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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Planetary;

public class ServerConnection : MonoBehaviour
{
    PPMaster master;
    void Start()
    {
        master = GetComponent<PPMaster>();

        //join server
        master.Join();

    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
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