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c_cpp
2 months ago
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#include "Workshop.h"



Workshop::Workshop(const CellPosition & workshopPosition):GameObject( workshopPosition)
{

}


void Workshop::Draw(Output * pOut) const
{
	pOut->DrawWorkshop(position);
}

void Workshop::Apply(Grid * pGrid, Player * pPlayer)
{
}

Workshop::~Workshop()
{
}
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