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func steal() ?item.GetCooldown("skeleton_arm") <= 0 & ^foe.hp <= 20 & foe ! immune_to_physical & ^foe.armor <= 0 & foe ! boss equip skeleton arm ?item.CanActivate("skeleton_arm") activate R >o-2,-3,#ffcccc,Shhh!~ : loadout 1 steal()
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