unknown
c_cpp
2 years ago
2.4 kB
1
Indexable
Never
```#include <iostream>
#include <vector>
#include <math.h>

using namespace std;

vector < int >board = { 1, 2, 3, 4, 5, 6, 7, 8, 9 };
int sizeVector = board.size ();
int N = sqrt (board.size ());

void CalculateSolutions(vector<int>& board, vector<vector<int>>& horizontal, vector<vector<int>>& vertical, vector<vector<int>>& diagonal)
{
cout << endl << "Solutions Vectors" << endl;

for (int i = 0, x = 0; i < sizeVector; i += N)
{
for (int j = 0, y = 0, jinv = N - 1; j < N; j++, jinv--, y += N)
{
horizontal[x][j] = board[i + j];
cout << "horizontal[" << x << "][" << j << "]= " << horizontal[x][j]
<< " | ";
vertical[x][j] = board[x + y];
cout << "vertical[" << x << "][" << j << "]= " << vertical[x][j] <<
endl;
if (x == j)
{
diagonal[0][x] = board[i + j];
}
if (x == jinv)
{
diagonal[1][x] = board[i + j];
}
}
cout << endl;
x++;
}

for (int i = 0; i < 2; i++)
{
cout << "diagonal[" << i << "]= ";
for (int j = 0; j < N; j++)
{
cout << diagonal[i][j] << " ";

}
cout << endl;
}
}

int CompareVectorMatrix(vector<int>& playerMoves, vector<vector<int>>& solutionVector){
for(int i=0; i<solutionVector.size(); i++)
{
if(playerMoves == solutionVector[i])
{

return 1;
}
}
return 0;
}

void SolutionValidator(vector<int>& playerMoves, vector<vector<int>>& horizontal, vector<vector<int>>& vertical, vector<vector<int>>& diagonal){
if(CompareVectorMatrix(playerMoves, horizontal) ||
CompareVectorMatrix(playerMoves, vertical) ||
CompareVectorMatrix(playerMoves, diagonal))
{
cout<<endl<<"You Win!!"<<endl;
}
else
{
cout<<endl<<"Player Moves does not match with any solution! :( "<<endl;
}

}

int main ()
{
vector<vector<int>> horizontal(N, vector<int>(N));
vector<vector<int>> vertical(N, vector<int>(N));
vector<vector<int>> diagonal(2, vector<int>(N));
cout << endl << "Board: " << N << "x" << N << " | Vector Size: " <<
sizeVector << endl;
for (int i = 0; i < sizeVector; i += N)
{
for (int j = 0; j < N; j++)
{
cout << board[i + j];
}
cout << endl;
}

CalculateSolutions(board, horizontal, vertical, diagonal);

vector<int> player1 = {1,4,9};
SolutionValidator(player1, horizontal, vertical, diagonal);

return 0;
}```