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func steal()
?item.GetCooldown("skeleton_arm") <= 0 &
^foe.hp <= 20 & foe ! immune_to_physical &
^foe.armor <= 0 & foe ! boss
equip skeleton arm
?item.CanActivate("skeleton_arm")
activate R
>o-2,-3,#ffcccc,Shhh!~
:
loadout 1
steal()Editor is loading...
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