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c_cpp
3 years ago
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#include <stdio.h> #include <stdlib.h> #include <conio.h> #include <malloc.h> #include <ctype.h> struct queue { char qu[100]; int head, tail; }; *q; void init(struct queue* q) { q->head = 1; q->tail = 0; return; } void insert(struct queue* q, char x) { if (q->tail < 99) { q->tail++; q->qu[q->tail] = x; } else { printf("Queue is crowded\n"); } return; } int isempty(struct queue* q) { if (q->tail < q->head) { return 1; } else { return 0; } } void print(struct queue* q) { int h; if (isempty(q) == 1) { printf("Queue is empty\n"); return; } for (h = q->head; h <= q->tail; h++) { printf("%c ", q->qu[h]); } return; } int main() { int n; char b; printf("Max elements of queue: "); scanf_s("%d", &n); printf("Enter the referens: "); rewind(stdin); scanf_s("%c", &b); struct queue* q; q = (struct queue*)malloc(sizeof(struct queue)); init(q); print(q); for (int i = 0; i < n; i++) { char s; printf("Enter elements of queue:\n"); rewind(stdin); scanf_s("%c ", &s); insert(q, s); } printf("\Your queue: \n"); print(q); return 0; }
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