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UI.Separator() UI.Label("Auto Follow") addTextEdit("followleader", storage.followLeader or "player name", function(widget, text) storage.followLeader = text end) --Code local toFollowPos = {} local followMacro = macro(20, "Follow", function() local target = getCreatureByName(storage.followLeader) if target then local tpos = target:getPosition() toFollowPos[tpos.z] = tpos end if player:isWalking() then return end local p = toFollowPos[posz()] if not p then return end if autoWalk(p, 20, {ignoreNonPathable=false, precision=1, marginMin=1, marginMax=1}) then delay(100) end end)
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