# Untitled

unknown
plain_text
2 years ago
4.4 kB
1
Indexable
Never
```1)
private static int number_of_participants()
{
int tmp;
int num;

Console.WriteLine("enter no of students");

if (num < 1 || num > 9)
{
Console.WriteLine("this is not number. enter valid num");
}
{
Console.WriteLine("Enter no of students between 0 t0 9: ");

}

Console.WriteLine("Invalid: enter number of students");

return num;
}
Step 2/3
2)
import random

number = random.randrange(1, 10)

guess = 0

count = 0

while guess != number and guess != "exit":

guess = input("Please guess a number between 1 and 9. When you want to end the game print 'exit': ")

if guess == "exit":

print("Game Over")

break

guess = int(guess)

count += 1

if guess not in range(1, 10):

print("You have to guess a number between 1 and 9!")

elif guess < number:

print("You've guessed too low!")

elif guess > number:

print("You've guessed too high!")

else:

if count == 1:

print("You rock! You've got it at the first try!")

elif count <= 3:

print("Well done! You've got it in just {} tries".format(count))

elif count > 3:

print("You've got it! It took you {} tries!".format(count))
Step 3/3

//Declare and initialize LED pin variables
int LED_1 = 2;
int LED_2 = 3;
int LED_3 = 4;

//this variable will hold a random number generated by the random() function
long randomNumber;

//Set up - this is where you get things "set-up". It will only run once
void setup() {

//setup serial communications through the USB
Serial.begin(9600);

//Let's print a start messgae to the serial monitor when a new sequence of random numbers starts
Serial.println("Starting new Random Number Sequence");

//set the LED pins as outputs
pinMode(LED_1, OUTPUT);
pinMode(LED_2, OUTPUT);
pinMode(LED_3, OUTPUT);

//Let's make it more random

}//close setup

//The loop() runs over and over again
void loop() {

//generate a random number
randomNumber = random(2,5);

//display the random number on the serial monitor
Serial.print("The Random Number is = ");
Serial.println(randomNumber);

//Declare and initialize LED pin variables
int LED_1 = 2;
int LED_2 = 3;
int LED_3 = 4;

//this variable will hold a random number generated by the random() function
long randomNumber;

//Set up - this is where you get things "set-up". It will only run once
void setup() {

//setup serial communications through the USB
Serial.begin(9600);

//Let's print a start messgae to the serial monitor when a new sequence of random numbers starts
Serial.println("Starting new Random Number Sequence");

//set the LED pins as outputs
pinMode(LED_1, OUTPUT);
pinMode(LED_2, OUTPUT);
pinMode(LED_3, OUTPUT);

//Let's make it more random

}//close setup

//The loop() runs over and over again1

private static int number_of_participants()
{
int tmp;
int num;

Console.WriteLine("enter no of students");

if (num < 1 || num > 9)
{
Console.WriteLine("this is not number. enter valid num");
}
{
Console.WriteLine("Enter no of students between 0 t0 9: ");

}

Console.WriteLine("Invalid: enter number of students");

return num;
}
void loop() {

//generate a random number
randomNumber = random(2,5);

//display the random number on the serial monitor
Serial.print("The Random Number is = ");
Serial.println(randomNumber);

Hope the code is helpful... Thank you