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class Egg: def __init__(self): self.number = random.randint(0, 16) if self.number == 1: self.image = pygame.image.load("jajko1.png") elif self.number == 2: self.image = pygame.image.load("jajko2.png") elif self.number == 3: self.image = pygame.image.load("jajko3.png") elif self.number == 4: self.image = pygame.image.load("jajko4.png") elif self.number == 5: self.image = pygame.image.load("jajko5.png") elif self.number == 6: self.image = pygame.image.load("jajko6.png") elif self.number == 7: self.image = pygame.image.load("jajko7.png") elif self.number == 8: self.image = pygame.image.load("jajko8.png") elif self.number == 9: self.image = pygame.image.load("jajko9.png") elif self.number == 10: self.image = pygame.image.load("jajko10.png") elif self.number == 11: self.image = pygame.image.load("jajko11.png") elif self.number == 12: self.image = pygame.image.load("jajko12.png") elif self.number == 13: self.image = pygame.image.load("jajko13.png") elif self.number == 14: self.image = pygame.image.load("jajko14.png") elif self.number == 15: self.image = pygame.image.load("jajko15.png") else: self.image = pygame.image.load("jajko16.png") self.rectangle = self.image.get_rect() self.rectangle.x = random.randint(0, width-50) self.rectangle.y = random.randint(0, height-50) def jajkos(self): if self.number %2 ==0: self.image = pygame.image.load("jajko1.png") else: self.image= pygame.image.load("jajko2.png") def draw(self, screen): screen.blit(self.image, self.rectangle)