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c_cpp
a year ago
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#include <iostream> #include <string> using namespace std; struct point { float x; float y; }; int main() { point dote; std::cin >> dote.x >> dote.y; }
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#include <iostream> #include <string> using namespace std; struct point { float x; float y; }; int main() { point dote; std::cin >> dote.x >> dote.y; }