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local player = game:GetService("Players").LocalPlayer local playerCharacter = player.Character local args = { [2] = 4, [3] = 0.5, [4] = Vector3.new(0, 0, 0) } for _, otherPlayer in ipairs(game:GetService("Players"):GetPlayers()) do if otherPlayer ~= player then local otherCharacter = otherPlayer.Character if otherCharacter then args[1] = otherCharacter.Humanoid game:GetService("ReplicatedStorage"):WaitForChild("DoppioPin"):FireServer(unpack(args)) end end end
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