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// Configuration var config = { baseBet: { value: 1, type: "balance", label: "Base Bet" }, targetProfit: { value: 50, type: "balance", label: "Target Profit" }, betAmountToWin: { value: 100, type: "balance", label: "Bet Amount to Win" }, currentPayout: { value: 2, type: "multiplier", label: "Current Payout" }, highBetMultiplier: { value: 10, type: "multiplier", label: "High Bet Multiplier" }, lowBetMultiplier: { value: 2, type: "multiplier", label: "Low Bet Multiplier" } }; // Initialize variables var currentBet = config.baseBet.value; var currentPayout = config.currentPayout.value; // Main betting function function main() { log("Betting " + currentBet + " bits with payout " + currentPayout); // Place bet var betId = engine.bet(currentBet, currentPayout); // Wait for the bet result engine.on('GAME_STARTING', function() { log("Game started. Waiting for result..."); }); engine.on('GAME_ENDED', function(data) { if (data.cashed_at) { log("Bet won!"); var profit = currentBet * (currentPayout - 1); if (profit >= config.targetProfit.value || profit >= config.betAmountToWin.value) { log("Target profit or bet amount to win reached! Resetting."); currentBet = config.baseBet.value; currentPayout = config.currentPayout.value; } else { // Increase payout for the next bet currentPayout += 1; } } else { log("Bet lost. Doubling bet amount."); currentBet *= 2; // Double the bet amount // Reset payout for the next bet currentPayout = config.currentPayout.value; } // Adjust bet amount based on outcome if (currentPayout % config.betMultiplier.value == 0) { currentBet *= config.highBetMultiplier.value; // Increase bet for a high bet } else { currentBet /= config.lowBetMultiplier.value; // Decrease bet for a low bet } main(); // Continue betting }); } // Start the betting loop main();
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