Untitled
unknown
python
a year ago
1.6 kB
3
Indexable
Never
# Tworzenie bloków i brył w MINECRAFT # POZYCJE # - względne(gracza) -> pos(0,0,0) # - bezwzględne(na świecie) -> world(x,y,z) # stworz wieże (na 3 bloczki wysoka) z bloczkow glowstone (89) # wieza glowstone 3 na prawo 3 wysoka blocks.place(89, pos(3, 0, 0)) blocks.place(89, pos(3, 1, 0)) blocks.place(89, pos(3, 2, 0)) blocks.place(89, pos(3, 3, 0)) # wieza glowstone(89) 3 na lewo 3 wysoka blocks.place(89, pos(-3, 0, 0)) blocks.place(89, pos(-3, 1, 0)) blocks.place(89, pos(-3, 2, 0)) blocks.place(89, pos(-3, 3, 0)) # wieza glowstone(89) 3 z przodu i 3 wysoka blocks.place(89, pos(0, 0, 3)) blocks.place(89, pos(0, 1, 3)) blocks.place(89, pos(0, 2, 3)) blocks.place(89, pos(0, 3, 3)) # wypelnianie przestrzeni bloczkami blocks.fill(89, pos(0, 0, 5), pos(0, 25, 5)) # schody na 10 długie(lewo/prawo //do przodu/ do tylu) i 10 do gory # 2 opcje, blocks.place/blocks.fill # PLACE blocks.place(89, pos(0,0,1)) blocks.place(89, pos(0,1,2)) blocks.place(89, pos(0,2,3)) blocks.place(89, pos(0,3,4)) blocks.place(89, pos(0,4,5)) blocks.place(89, pos(0,5,6)) blocks.place(89, pos(0,6,7)) blocks.place(89, pos(0,7,8)) blocks.place(89, pos(0,8,9)) blocks.place(89, pos(0,9,10)) blocks.place(89, pos(0,10,11)) #BLOCKS FILL blocks.fill(89, pos(0, 0,-1), pos(0, 10, -10)) # sciana :( # podstawowy klocek - baza 10x10x10 blocks.fill(STONE, pos(10, -1, 0), pos(20, 10, 10)) blocks.fill(AIR, pos(11, 0, 1), pos(19, 9, 9)) # 2 wersja # baza na 20 szeroka, 20 dluga, 10 wysoka blocks.fill(57, pos(-10,-1, 15), pos(10,10,35), FillOperation.HOLLOW)