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[SystemSettings] r.bForceCPUAccessToGPUSkinVerts=True r.GTSyncType=1 r.OneFrameThreadLag=1 r.FinishCurrentFrame=0 r.TextureStreaming=1 r.Streaming.PoolSize=3072 r.Streaming.LimitPoolSizeToVRAM=1 [ConsoleVariables] AllowAsyncRenderThreadUpdates=1 AllowAsyncRenderThreadUpdatesDuringGamethreadUpdates=1 AllowAsyncRenderThreadUpdatesEditor=1 ----------------------------------------------------------- [(Anotacion no copiar: si tienes menos de 8Vram pon 3072 en PoolSize y si tienes mas pon 4096)]
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