tic tac toe gpt
unknown
python
2 years ago
2.2 kB
17
Indexable
class Cell:
def __init__(self):
self.value = ' '
def __str__(self):
return str(self.value)
class Player:
def __init__(self, symbol):
self.symbol = symbol
def __str__(self):
return self.symbol
class TicTacToe:
def __init__(self):
self.board = [[Cell() for _ in range(3)] for _ in range(3)]
self.current_player = Player('X')
def print_board(self):
for row in self.board:
print("|".join(str(cell) for cell in row))
print("-----")
def make_move(self, row, col):
if self.board[row][col].value == ' ':
self.board[row][col].value = str(self.current_player)
self.current_player = Player('O') if str(self.current_player) == 'X' else Player('X')
else:
print("Invalid move. Cell already taken.")
def check_winner(self):
# Check rows
for row in self.board:
if all(cell.value == row[0].value and cell.value != ' ' for cell in row):
return str(row[0])
# Check columns
for col in range(3):
if all(self.board[row][col].value == self.board[0][col].value and self.board[row][col].value != ' ' for row in range(3)):
return str(self.board[0][col])
# Check diagonals
if all(self.board[i][i].value == self.board[0][0].value and self.board[i][i].value != ' ' for i in range(3)):
return str(self.board[0][0])
if all(self.board[i][2 - i].value == self.board[0][2].value and self.board[i][2 - i].value != ' ' for i in range(3)):
return str(self.board[0][2])
return None
# Example usage
game = TicTacToe()
while True:
game.print_board()
row = int(input("Enter row (0, 1, or 2): "))
col = int(input("Enter column (0, 1, or 2): "))
game.make_move(row, col)
winner = game.check_winner()
if winner:
game.print_board()
print(f"Player {winner} wins!")
break
if all(cell.value != ' ' for row in game.board for cell in row):
game.print_board()
print("It's a tie!")
break
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