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Anonymous
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03/08/2026 2:04 AM
480 B
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using UnityEngine;

public class CarController : MonoBehaviour
{
        public float speed = 10f;

            void Update()
                {
                            float move = Input.GetAxis("Horizontal");
                                    transform.Translate(Vector3.right * move * speed * Time.deltaTime);
                }
}

                }
}
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