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GamePacket p2ssw = packetEnd(appendString(appendInt(appendString(createPacket(), "OnEmoticonDataChanged"), 0), u8"(wl)|ā|1&(yes)|Ă|1&(no)|ă|1&(love)|Ą|1&(oops)|ą|1&(shy)|Ć|1&(wink)|ć|1&(tongue)|Ĉ|1&(agree)|ĉ|1&(sleep)|Ċ|1&(punch)|ċ|1&(music)|Č|1&(build)|č|1&(megaphone)|Ď|1&(sigh)|ď|1&(mad)|Đ|1&(wow)|đ|1&(dance)|Ē|1&(see-no-evil)|ē|1&(bheart)|Ĕ|1&(heart)|ĕ|1&(grow)|Ė|1&(gems)|ė|1&(kiss)|Ę|1&(gtoken)|ę|1&(lol)|Ě|1&(smile)|Ā|1&(cool)|Ĝ|1&(cry)|ĝ|1&(vend)|Ğ|1&(bunny)|ě|1&(cactus)|ğ|1&(pine)|Ĥ|1&(peace)|ģ|1&(terror)|ġ|1&(troll)|Ġ|1&(evil)|Ģ|1&(fireworks)|Ħ|1&(football)|ĥ|1&(alien)|ħ|1&(party)|Ĩ|1&(pizza)|ĩ|1&(clap)|Ī|1&(song)|ī|1&(ghost)|Ĭ|1&(nuke)|ĭ|1&(halo)|Į|1&(turkey)|į|1&(gift)|İ|1&(cake)|ı|1&(heartarrow)|IJ|1&(lucky)|ij|1&(shamrock)|Ĵ|1&(grin)|ĵ|1&(ill)|Ķ|1&"));
		ENetPacket* packet2ssw = enet_packet_create(p2ssw.data, p2ssw.len, ENET_PACKET_FLAG_RELIABLE);
		enet_peer_send(peer, 0, packet2ssw);
		delete p2ssw.data;


p.Insert(201560520);
						p.Insert("(wl)|ā|1&(yes)|Ă|1&(no)|ă|1&(love)|Ą|1&(oops)|ą|1&(shy)|Ć|1&(wink)|ć|1&(tongue)|Ĉ|1&(agree)|ĉ|1&(sleep)|Ċ|1&(punch)|ċ|1&(musi