - resetting static state (was active: False)
UnityEngine.Debug:Log (object)
CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:281)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

STATIC GLIDE STATE SET: active=False, direction=(0.00, 0.00), speed=0, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:193)
CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:282)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=423.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=423.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=46.2, horizontal=423.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=53.8, horizontal=423.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=423.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=69.2, horizontal=423.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=84.6, horizontal=423.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=107.7, horizontal=423.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Starting drag based on ownership and vertical movement
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:464)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Direct panel close in StartDragging
UnityEngine.Debug:Log (object)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:678)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:470)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:684)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:470)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:85)
GameEvents:CardDragStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:131)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:702)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:470)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
GameEvents:CardDragStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:131)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:702)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:470)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Drag Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardDragStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:133)
CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:702)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:470)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 469762049
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:199)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Processing exit in touch mode
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:211)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - isHovering: True
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:214)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ending hover state on exit
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:219)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover End für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - CalculateGlideParameters called
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:240)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement details: Distance=464.7px, Time=8.522s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:248)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement speed: 55px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:257)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding detected: False, Threshold: 300px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:268)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerEnter with ID: 469762049
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:86)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - ValidTouchCheck: startedOnCard=True, gliding=False, valid=True
UnityEngine.Debug:Log (object)
CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:128)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch valid: True, Gliding active: False
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:99)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Starting hover state
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:109)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover Start für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:110)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Centering hand on card 1: Offset = 85
UnityEngine.Debug:Log (object)
HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199)
HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114)
GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119)
CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:110)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Entferne vorhandene gezoomte Karte
UnityEngine.Debug:Log (object)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:964)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:911)

IsGlidingActive called, returning: False
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159)
HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:967)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:911)

Zoom beendet, weil eine Karte gedraggt wird (erkannt in Update)
UnityEngine.Debug:Log (object)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:912)

Card PRF_Card(Clone) - OnDrag: vertical=115.4, horizontal=423.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(377.31, 304.69), localPoint=(5.64, 11.67))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=130.8, horizontal=415.4, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(377.31, 312.38), localPoint=(-0.37, 5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=138.5, horizontal=415.4, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(377.31, 320.08), localPoint=(-0.32, 5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=146.2, horizontal=415.4, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 469762049
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:199)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Processing exit in touch mode
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:211)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - isHovering: True
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:214)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ending hover state on exit
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:219)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Hover End für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133)
GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125)
CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - CalculateGlideParameters called
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:240)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement details: Distance=494.8px, Time=8.646s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:248)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Movement speed: 57px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:257)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding detected: False, Threshold: 300px/s
UnityEngine.Debug:Log (object)
CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:268)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerEnter with ID: 469762049
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:86)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ignoring enter because card is being dragged
UnityEngine.Debug:Log (object)
CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:91)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(377.31, 327.77), localPoint=(2.99, 5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=153.8, horizontal=415.4, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(377.31, 343.15), localPoint=(9.19, 11.67))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=169.2, horizontal=415.4, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(377.31, 350.85), localPoint=(8.36, 5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=176.9, horizontal=415.4, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(385.00, 358.54), localPoint=(13.62, 5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=184.6, horizontal=407.7, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(385.00, 366.23), localPoint=(7.20, 5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=192.3, horizontal=407.7, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Gliding timeout - resetting static state (was active: False)
UnityEngine.Debug:Log (object)
CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:281)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

STATIC GLIDE STATE SET: active=False, direction=(0.00, 0.00), speed=0, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:193)
CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:282)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Card PRF_Card(Clone) - Touch IS over this card (position=(385.00, 373.92), localPoint=(29.16, 5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=200.0, horizontal=407.7, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(385.00, 381.62), localPoint=(4.10, 5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=207.7, horizontal=407.7, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

IsGlidingActive called, returning: False
UnityEngine.Debug:Log (object)
CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159)
HandController:<UnzoomCard>b__58_0 () (at Assets/Scripts/SCR_HandController.cs:999)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

EnlargedCardPanel nach Timeout deaktiviert
UnityEngine.Debug:Log (object)
HandController:<UnzoomCard>b__58_0 () (at Assets/Scripts/SCR_HandController.cs:1003)
LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440)
LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369)

Card PRF_Card(Clone) - Touch IS over this card (position=(385.00, 389.31), localPoint=(3.79, 5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=215.4, horizontal=407.7, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(392.69, 397.00), localPoint=(8.90, 5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=223.1, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(392.69, 404.69), localPoint=(2.88, 5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=230.8, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(392.69, 412.38), localPoint=(2.11, 5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=238.5, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(392.69, 420.08), localPoint=(3.43, 5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=246.2, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(392.69, 435.46), localPoint=(0.00, 11.67))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=261.5, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(392.69, 443.15), localPoint=(0.00, 5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=269.2, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(392.69, 450.85), localPoint=(0.00, 5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=276.9, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(392.69, 458.54), localPoint=(0.00, 5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=284.6, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(392.69, 466.23), localPoint=(0.00, 5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=292.3, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(392.69, 481.62), localPoint=(0.00, 11.67))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=307.7, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(392.69, 497.00), localPoint=(0.00, 11.67))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=323.1, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(400.38, 504.69), localPoint=(5.83, 5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=330.8, horizontal=392.3, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(400.38, 520.08), localPoint=(0.00, 11.67))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=346.2, horizontal=392.3, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(400.38, 535.46), localPoint=(0.00, 11.67))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=361.5, horizontal=392.3, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(400.38, 543.15), localPoint=(0.00, 5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=369.2, horizontal=392.3, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(400.38, 558.54), localPoint=(0.00, 11.67))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=384.6, horizontal=392.3, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(408.08, 566.23), localPoint=(5.83, 5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=392.3, horizontal=384.6, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(408.08, 573.92), localPoint=(0.00, 5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=400.0, horizontal=384.6, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(408.08, 581.62), localPoint=(0.00, 5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=407.7, horizontal=384.6, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(408.08, 589.31), localPoint=(0.00, 5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=415.4, horizontal=384.6, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(408.08, 597.00), localPoint=(0.00, 5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=423.1, horizontal=384.6, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(415.77, 597.00), localPoint=(5.83, 0.00))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=423.1, horizontal=376.9, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(423.46, 597.00), localPoint=(5.83, 0.00))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=423.1, horizontal=369.2, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(446.54, 597.00), localPoint=(17.50, 0.00))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=423.1, horizontal=346.2, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(477.31, 597.00), localPoint=(23.33, 0.00))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=423.1, horizontal=315.4, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(515.77, 597.00), localPoint=(29.17, 0.00))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=423.1, horizontal=276.9, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(561.92, 597.00), localPoint=(35.00, 0.00))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=423.1, horizontal=230.8, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(608.08, 589.31), localPoint=(35.00, -5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=415.4, horizontal=184.6, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(646.54, 589.31), localPoint=(29.17, 0.00))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=415.4, horizontal=146.2, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(685.00, 581.62), localPoint=(29.17, -5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=407.7, horizontal=107.7, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(723.46, 573.92), localPoint=(29.17, -5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=400.0, horizontal=69.2, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(754.23, 566.23), localPoint=(23.33, -5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=392.3, horizontal=38.5, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(785.00, 558.54), localPoint=(23.33, -5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=384.6, horizontal=7.7, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(808.08, 550.85), localPoint=(17.50, -5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=376.9, horizontal=15.4, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(831.15, 550.85), localPoint=(17.50, 0.00))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=376.9, horizontal=38.5, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(854.23, 543.15), localPoint=(17.50, -5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=369.2, horizontal=61.5, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(869.62, 543.15), localPoint=(11.67, 0.00))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=369.2, horizontal=76.9, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(885.00, 543.15), localPoint=(11.67, 0.00))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=369.2, horizontal=92.3, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(900.38, 535.46), localPoint=(11.67, -5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=361.5, horizontal=107.7, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(908.08, 535.46), localPoint=(5.83, 0.00))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=361.5, horizontal=115.4, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(915.77, 535.46), localPoint=(5.83, 0.00))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=361.5, horizontal=123.1, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(923.46, 527.77), localPoint=(5.83, -5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=353.8, horizontal=130.8, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(938.85, 520.08), localPoint=(11.67, -5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=346.2, horizontal=146.2, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(946.54, 512.38), localPoint=(5.83, -5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=338.5, horizontal=153.8, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(954.23, 504.69), localPoint=(5.83, -5.83))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=330.8, horizontal=161.5, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch IS over this card (position=(961.92, 504.69), localPoint=(5.83, 0.00))
UnityEngine.Debug:Log (object)
CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnDrag: vertical=330.8, horizontal=169.2, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049
UnityEngine.Debug:Log (object)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: True
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Requesting enlarged panel close via event
UnityEngine.Debug:Log (object)
GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99)
CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerUp with ID: 469762049
UnityEngine.Debug:Log (object)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:550)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Touch flags: startedOnThisCard=True, gliding=False, cardWasPlayed=False
UnityEngine.Debug:Log (object)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:551)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Pointer up details: Duration=5.93s, Distance=371.5px
UnityEngine.Debug:Log (object)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:579)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Ending drag operation
UnityEngine.Debug:Log (object)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:586)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetCardOrder (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:514)
CardController:ReturnToHand () (at Assets/Scripts/SCR_CardController.cs:793)
CardController:EndDragging (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:745)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:587)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetCardOrder (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:514)
CardController:ReturnToHand () (at Assets/Scripts/SCR_CardController.cs:793)
CardController:EndDragging (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:745)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:587)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetCardOrder (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:514)
CardController:ReturnToHand () (at Assets/Scripts/SCR_CardController.cs:793)
CardController:EndDragging (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:745)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:587)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetCardOrder (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:514)
CardController:ReturnToHand () (at Assets/Scripts/SCR_CardController.cs:793)
CardController:EndDragging (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:745)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:587)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetCardOrder (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:514)
CardController:ReturnToHand () (at Assets/Scripts/SCR_CardController.cs:793)
CardController:EndDragging (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:745)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:587)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Global card dragging status set to: False
UnityEngine.Debug:Log (object)
GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88)
GameEvents:CardDragEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:140)
CardController:EndDragging (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:756)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:587)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Event: Drag End für Karte: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
GameEvents:CardDragEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:142)
CardController:EndDragging (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:756)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:587)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Hand Controller: Card PRF_Card(Clone) released
UnityEngine.Debug:Log (object)
HandController:NotifyCardReleased (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:876)
CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:635)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - OnPointerExit called for touch ID: 469762049
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:199)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Processing exit in touch mode
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:211)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - isHovering: False
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:214)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

Card PRF_Card(Clone) - Not hovering, skipping exit processing
UnityEngine.Debug:Log (object)
CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:227)
UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)

[GameEvents] Card touch tracking reset - no active touches
UnityEngine.Debug:Log (object)
GameEvents:Update () (at Assets/Scripts/SCR_GameEvents.cs:52)

Hand reset to original position
UnityEngine.Debug:Log (object)
HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1036)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 0: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 1: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 2: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 3: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Reset Sibling-Index für Karte 4: PRF_Card(Clone)
UnityEngine.Debug:Log (object)
HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

Hand reset due to touch timeout
UnityEngine.Debug:Log (object)
HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1041)
HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)

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