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#include<stdio.h>
#include<stdlib.h>
struct node
{
int data;
struct node*next;
}*top=NULL;
void push()
{
struct node*newnode=(struct node*)malloc(sizeof(struct node));
printf("/n enter the data to be inserted");
scanf("%d",&newnode->data);
if(top==NULL)
newnode->next=NULL;
else
newnode->next=top;
top=newnode;
}
void pop()
{
if(top==NULL)
printf("\n empty stack");
else
{
struct node*temp=top;
printf("/n deleted element %d",temp->data);
top=temp->next;
free(temp);
}
}
void display()
{
if(top==NULL)
printf("\n empty stack");
else
{
struct node*temp=top;
printf("\n the stack is");
while(temp!=NULL)
{
printf("%d->",temp->data);
temp=temp->next;
}
printf("null");
}
}
void main()
{
int ch,value;
while(1)
{
printf("\n....menu....\n");
printf("\n1.insert\n2.delete\n3.display\n4.exit");
printf("\n enter choice");
scanf("%d",&ch);
switch(ch)
{
case 1:
printf("\n value to be inserted is");
scanf("%d",&value);
push(value);
break;
case 2:
pop();
break;
case 3:
display();
break;
case 4:
exit(0);
break;
default:
printf("\n wrong choice");
}
}
}
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