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c_cpp
a year ago
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entity_info_data get_full_data_local(uint64_t entity_address) {
entity_info_data buf;
buf.type = driver::read<uint16_t>(entity_address + offsets::player::entity_type);
buf.index = driver::read<uint16_t>(entity_address + offsets::player::entity_index);
buf.flags = driver::read<uint32_t>(entity_address + offsets::player::valid);
buf.pos = driver::read<vec3_t>(entity_address + offsets::player::entity_pos);
uint8_t v = driver::read<uint8_t>(entity_address + offsets::player::valid);
buf.is_valid = (v & 1);
buf.is_dead = (buf.flags >> 0x11) & 1;
return buf;
}
static uintptr_t entity_size = 0x4F0; // updated 10/23
static uintptr_t entity_type = 0x388; // updated 10/23
static uintptr_t entity_index = 0x380; // updated 10/23
static uintptr_t entity_pos = entity_type + 0x1C; // updated 10/23Editor is loading...
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