local defaultISInventoryPage_onBackpackRightMouseDown = ISInventoryPage.onBackpackRightMouseDown
function ISInventoryPage:onBackpackRightMouseDown(x, y)
defaultISInventoryPage_onBackpackRightMouseDown(self, x, y)
local page = self.parent
if page.onCharacter then return end
local container = self.inventory
container:getSourceGrid():getRoom():getRoomDef():getProceduralSpawnedContainer():clear()
container:removeItemsFromProcessItems()
container:clear()
ItemPicker.fillContainer(container, getSpecificPlayer(page.player))
end
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