Untitled

 avatar
unknown
plain_text
a month ago
2.5 kB
6
Indexable
local ScreenGui = Instance.new("ScreenGui")
local main = Instance.new("Frame")
local label = Instance.new("TextLabel")
local Hitbox = Instance.new("TextButton")

ScreenGui.Parent = game.CoreGui

main.Name = "main"
main.Parent = ScreenGui
main.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
main.Position = UDim2.new(0.404, 0, 0.346, 0)
main.Size = UDim2.new(0, 100, 0, 100)
main.Active = true
main.Draggable = true

label.Name = "label"
label.Parent = main
label.BackgroundColor3 = Color3.fromRGB(139, 0, 0)
label.Size = UDim2.new(0, 100, 0, 20)
label.Font = Enum.Font.SourceSans
label.Text = "Hitbox Gui"
label.TextColor3 = Color3.fromRGB(0, 0, 0)
label.TextScaled = true
label.TextSize = 5.000
label.TextWrapped = true

Hitbox.Name = "Hitbox"
Hitbox.Parent = main
Hitbox.BackgroundColor3 = Color3.fromRGB(0, 0, 255)
Hitbox.Position = UDim2.new(0.114, 0, 0.372, 0)
Hitbox.Size = UDim2.new(0, 90, 0, 40)
Hitbox.Font = Enum.Font.SourceSans
Hitbox.Text = "Hitbox"
Hitbox.TextColor3 = Color3.fromRGB(0, 0, 0)
Hitbox.TextSize = 40.000

local legSize = 12
local isDisabled = true

Hitbox.MouseButton1Down:Connect(function()
    game:GetService('RunService').RenderStepped:Connect(function()
        if isDisabled then
            for _, player in ipairs(game:GetService('Players'):GetPlayers()) do
                if player ~= game:GetService('Players').LocalPlayer and player.Character then
                    local leftLeg = player.Character:FindFirstChild("LeftLeg")
                    local rightLeg = player.Character:FindFirstChild("RightLeg")
                    if leftLeg and rightLeg then
                        pcall(function()
                            leftLeg.Size = Vector3.new(legSize, legSize, legSize)
                            leftLeg.Transparency = 0.7
                            leftLeg.BrickColor = BrickColor.new("Really black")
                            leftLeg.Material = Enum.Material.Neon
                            leftLeg.CanCollide = false

                            rightLeg.Size = Vector3.new(legSize, legSize, legSize)
                            rightLeg.Transparency = 0.7
                            rightLeg.BrickColor = BrickColor.new("Really black")
                            rightLeg.Material = Enum.Material.Neon
                            rightLeg.CanCollide = false
                        end)
                    end
                end
            end
        end
    end)
end)
Leave a Comment