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func steal()
  ?item.GetCooldown("skeleton_arm") <= 0 & 
^foe.hp <= 20 & foe ! immune_to_physical & 
^foe.armor <= 0 & foe ! boss
    equip skeleton arm
    ?item.CanActivate("skeleton_arm")
       activate R
       >o-2,-3,#ffcccc,Shhh!~
  :
    loadout 1

steal()
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