Gnome Running Addon
just not workingunknown
lua
2 years ago
2.6 kB
8
Indexable
local frame = CreateFrame("Frame") -- List of Item IDs for Flare effects local flareItemIDs = { 23769, -- red-smoke-flare 23768, -- white-smoke-flare 25886, -- purple-smoke-flare 23770, -- blue-smoke-flare 23771, -- green-smoke-flare } -- Example countdown logic local countdownInProgress = false local countdownSeconds = 10 C_Timer.NewTicker(1, function() if countdownInProgress then countdownSeconds = countdownSeconds - 1 if countdownSeconds > 0 then -- Announce countdown in raid warning SendChatMessage("Race starting in " .. countdownSeconds .. " seconds!", "RAID_WARNING") else -- Announce race start in raid warning SendChatMessage("GO GO GO! The race has started!", "RAID_WARNING") -- Announce race start in Say chat SendChatMessage("GO GO GO! The race has started!", "SAY") countdownInProgress = false countdownSeconds = 10 -- Reset countdown for next use end end end) -- Register events you want to listen for frame:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED") -- Event when a unit successfully casts a spell -- Function to handle events function frame:OnEvent(event, ...) if event == "UNIT_SPELLCAST_SUCCEEDED" then local unit, _, _, _, spellID = ... print("Event Triggered:", event) print("Unit:", unit) print("Spell ID:", spellID) if unit == "player" then local spellName = GetSpellInfo(spellID) print("Spell Name:", spellName) for _, flareItemID in ipairs(flareItemIDs) do local itemName = GetItemInfo(flareItemID) print("Checking against Flare Item ID:", flareItemID) print("Item Name:", itemName) if itemName and spellName and itemName == spellName then local playerName = UnitName("player") -- Announce in normal chat print(playerName .. " used a " .. itemName .. "!") -- Announce in raid chat SendChatMessage(playerName .. " used a " .. itemName .. "!", "RAID") -- Announce in raid warning SendChatMessage(playerName .. " used a " .. itemName .. "!", "RAID_WARNING") return end end end end end -- Set the script handler frame:SetScript("OnEvent", frame.OnEvent) -- Register slash command for /race SLASH_START_RACE1 = "/race" SlashCmdList["START_RACE"] = function(msg) if msg == "" then -- Handle the /race command print("Starting the race!") countdownInProgress = true else print("Invalid command. Usage: /race") end end
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