Untitled
unknown
csharp
3 years ago
543 B
9
Indexable
// Add this to the beginning of GetInputTranslationDirection()
Vector3 direction = TouchControlsKit.TCKInput.GetAxis("Joystick");
if (direction.magnitude > 0) {
direction.z = direction.y;
direction.y = 0;
return direction;
}
// Add this to the beginning of Update()
Vector2 look = TouchControlsKit.TCKInput.GetAxis("Touchpad") * 8;
m_TargetCameraState.yaw += look.x;
m_TargetCameraState.pitch -= look.y;
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