Untitled
unknown
plain_text
4 years ago
405 B
9
Indexable
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Singleton : MonoBehaviour
{
public static Singleton instance;
void Awake()
{
if (instance != null && instance != this){
Destroy(gameObject);
}
else{
instance = this;
DontDestroyOnLoad(gameObject);
}
}
}
Editor is loading...