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def gesture(): pygame.init() pygame.mixer.init() cap = cv2.VideoCapture(1) detector = HandDetector(detectionCon=0.8, maxHands=1) file1 = "/Users/changmichelle/Desktop/music/깨어나.mp3" file2 = "/Users/changmichelle/Desktop/music/All Falls Down.mp3" file3 = "/Users/changmichelle/Desktop/music/Unity.mp3" file4 = "/Users/changmichelle/Desktop/music/I Wanna Know.mp3" start_mode1 = False start_mode2 = False start_mode3 = False start_mode4 = False while True: print("ouo") success, img = cap.read() img = cv2.flip(img, 1) hands, img = detector.findHands(img) if hands: hand1 = hands[0] lmList1 = hand1["lmList"] bbox1 = hand1["bbox"] centerPoint1 = hand1["center"] handType1 = hand1["type"] fingers1 = detector.fingersUp(hand1) totalFingers = fingers1.count(1) cv2.putText( img, f"Fingers:{totalFingers}", (bbox1[0] + 200, bbox1[1] - 30), cv2.FONT_HERSHEY_PLAIN, 2, (0, 255, 0), 2, ) if len(hands) == 2: hand2 = hands[1] lmList2 = hand2["lmList"] bbox2 = hand2["bbox"] centerPoint2 = hand2["center"] handType2 = hand2["type"] fingers2 = detector.fingersUp(hand2) length, info, img = detector.findDistance(lmList1[8], lmList2[8], img) if totalFingers == 1: if start_mode1 == False: pygame.mixer.music.load(file1) pygame.mixer.music.play() start_mode1 = True start_mode2 = False start_mode3 = False start_mode4 = False elif totalFingers == 2: if start_mode2 == False: pygame.mixer.music.load(file2) pygame.mixer.music.play() start_mode2 = True start_mode1 = False start_mode3 = False start_mode4 = False elif totalFingers == 3: if start_mode3 == False: pygame.mixer.music.load(file3) pygame.mixer.music.play() start_mode3 = True start_mode1 = False start_mode2 = False start_mode4 = False elif totalFingers == 4: if start_mode4 == False: pygame.mixer.music.load(file4) pygame.mixer.music.play() start_mode4 = True start_mode1 = False start_mode2 = False start_mode3 = False #......