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public class ViewModel { private double outerCircleRadius = 100; // Adjust the radius value public double CalculateMaxDistanceToOuterCircle(double angleInDegrees) { double angleInRadians = angleInDegrees * Math.PI / 180.0; double distance = outerCircleRadius / Math.Cos(angleInRadians); return distance; } public bool HasReachedOuterBoundary(double canvasLeft, double canvasTop, double angleInDegrees) { Point currentRectPosition = new Point(canvasLeft, canvasTop); double distanceFromCenter = Math.Sqrt(currentRectPosition.X * currentRectPosition.X + currentRectPosition.Y * currentRectPosition.Y); double maxDistance = CalculateMaxDistanceToOuterCircle(angleInDegrees); return distanceFromCenter >= maxDistance; } }