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<script> // Let's wrap everything inside a function so variables are not defined as globals (function(){ // This is gonna our percent buckets ( 25%-75% ) //Change the variable "divisor" to create different multiples to track smaller %'s like 10% etc. var divisor = 25; // We're going to save our players status on this object. var videos_status = {}; // This is the funcion that is gonna handle the event sent by the player listeners function eventHandler(e) { switch(e.type) { // This event type is sent everytime the player updated it's current time, // We're using for the % of the video played. case 'timeupdate': // Let's set the save the current player's video time in our status object videos_status[e.target.id].current = Math.round(e.target.currentTime); // We just want to send the percent events once var pct = Math.floor(100 * videos_status[e.target.id].current / e.target.duration); for (var j in videos_status[e.target.id]._progress_markers) { if (pct >= j && j > videos_status[e.target.id].greatest_marker) { videos_status[e.target.id].greatest_marker = j; } } // current bucket hasn't been already sent to GA?, let's push it to GTM if (videos_status[e.target.id].greatest_marker && !videos_status[e.target.id]._progress_markers[videos_status[e.target.id].greatest_marker]) { videos_status[e.target.id]._progress_markers[videos_status[e.target.id].greatest_marker] = true; dataLayer.push({ 'event': 'gaEvent', 'gaEventCategory': 'HTML5 Video', 'gaEventAction': 'Progress_' + videos_status[e.target.id].greatest_marker + '%', // We are using sanitizing the current video src string, and getting just the video name part 'gaEventLabel': decodeURIComponent(e.target.currentSrc.split('/')[e.target.currentSrc.split('/').length - 1]) }); } break; // This event is fired when user's click on the play button case 'play': case 'playing': dataLayer.push({ 'event': 'gaEvent', 'gaEventCategory': 'HTML5 Video', 'gaEventAction': 'Play', 'gaEventLabel': decodeURIComponent(e.target.currentSrc.split('/')[e.target.currentSrc.split('/').length - 1]) }); break; // This event is fied when user's click on the pause button case 'pause': dataLayer.push({ 'event': 'gaEvent', 'gaEventCategory': 'HTML5 Video', 'gaEventAction': 'Pause', 'gaEventLabel': decodeURIComponent(e.target.currentSrc.split('/')[e.target.currentSrc.split('/').length - 1]), 'gaEventValue': videos_status[e.target.id].current }); break; // If the user ends playing the video, an Finish video will be pushed ( This equals to % played = 100 ) case 'ended': dataLayer.push({ 'event': 'gaEvent', 'gaEventCategory': 'HTML5 Video', 'gaEventAction': 'Finished', 'gaEventLabel': decodeURIComponent(e.target.currentSrc.split('/')[e.target.currentSrc.split('/').length - 1]) }); break; default: break; } } function initListeners() { // Let's grab all the the "video" objects on the current page var videos = document.getElementsByTagName('video'); for (var i = 0; i < videos.length; i++) { // In order to have some id to reference in our status object, we are adding an id to the video objects // that don't have an id attribute. var videoTagId; if (!videos[i].getAttribute('id')) { // Generate a random alphanumeric string to use is as the id videoTagId = 'html5_video_' + Math.random().toString(36).slice(2); videos[i].setAttribute('id', videoTagId); } // Current video has alredy a id attribute, then let's use it :) else { videoTagId = videos[i].getAttribute('id'); } // Video Status Object declaration videos_status[videoTagId] = {}; // We'll save the highest percent mark played by the user in the current video. videos_status[videoTagId].greatest_marker = 0; // Let's set the progress markers, so we can know afterwards which ones have been already sent. videos_status[videoTagId]._progress_markers = {}; for (j = 0; j < 100; j++) { videos_status[videoTagId].progress_point = divisor * Math.floor(j / divisor); videos_status[videoTagId]._progress_markers[videos_status[videoTagId].progress_point] = false; } // On page DOM, all players currentTime is 0 videos_status[videoTagId].current = 0; // Now we're setting the event listeners. videos[i].addEventListener("play", eventHandler, false); videos[i].addEventListener("playing", eventHandler, false); videos[i].addEventListener("pause", eventHandler, false); videos[i].addEventListener("ended", eventHandler, false); videos[i].addEventListener("timeupdate", eventHandler, false); videos[i].addEventListener("ended", eventHandler, false); } } // How long to allow <video> tag to be dynamically injected LOAD_TIME_ALLOWANCE = 100; VIDEO_LAUNCHER_CLASS_SELECTORS = '.video-link-txt, .video-thumbnail'; // Fetch all video links on the page var videoLinks = document.querySelectorAll(VIDEO_LAUNCHER_CLASS_SELECTORS); // Look through links and add a click listener to each for (var i=0; i<videoLinks.length; i++) { var link = videoLinks[i]; link.addEventListener('click', function(event) { // pause to allow video tags to be injected setTimeout(function() { initListeners(); }, LOAD_TIME_ALLOWANCE); }); } // Initialisation for videos already present on page initListeners(); })(); </script>
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