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TEAM_ZFRUITSLICER = DarkRP.createJob("Fruit Slicer", { color = Color(0, 128, 255, 255), model = {"models/fearless/chef1.mdl"}, description = [[You sell Smoothies!]], weapons = {"zfs_knife"}, command = "FruitSlicer", max = 4, salary = 50, admin = 0, vote = false, category = "Citizens", hasLicense = false }) DarkRP.createCategory{ name = "FruitSlicer", categorises = "entities", startExpanded = true, color = Color(0, 107, 0, 255), canSee = function(ply) return true end, sortOrder = 235 } DarkRP.createEntity("FruitSlicer Shop", { ent = "zfs_shop", model = "models/zerochain/fruitslicerjob/fs_shop.mdl", price = 4000, max = 1, cmd = "buyzfs_shop", allowed = TEAM_ZFRUITSLICER, category = "FruitSlicer", sortOrder = 0 }) // Needs to run delayed to make sure zfs.config.Fruits exists timer.Simple(1, function() for k, v in pairs(zfs.config.Fruits) do DarkRP.createEntity(v.Name, { ent = "zfs_fruitbox", model = "models/zerochain/fruitslicerjob/fs_cardboardbox.mdl", price = 1000, max = 5, cmd = "buy" .. v.Name, allowed = TEAM_ZFRUITSLICER, category = "FruitSlicer", spawn = function(ply, tr, tblEnt) local ent = ents.Create("zfs_fruitbox") ent:SetFruitID(k) ent:SetPos(tr.HitPos + Vector(0,0,10)) ent:Spawn() ent:Activate() ent:SetFruitID(k) return ent end, }) end end)
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