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local function HideRealmName(self)
    if (not strfind(self.unit, "nameplate") or self:IsForbidden()) then return end
      if ShouldShowName(self) then  
	  if (UnitIsPlayer(self.unit)) then  self.name:SetText(UnitName(self.unit))
    end
  end  
end
hooksecurefunc("CompactUnitFrame_UpdateName", HideRealmName)