Untitled
unknown
csharp
a year ago
275 B
7
Indexable
using UnityEngine;
public abstract class PlayerAction : MonoBehaviour
{
[SerializeField] protected PlayerPhysics playerPhysics;
protected Rigidbody RB => playerPhysics.RB;
protected PlayerPhysics.GroundInfo groundInfo => playerPhysics.groundInfo;
}
Editor is loading...
Leave a Comment