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public void onPlayerMove(PlayerMoveEvent event) { // Get the player's information String playerName = event.getPlayer().getName(); double x = event.getTo().getX(); double y = event.getTo().getY(); double z = event.getTo().getZ(); Vector velocity = event.getPlayer().getVelocity(); // Calculate speed double speed = velocity.length(); // Calculate friction (negative acceleration) double friction = -0.98 * speed; // Calculate jump height (vertical movement) double jumpHeight = Math.abs(event.getFrom().getY() - event.getTo().getY()); // Calculate horizontal speed double horizontalSpeed = Math.sqrt(velocity.getX() * velocity.getX() + velocity.getZ() * velocity.getZ()); // Calculate pitch (looking up or down) float pitch = event.getPlayer().getLocation().getPitch(); // Calculate yaw (looking left or right) float yaw = event.getPlayer().getLocation().getYaw(); // Calculate acceleration (change in velocity per tick) Vector prevVelocity = event.getPlayer().getVelocity(); Vector acceleration = velocity.clone().subtract(prevVelocity); // Calculate vertical acceleration double verticalAcceleration = acceleration.getY(); // Calculate horizontal acceleration double horizontalAcceleration = Math.sqrt(acceleration.getX() * acceleration.getX() + acceleration.getZ() * acceleration.getZ()); // Log the player's movement variables getLogger().info(playerName + " moved to X:" + x + " Y:" + y + " Z:" + z); getLogger().info(playerName + " velocity X:" + velocity.getX() + " Y:" + velocity.getY() + " Z:" + velocity.getZ()); getLogger().info(playerName + " speed: " + speed); getLogger().info(playerName + " friction: " + friction); getLogger().info(playerName + " jump height: " + jumpHeight); getLogger().info(playerName + " horizontal speed: " + horizontalSpeed); getLogger().info(playerName + " pitch: " + pitch); getLogger().info(playerName + " yaw: " + yaw); getLogger().info(playerName + " vertical acceleration: " + verticalAcceleration); getLogger().info(playerName + " horizontal acceleration: " + horizontalAcceleration); } }