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Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Actual platform detected: Mobile=False, Tablet=False, Desktop=True UnityEngine.Debug:Log (object) PlatformHelper:DetectPlatform () (at Assets/Scripts/SCR_PlatformHelper.cs:66) PlatformHelper:Awake () (at Assets/Scripts/SCR_PlatformHelper.cs:43) Mobile mode FORCED for development purposes. Using touch controls. UnityEngine.Debug:Log (object) PlatformHelper:DetectPlatform () (at Assets/Scripts/SCR_PlatformHelper.cs:75) PlatformHelper:Awake () (at Assets/Scripts/SCR_PlatformHelper.cs:43) Using platform settings: Mobile=True, Tablet=False, Desktop=False UnityEngine.Debug:Log (object) PlatformHelper:DetectPlatform () (at Assets/Scripts/SCR_PlatformHelper.cs:86) PlatformHelper:Awake () (at Assets/Scripts/SCR_PlatformHelper.cs:43) GameEvents initialisiert UnityEngine.Debug:Log (object) GameEvents:Awake () (at Assets/Scripts/SCR_GameEvents.cs:41) Before SpawnCard for card 0 UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Card added to hand. New hand size: 1 UnityEngine.Debug:Log (object) HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) After SpawnCard for card 0: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SpawnCard for card 1 UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Card added to hand. New hand size: 2 UnityEngine.Debug:Log (object) HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) After SpawnCard for card 1: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SpawnCard for card 2 UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Card added to hand. New hand size: 3 UnityEngine.Debug:Log (object) HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) After SpawnCard for card 2: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SpawnCard for card 3 UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Card added to hand. New hand size: 4 UnityEngine.Debug:Log (object) HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) After SpawnCard for card 3: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SpawnCard for card 4 UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Card added to hand. New hand size: 5 UnityEngine.Debug:Log (object) HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) After SpawnCard for card 4: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SlideIn for card 0: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SlideIn for card 1: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SlideIn for card 2: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SlideIn for card 3: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SlideIn for card 4: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Platform manually overridden: Mobile=True, Tablet=False, Desktop=False UnityEngine.Debug:Log (object) PlatformHelper:SetPlatformOverride (bool,bool) (at Assets/Scripts/SCR_PlatformHelper.cs:107) TouchTestHelper:OnTabletModeToggled (bool) (at Assets/Scripts/SCR_TouchTestHelper.cs:70) UnityEngine.UI.Toggle:set_isOn (bool) TouchTestHelper:Start () (at Assets/Scripts/SCR_TouchTestHelper.cs:37) Final position after all animations UnityEngine.Debug:Log (object) HandController:<AnimateCards>b__38_0 () (at Assets/Scripts/SCR_HandController.cs:311) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Card PRF_Card(Clone) - OnPointerEnter with ID: 469762049 UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:86) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - ValidTouchCheck: startedOnCard=False, gliding=False, valid=False UnityEngine.Debug:Log (object) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:128) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch valid: False, Gliding active: False UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:99) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Ignoring invalid touch UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:103) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Card touch registered: ID 469762049 UnityEngine.Debug:Log (object) GameEvents:RegisterCardTouch (int) (at Assets/Scripts/SCR_GameEvents.cs:67) CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:385) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch registered with ID: 469762049 UnityEngine.Debug:Log (object) CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:386) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerDown with ID: 469762049 UnityEngine.Debug:Log (object) CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:389) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Hover Start für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118) CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349) CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:394) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Centering hand on card 4: Offset = -170 UnityEngine.Debug:Log (object) HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199) HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114) GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119) CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349) CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:394) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Centering hand on card 4: Offset = -170 UnityEngine.Debug:Log (object) HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199) HandController:NotifyCardTouched (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:857) CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:399) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Hand Controller: Card PRF_Card(Clone) touched UnityEngine.Debug:Log (object) HandController:NotifyCardTouched (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:863) CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:399) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) IsGlidingActive called, returning: False UnityEngine.Debug:Log (object) CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159) HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:659) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:659) Touch-and-Hold Zoom aktiviert UnityEngine.Debug:Log (object) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:660) Card PRF_Card(Clone) - Touch IS over this card (position=(777.31, 173.92), localPoint=(-25.11, -45.12)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=15.4, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(769.62, 173.92), localPoint=(-29.75, -46.58)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=23.1, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(754.23, 173.92), localPoint=(-39.02, -49.50)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=38.5, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(738.85, 181.62), localPoint=(-49.75, -47.79)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=7.7, horizontal=53.8, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(723.46, 181.62), localPoint=(-59.03, -50.72)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=7.7, horizontal=69.2, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(708.08, 189.31), localPoint=(-69.76, -49.00)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=15.4, horizontal=84.6, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(692.69, 189.31), localPoint=(-79.03, -51.93)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=15.4, horizontal=100.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(677.31, 197.00), localPoint=(-89.76, -50.21)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=115.4, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(661.92, 197.00), localPoint=(-99.04, -53.14)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=130.8, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(646.54, 197.00), localPoint=(-108.31, -56.06)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=146.2, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(631.15, 197.00), localPoint=(-117.58, -58.98)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=161.5, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(615.77, 197.00), localPoint=(-126.85, -61.91)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=176.9, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerExit called for touch ID: 469762049 UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:199) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Processing exit in touch mode UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:211) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - isHovering: True UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:214) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Ending hover state on exit UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:219) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Hover End für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Hand reset to original position UnityEngine.Debug:Log (object) HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 0: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 1: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 2: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 3: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 4: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - CalculateGlideParameters called UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:240) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Movement details: Distance=193.7px, Time=0.629s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:248) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Movement speed: 308px/s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:257) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Gliding detected: True, Threshold: 300px/s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:268) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) STATIC GLIDE STATE SET: active=True, direction=(-0.99, 0.12), speed=307.8869, cardWasPlayed=False UnityEngine.Debug:Log (object) CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:193) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:273) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Entferne vorhandene gezoomte Karte UnityEngine.Debug:Log (object) HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:964) CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:296) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:287) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) IsGlidingActive called, returning: True UnityEngine.Debug:Log (object) CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159) HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:967) CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:296) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:287) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) EnlargedCardPanel bleibt aktiv, weil wir im Gleitmodus sind UnityEngine.Debug:Log (object) HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:1014) CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:296) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:287) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Zoom ended due to card exit - panel remains for reuse UnityEngine.Debug:Log (object) CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:297) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:287) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerEnter with ID: 469762049 UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:86) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - ValidTouchCheck: startedOnCard=True, gliding=True, valid=True UnityEngine.Debug:Log (object) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:128) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch TRANSFERRED during glide UnityEngine.Debug:Log (object) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:138) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Card touch registered: ID 0 UnityEngine.Debug:Log (object) GameEvents:RegisterCardTouch (int) (at Assets/Scripts/SCR_GameEvents.cs:67) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:145) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch valid: True, Gliding active: True UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:99) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Starting hover state UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:109) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Hover Start für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118) CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:110) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Centering hand on card 3: Offset = -85 UnityEngine.Debug:Log (object) HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199) HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114) GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119) CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:110) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=192.3, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) IsGlidingActive called, returning: True UnityEngine.Debug:Log (object) CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159) HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:659) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:659) Touch-and-Hold Zoom aktiviert UnityEngine.Debug:Log (object) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:660) IsGlidingActive called, returning: True UnityEngine.Debug:Log (object) CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159) HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:659) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:659) Touch-and-Hold Zoom aktiviert UnityEngine.Debug:Log (object) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:660) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=207.7, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=223.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=238.5, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=246.2, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=261.5, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=269.2, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=276.9, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=284.6, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=300.0, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=307.7, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerExit called for touch ID: 469762049 UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:199) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Processing exit in touch mode UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:211) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - isHovering: True UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:214) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Ending hover state on exit UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:219) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Hover End für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Hand reset to original position UnityEngine.Debug:Log (object) HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 0: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 1: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 2: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 3: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 4: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - CalculateGlideParameters called UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:240) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Movement details: Distance=516.4px, Time=5.702s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:248) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Movement speed: 91px/s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:257) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Gliding detected: False, Threshold: 300px/s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:268) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerEnter with ID: 469762049 UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:86) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - ValidTouchCheck: startedOnCard=True, gliding=True, valid=True UnityEngine.Debug:Log (object) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:128) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch TRANSFERRED during glide UnityEngine.Debug:Log (object) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:138) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Card touch registered: ID 0 UnityEngine.Debug:Log (object) GameEvents:RegisterCardTouch (int) (at Assets/Scripts/SCR_GameEvents.cs:67) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:145) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch valid: True, Gliding active: True UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:99) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Starting hover state UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:109) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Hover Start für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118) CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:110) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Centering hand on card 2: Offset = 0 UnityEngine.Debug:Log (object) HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199) HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114) GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119) CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:110) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=315.4, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) IsGlidingActive called, returning: True UnityEngine.Debug:Log (object) CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159) HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:659) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:659) Touch-and-Hold Zoom aktiviert UnityEngine.Debug:Log (object) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:660) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=323.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=330.8, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Gliding timeout - resetting static state (was active: True) UnityEngine.Debug:Log (object) CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:281) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) STATIC GLIDE STATE SET: active=False, direction=(0.00, 0.00), speed=0, cardWasPlayed=False UnityEngine.Debug:Log (object) CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:193) CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:282) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Gliding timeout - resetting static state (was active: False) UnityEngine.Debug:Log (object) CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:281) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) STATIC GLIDE STATE SET: active=False, direction=(0.00, 0.00), speed=0, cardWasPlayed=False UnityEngine.Debug:Log (object) CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:193) CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:282) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=338.5, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=346.2, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=353.8, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=361.5, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=369.2, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=376.9, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=384.6, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=392.3, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=407.7, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerExit called for touch ID: 469762049 UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:199) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Processing exit in touch mode UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:211) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - isHovering: True UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:214) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Ending hover state on exit UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:219) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Hover End für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Hand reset to original position UnityEngine.Debug:Log (object) HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 0: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 1: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 2: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 3: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 4: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - CalculateGlideParameters called UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:240) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Movement details: Distance=425.6px, Time=7.619s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:248) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Movement speed: 56px/s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:257) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Gliding detected: False, Threshold: 300px/s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:268) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerEnter with ID: 469762049 UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:86) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - ValidTouchCheck: startedOnCard=True, gliding=False, valid=True UnityEngine.Debug:Log (object) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:128) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch valid: True, Gliding active: False UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:99) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Starting hover state UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:109) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Hover Start für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118) CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:110) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Centering hand on card 1: Offset = 85 UnityEngine.Debug:Log (object) HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199) HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114) GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119) CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:110) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=415.4, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=23.1, horizontal=423.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Gliding timeout - resetting static state (was active: False) UnityEngine.Debug:Log (object) CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:281) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) STATIC GLIDE STATE SET: active=False, direction=(0.00, 0.00), speed=0, cardWasPlayed=False UnityEngine.Debug:Log (object) CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:193) CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:282) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Card PRF_Card(Clone) - OnDrag: vertical=30.8, horizontal=423.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=38.5, horizontal=423.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=46.2, horizontal=423.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=53.8, horizontal=423.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=61.5, horizontal=423.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=69.2, horizontal=423.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=84.6, horizontal=423.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=107.7, horizontal=423.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=False, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Starting drag based on ownership and vertical movement UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:464) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Direct panel close in StartDragging UnityEngine.Debug:Log (object) CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:678) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:470) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:684) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:470) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:85) GameEvents:CardDragStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:131) CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:702) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:470) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) GameEvents:CardDragStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:131) CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:702) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:470) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Drag Start für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardDragStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:133) CardController:StartDragging () (at Assets/Scripts/SCR_CardController.cs:702) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:470) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerExit called for touch ID: 469762049 UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:199) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Processing exit in touch mode UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:211) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - isHovering: True UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:214) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Ending hover state on exit UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:219) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Hover End für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Hand reset to original position UnityEngine.Debug:Log (object) HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 0: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 1: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 2: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 3: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 4: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - CalculateGlideParameters called UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:240) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Movement details: Distance=464.7px, Time=8.522s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:248) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Movement speed: 55px/s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:257) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Gliding detected: False, Threshold: 300px/s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:268) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerEnter with ID: 469762049 UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:86) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - ValidTouchCheck: startedOnCard=True, gliding=False, valid=True UnityEngine.Debug:Log (object) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:128) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch valid: True, Gliding active: False UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:99) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Starting hover state UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:109) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Hover Start für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118) CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:110) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Centering hand on card 1: Offset = 85 UnityEngine.Debug:Log (object) HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199) HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114) GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119) CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:349) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:110) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Entferne vorhandene gezoomte Karte UnityEngine.Debug:Log (object) HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:964) HandController:Update () (at Assets/Scripts/SCR_HandController.cs:911) IsGlidingActive called, returning: False UnityEngine.Debug:Log (object) CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159) HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:967) HandController:Update () (at Assets/Scripts/SCR_HandController.cs:911) Zoom beendet, weil eine Karte gedraggt wird (erkannt in Update) UnityEngine.Debug:Log (object) HandController:Update () (at Assets/Scripts/SCR_HandController.cs:912) Card PRF_Card(Clone) - OnDrag: vertical=115.4, horizontal=423.1, touchStartedOnThisCard=True, isOverThisCard=False, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(377.31, 304.69), localPoint=(5.64, 11.67)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=130.8, horizontal=415.4, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(377.31, 312.38), localPoint=(-0.37, 5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=138.5, horizontal=415.4, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(377.31, 320.08), localPoint=(-0.32, 5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=146.2, horizontal=415.4, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerExit called for touch ID: 469762049 UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:199) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Processing exit in touch mode UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:211) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - isHovering: True UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:214) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Ending hover state on exit UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:219) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Hover End für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Hand reset to original position UnityEngine.Debug:Log (object) HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 0: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 1: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 2: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 3: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 4: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:363) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - CalculateGlideParameters called UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:240) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Movement details: Distance=494.8px, Time=8.646s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:248) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Movement speed: 57px/s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:257) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Gliding detected: False, Threshold: 300px/s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:268) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerEnter with ID: 469762049 UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:86) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Ignoring enter because card is being dragged UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:91) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(377.31, 327.77), localPoint=(2.99, 5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=153.8, horizontal=415.4, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(377.31, 343.15), localPoint=(9.19, 11.67)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=169.2, horizontal=415.4, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(377.31, 350.85), localPoint=(8.36, 5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=176.9, horizontal=415.4, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(385.00, 358.54), localPoint=(13.62, 5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=184.6, horizontal=407.7, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(385.00, 366.23), localPoint=(7.20, 5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=192.3, horizontal=407.7, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Gliding timeout - resetting static state (was active: False) UnityEngine.Debug:Log (object) CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:281) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) STATIC GLIDE STATE SET: active=False, direction=(0.00, 0.00), speed=0, cardWasPlayed=False UnityEngine.Debug:Log (object) CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:193) CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:282) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Card PRF_Card(Clone) - Touch IS over this card (position=(385.00, 373.92), localPoint=(29.16, 5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=200.0, horizontal=407.7, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(385.00, 381.62), localPoint=(4.10, 5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=207.7, horizontal=407.7, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) IsGlidingActive called, returning: False UnityEngine.Debug:Log (object) CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159) HandController:<UnzoomCard>b__58_0 () (at Assets/Scripts/SCR_HandController.cs:999) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) EnlargedCardPanel nach Timeout deaktiviert UnityEngine.Debug:Log (object) HandController:<UnzoomCard>b__58_0 () (at Assets/Scripts/SCR_HandController.cs:1003) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Card PRF_Card(Clone) - Touch IS over this card (position=(385.00, 389.31), localPoint=(3.79, 5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=215.4, horizontal=407.7, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(392.69, 397.00), localPoint=(8.90, 5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=223.1, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(392.69, 404.69), localPoint=(2.88, 5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=230.8, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(392.69, 412.38), localPoint=(2.11, 5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=238.5, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(392.69, 420.08), localPoint=(3.43, 5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=246.2, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(392.69, 435.46), localPoint=(0.00, 11.67)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=261.5, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(392.69, 443.15), localPoint=(0.00, 5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=269.2, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(392.69, 450.85), localPoint=(0.00, 5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=276.9, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(392.69, 458.54), localPoint=(0.00, 5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=284.6, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(392.69, 466.23), localPoint=(0.00, 5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=292.3, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(392.69, 481.62), localPoint=(0.00, 11.67)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=307.7, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(392.69, 497.00), localPoint=(0.00, 11.67)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=323.1, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(400.38, 504.69), localPoint=(5.83, 5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=330.8, horizontal=392.3, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(400.38, 520.08), localPoint=(0.00, 11.67)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=346.2, horizontal=392.3, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(400.38, 535.46), localPoint=(0.00, 11.67)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=361.5, horizontal=392.3, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(400.38, 543.15), localPoint=(0.00, 5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=369.2, horizontal=392.3, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(400.38, 558.54), localPoint=(0.00, 11.67)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=384.6, horizontal=392.3, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(408.08, 566.23), localPoint=(5.83, 5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=392.3, horizontal=384.6, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(408.08, 573.92), localPoint=(0.00, 5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=400.0, horizontal=384.6, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(408.08, 581.62), localPoint=(0.00, 5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=407.7, horizontal=384.6, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(408.08, 589.31), localPoint=(0.00, 5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=415.4, horizontal=384.6, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(408.08, 597.00), localPoint=(0.00, 5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=423.1, horizontal=384.6, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(415.77, 597.00), localPoint=(5.83, 0.00)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=423.1, horizontal=376.9, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(423.46, 597.00), localPoint=(5.83, 0.00)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=423.1, horizontal=369.2, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(446.54, 597.00), localPoint=(17.50, 0.00)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=423.1, horizontal=346.2, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(477.31, 597.00), localPoint=(23.33, 0.00)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=423.1, horizontal=315.4, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(515.77, 597.00), localPoint=(29.17, 0.00)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=423.1, horizontal=276.9, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(561.92, 597.00), localPoint=(35.00, 0.00)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=423.1, horizontal=230.8, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(608.08, 589.31), localPoint=(35.00, -5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=415.4, horizontal=184.6, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(646.54, 589.31), localPoint=(29.17, 0.00)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=415.4, horizontal=146.2, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(685.00, 581.62), localPoint=(29.17, -5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=407.7, horizontal=107.7, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(723.46, 573.92), localPoint=(29.17, -5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=400.0, horizontal=69.2, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(754.23, 566.23), localPoint=(23.33, -5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=392.3, horizontal=38.5, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(785.00, 558.54), localPoint=(23.33, -5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=384.6, horizontal=7.7, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(808.08, 550.85), localPoint=(17.50, -5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=376.9, horizontal=15.4, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(831.15, 550.85), localPoint=(17.50, 0.00)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=376.9, horizontal=38.5, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(854.23, 543.15), localPoint=(17.50, -5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=369.2, horizontal=61.5, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(869.62, 543.15), localPoint=(11.67, 0.00)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=369.2, horizontal=76.9, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(885.00, 543.15), localPoint=(11.67, 0.00)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=369.2, horizontal=92.3, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(900.38, 535.46), localPoint=(11.67, -5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=361.5, horizontal=107.7, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(908.08, 535.46), localPoint=(5.83, 0.00)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=361.5, horizontal=115.4, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(915.77, 535.46), localPoint=(5.83, 0.00)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=361.5, horizontal=123.1, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(923.46, 527.77), localPoint=(5.83, -5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=353.8, horizontal=130.8, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(938.85, 520.08), localPoint=(11.67, -5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=346.2, horizontal=146.2, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(946.54, 512.38), localPoint=(5.83, -5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=338.5, horizontal=153.8, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(954.23, 504.69), localPoint=(5.83, -5.83)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=330.8, horizontal=161.5, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch IS over this card (position=(961.92, 504.69), localPoint=(5.83, 0.00)) UnityEngine.Debug:Log (object) CardController:IsPointerOverCard (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:330) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:416) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=330.8, horizontal=169.2, touchStartedOnThisCard=True, isOverThisCard=True, pointerIsDragging=True, pointerId=469762049 UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:425) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:439) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:440) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerUp with ID: 469762049 UnityEngine.Debug:Log (object) CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:550) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch flags: startedOnThisCard=True, gliding=False, cardWasPlayed=False UnityEngine.Debug:Log (object) CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:551) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Pointer up details: Duration=5.93s, Distance=371.5px UnityEngine.Debug:Log (object) CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:579) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Ending drag operation UnityEngine.Debug:Log (object) CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:586) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 0: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:ResetCardOrder (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:514) CardController:ReturnToHand () (at Assets/Scripts/SCR_CardController.cs:793) CardController:EndDragging (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:745) CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:587) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 1: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:ResetCardOrder (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:514) CardController:ReturnToHand () (at Assets/Scripts/SCR_CardController.cs:793) CardController:EndDragging (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:745) CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:587) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 2: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:ResetCardOrder (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:514) CardController:ReturnToHand () (at Assets/Scripts/SCR_CardController.cs:793) CardController:EndDragging (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:745) CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:587) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 3: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:ResetCardOrder (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:514) CardController:ReturnToHand () (at Assets/Scripts/SCR_CardController.cs:793) CardController:EndDragging (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:745) CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:587) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 4: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:ResetCardOrder (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:514) CardController:ReturnToHand () (at Assets/Scripts/SCR_CardController.cs:793) CardController:EndDragging (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:745) CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:587) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: False UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) GameEvents:CardDragEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:140) CardController:EndDragging (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:756) CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:587) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Drag End für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardDragEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:142) CardController:EndDragging (UnityEngine.Vector2) (at Assets/Scripts/SCR_CardController.cs:756) CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:587) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Hand Controller: Card PRF_Card(Clone) released UnityEngine.Debug:Log (object) HandController:NotifyCardReleased (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:876) CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:635) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerExit called for touch ID: 469762049 UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:199) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Processing exit in touch mode UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:211) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - isHovering: False UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:214) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Not hovering, skipping exit processing UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:227) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Card touch tracking reset - no active touches UnityEngine.Debug:Log (object) GameEvents:Update () (at Assets/Scripts/SCR_GameEvents.cs:52) Hand reset to original position UnityEngine.Debug:Log (object) HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221) HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1036) HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934) Reset Sibling-Index für Karte 0: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039) HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934) Reset Sibling-Index für Karte 1: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039) HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934) Reset Sibling-Index für Karte 2: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039) HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934) Reset Sibling-Index für Karte 3: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039) HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934) Reset Sibling-Index für Karte 4: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039) HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934) Hand reset due to touch timeout UnityEngine.Debug:Log (object) HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1041) HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)
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