Options.Prefs.lua
Anonymous
lua
02/15/2026 2:35 PM
10.0 KB
11
Indexable
local Rates = {
Val = {},
Str = {},
}
for i = 0.3, 2.01, 0.01 do
table.insert( Rates.Val, string.format( "%.2f",i ) )
table.insert( Rates.Str, string.format( "%.2fx",i ) )
end
--table.insert( Rates.Str, "Haste" )
--table.insert( Rates.Val, "haste" )
return {
AutoVelocityType =
{
UserPref = true,
Default = false,
Choices = { OptionNameString('Multiply'), OptionNameString('Automatic'), OptionNameString('Constant') },
Values = { false, "Auto", "Constant" }
},
ScreenFilter =
{
UserPref = true,
Default = 0,
Choices = { THEME:GetString('OptionNames','Off'), '0.1', '0.2', '0.3', '0.4', '0.5', '0.6', '0.7', '0.8', '0.9', '1.0' },
Values = { 0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1 }
},
ScreenFilterColor =
{
UserPref = true,
Default = 2, -- Since the filter is now full screen by default, it makes more sense making it black.
Choices = { OptionNameString('DarkPlayerScreenFilter'), OptionNameString('DarkScreenFilter'), OptionNameString('LightPlayerScreenFilter'), OptionNameString('LightScreenFilter'), OptionNameString('GrayScreenFilter') },
Values = {1,2,3,4,5}
},
ScreenFilterSize =
{
UserPref = true,
Default = "Full",
Choices = { OptionNameString('ScreenFilterFull'), OptionNameString('ScreenFilterLane') },
Values = { "Full", "Lane" }
},
MeasureCounter =
{
UserPref = true,
Default = false,
Choices = { OptionNameString('Off'), OptionNameString('StreamOnly'), OptionNameString('All') },
Values = {false, 'StreamOnly', 'All' }
},
JudgmentItems =
{
UserPref = true,
SelectMultiple = true,
Default = false,
Choices = { OptionNameString('OffsetBar'), OptionNameString('ProTiming'), OptionNameString('HideJudgment') },
Values = { "OffsetBar", "ProTiming", "HideJudgment" }
},
SmartJudgments =
{
UserPref = true,
OneInRow = true,
Default = THEME:GetMetric("Common","DefaultJudgment"),
Choices = LoadModule("Options.SmartJudgeChoices.lua")(),
Values = LoadModule("Options.SmartJudgeChoices.lua")("Value"),
},
SmartTimings =
{
GenForOther = {"SmartJudgments", LoadModule("Options.SmartJudgeChoices.lua")},
GenForUserPref = true,
Default = TimingModes[3],
Choices = TimingModes,
Values = TimingModes
},
LuaNoteSkins =
{
Default = "default",
UserPref = true,
OneInRow = true,
Choices = NOTESKIN:GetNoteSkinNames(),
Values = NOTESKIN:GetNoteSkinNames(),
LoadFunction = function(self,list,pn)
local CurNoteSkin = GAMESTATE:GetPlayerState(pn):GetPlayerOptions("ModsLevel_Preferred"):NoteSkin()
for i,v2 in ipairs(self.Choices) do
if string.lower(tostring(v2)) == string.lower(tostring(CurNoteSkin)) then
list[i] = true return
end
end
list[1] = true
end,
SaveFunction = function(self,list,pn)
for i,v2 in ipairs(self.Choices) do
if list[i] then
GAMESTATE:GetPlayerState(pn):GetPlayerOptions("ModsLevel_Preferred"):NoteSkin(v2)
end
end
end,
},
-- Infinitesimal mods
ScoreDisplay =
{
UserPref = true,
Default = false,
Choices = { OptionNameString('Off'), OptionNameString('Score'), OptionNameString('Percent') },
Values = {false, "Score", "Percent"}
},
SongProgress =
{
UserPref = true,
Default = false,
Choices = { OptionNameString('Off'), OptionNameString('On') },
Values = {false, true}
},
ProLifebar =
{
UserPref = true,
Default = false,
Choices = { OptionNameString('Off'), OptionNameString('On') },
Values = {false, true}
},
BasicMode =
{
Default = true,
Choices = { OptionNameString('Off'), OptionNameString('On') },
Values = {false, true}
},
BasicSongsPerPlay =
{
Default = '3',
Choices = { '1', '2', '3', '4', '5' },
Values = {1, 2, 3, 4, 5}
},
CenterChartList =
{
Default = true,
Choices = { OptionNameString('Off'), OptionNameString('On') },
Values = {false, true}
},
ChartPreview =
{
Default = false,
Choices = { OptionNameString('Off'), OptionNameString('On') },
Values = {false, true}
},
ImagePreviewOnly =
{
Default = false,
Choices = { OptionNameString('Off'), OptionNameString('On') },
Values = {false, true}
},
UseSelToPause =
{
Default = false,
Choices = { OptionNameString('Off'), OptionNameString('On') },
Values = {false, true}
},
UseVideoBackground =
{
Default = true,
Choices = { OptionNameString('Off'), OptionNameString('On') },
Values = {false, true}
},
EvalCenter3xExit =
{
Default = false,
Choices = { OptionNameString('Off'), OptionNameString('On') },
Values = {false, true}
},
ShowBigBall =
{
Default = false,
Choices = { OptionNameString('Off'), OptionNameString('On') },
Values = {false, true}
},
ShowUCSCharts =
{
Default = true,
Choices = { OptionNameString('Off'), OptionNameString('On') },
Values = {false, true}
},
ShowQuestCharts =
{
Default = true,
Choices = { OptionNameString('Off'), OptionNameString('On') },
Values = {false, true}
},
ShowHiddenCharts =
{
Default = true,
Choices = { OptionNameString('Off'), OptionNameString('On') },
Values = {false, true}
},
AutogenBasicMode =
{
Default = true,
Choices = { OptionNameString('Off'), OptionNameString('On') },
Values = {false, true}
},
WrapChartScroll =
{
Default = false,
Choices = { OptionNameString('Off'), OptionNameString('On') },
Values = {false, true}
},
StarField =
{
Default = false,
Choices = { OptionNameString('Off'), OptionNameString('On') },
Values = {false, true}
},
ScoringSystem =
{
Default = "Old",
Choices = { OptionNameString('Old'), OptionNameString('New') },
Values = { "Old", "New" }
},
ClassicGrades =
{
Default = false,
Choices = { OptionNameString('Off'), OptionNameString('On') },
Values = {false, true}
},
LifePositionBelow =
{
Default = false,
Choices = { OptionNameString('Off'), OptionNameString('On') },
Values = {false, true}
},
CarryJudgment =
{
Default = false,
Choices = { OptionNameString('Off'), OptionNameString('On') },
Values = {false, true}
},
-- System Related Options
VideoRenderer =
{
Choices = {"GLAD", "OpenGL"},
Values = {"glad", "opengl"},
LoadFunction = function(self,list)
local savedRender = PREFSMAN:GetPreference("VideoRenderers")
for i,v2 in ipairs(self.Values) do
if savedRender == v2 then list[i] = true return end
end
list[1] = true
end,
SaveFunction = function(self,list)
for i,v2 in ipairs(self.Values) do
if list[i] then PREFSMAN:SetPreference("VideoRenderers",v2) return end
end
end
},
NoteFieldLength =
{
Default = SCREEN_HEIGHT,
Choices = {"Normal", "Long"},
Values = {SCREEN_HEIGHT, 9000},
}
}
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