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#ifndef _WINDOW_BIT_COUNT_APX_
#define _WINDOW_BIT_COUNT_APX_
#include <assert.h>
#include <math.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
uint64_t N_MERGES = 0; // keep track of how many bucket merges occur
/*
TODO: You can add code here.
*/
typedef struct {
// TODO: Fill me.
uint32_t wnd_size; // input
uint32_t k; // input
uint32_t now; // current ts
uint32_t m; // total number of groups
// the first m int is ptr to available buckets, the rest are m * (k + 1) buckets with ts
uint32_t* arr;
uint32_t* ptr_buckets;
uint32_t* ptr_oldest_bucket;
uint32_t idx_oldest_group;
uint32_t bit_cnt;
} StateApx;
// k = 1/eps
// if eps = 0.01 (relative error 1%) then k = 100
// if eps = 0.001 (relative error 0.1%) the k = 1000
uint64_t wnd_bit_count_apx_new(StateApx* self, uint32_t wnd_size, uint32_t k) {
assert(wnd_size >= 1);
assert(k >= 1);
// TODO: Fill me.
self->wnd_size = wnd_size;
self->k = k;
self->now = 0;
self->m = ceil(1 + log2((wnd_size - 1) / k + 1));
// (self->m + self->m * (k + 1))
uint64_t memory = ((uint64_t)(self->m * (k + 2))) * sizeof(uint32_t);
// store the next avaliable space for buckets
self->arr = (uint32_t*)malloc(memory);
// store the oldest bucket for each group
self->ptr_oldest_bucket = &(self->arr[self->m]);
// store the timestamp of each bucket
self->ptr_buckets = &(self->arr[self->m * 2]);
for (uint32_t i = 0; i < self->m; i++) {
self->arr[i] = 0;
self->ptr_oldest_bucket[i] = 0;
}
for (uint32_t i = 0; i < (self->m * (k + 1)); i++) {
self->ptr_buckets[i] = -1;
}
self->idx_oldest_group = 0;
self->bit_cnt = 0;
// TODO:
// The function should return the total number of bytes allocated on the heap.
return memory;
}
void wnd_bit_count_apx_destruct(StateApx* self) {
// TODO: Fill me.
// Make sure you free the memory allocated on the heap.
free(self->arr);
}
void wnd_bit_count_apx_print(StateApx* self) {
// This is useful for debugging.
}
uint32_t wnd_bit_count_apx_next(StateApx* self, bool item) {
// TODO: Fill me.
self->now += 1;
uint32_t row = self->idx_oldest_group;
uint32_t col = self->ptr_oldest_bucket[row];
uint32_t point = row * (self->k + 1) + col;
// If the oldest bucket falls out the window, remove it
if (self->now - self->ptr_buckets[point] >= self->wnd_size && self->ptr_buckets[point] != -1) {
// remove the bucket
self->ptr_buckets[point] = -1;
// update the ptr_oldest_bucket
self->ptr_oldest_bucket[row] = (col + 1) % (self->k + 1);
// no bucket in the oldest group
if (self->arr[row] == self->ptr_oldest_bucket[row]) {
self->idx_oldest_group -= 1;
// new row
row -= 1;
}
// update the count
self->bit_cnt -= pow(2, row);
}
// check -> merge -> clear -> add -> next
// if the bucket is occupied
bool next = true;
row = 0;
uint32_t ts_cur = self->now;
uint32_t ts_buffer = 0;
while (next){
// check
col = self->arr[row];
if(self->ptr_buckets[row * (self->k + 1) + col] > 0){
// merge
ts_buffer = self->ptr_buckets[row*(self->k + 1) + ((col+1)%(self->k + 1))];
N_MERGES++;
// clear
self->ptr_buckets[row * (self->k + 1) + col] = -1;
self->ptr_buckets[row*(self->k + 1) + ((col+1)%(self->k + 1))] = -1;
}
else{
next = false;
}
// add
self->ptr_buckets[row * (self->k + 1) + col] = ts_cur;
// next
ts_cur = ts_buffer;
row += 1;
}
if(self->arr[row] != self->ptr_oldest_bucket[row]){
self->bit_cnt -= pow(2, row-1);
}
return self->bit_cnt;
}
#endif // _WINDOW_BIT_COUNT_APX_Editor is loading...
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