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c_cpp
10 months ago
281 B
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#include "Workshop.h"
Workshop::Workshop(const CellPosition & workshopPosition):GameObject( workshopPosition)
{
}
void Workshop::Draw(Output * pOut) const
{
pOut->DrawWorkshop(position);
}
void Workshop::Apply(Grid * pGrid, Player * pPlayer)
{
}
Workshop::~Workshop()
{
}
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