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import pygame # Initialize Pygame pygame.init() # Set up the game window win = pygame.display.set_mode((500, 500)) pygame.display.set_caption("Car Game") # Load the car image car_img = pygame.image.load('car.png') car_width = 50 car_height = 100 # Set up the car starting position car_x = 225 car_y = 400 # Set up the car speed car_speed = 5 # Main game loop run = True while run: # Handle events for event in pygame.event.get(): if event.type == pygame.QUIT: run = False # Get the current state of the arrow keys keys = pygame.key.get_pressed() # Move the car left or right based on arrow keys if keys[pygame.K_LEFT] and car_x > 0: car_x -= car_speed elif keys[pygame.K_RIGHT] and car_x + car_width < 500: car_x += car_speed # Clear the screen win.fill((255, 255, 255)) # Draw the car on the screen win.blit(car_img, (car_x, car_y)) # Update the screen pygame.display.update() # Quit Pygame pygame.quit()
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