Props Build process

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Cmd: MAP CHECK NOTIFYRESULTS
MapCheck: New page: ThirdPersonExampleMap - Oct. 15, 2021, 8:26:26 a.m.
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 1.01ms to complete.
LogUObjectHash: Compacting FUObjectHashTables data took   0.57ms
LogUObjectHash: Compacting FUObjectHashTables data took   0.24ms
LogSavePackage: Moving 'G:/code/UnrealProps/Props01/Saved/ThirdPersonExampleMapEF778803477AD799B64DC9B69F1F6E9A.tmp' to 'G:/code/UnrealProps/Props01/Content/ThirdPersonCPP/Maps/ThirdPersonExampleMap.umap'
LogFileHelpers: Saving map 'ThirdPersonExampleMap' took 0.037
Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap_BuiltData" FILE="G:/code/UnrealProps/Props01/Content/ThirdPersonCPP/Maps/ThirdPersonExampleMap_BuiltData.uasset" SILENT=true
LogSavePackage: Moving 'G:/code/UnrealProps/Props01/Saved/ThirdPersonExampleMap_BuiltData37D54B1F493A81670ACE21870BCDFC64.tmp' to 'G:/code/UnrealProps/Props01/Content/ThirdPersonCPP/Maps/ThirdPersonExampleMap_BuiltData.uasset'
LogMainFrame: Selected target: Props01
LogLauncherProfile: Unable to use promoted target - G:/code/UnrealProps/Props01/Binaries/Win64/Props01.target does not exist.
AssetCheck: New page: Asset Save: multiple assets
LogContentValidation: Display: Validating MapBuildDataRegistry /Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap_BuiltData.ThirdPersonExampleMap_BuiltData
LogContentValidation: Display: Validating World /Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap
UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject=G:/code/UnrealProps/Props01/Props01.uproject BuildCookRun -nocompileeditor -installed -nop4 -project=G:/code/UnrealProps/Props01/Props01.uproject -cook -stage -archive -archivedirectory=G:/code/UnrealProps/Props01/PackagedBuild -package -ue4exe="C:\Program Files\Epic Games\UE_4
.26\Engine\Binaries\Win64\UE4Editor-Cmd.exe" -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -target=Props01 -clientconfig=Development -utf8output
UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for G:\code\UnrealProps\Props01\Props01.uproject
UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.26\Engine\Binaries\DotNET\UnrealBuildTool.exe Props01 Win64 Development -Project=G:\code\UnrealProps\Props01\Props01.uproject  G:\code\UnrealProps\Props01\Props01.uproject -NoUBTMakefiles  -remoteini="G:\code\UnrealProps\Props01" -skipdeploy -Manifest=G:\code\UnrealProps\Props
01\Intermediate\Build\Manifest.xml -NoHotReload -log="C:\Users\zinczukw\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.26\UBT-Props01-Win64-Development.txt"
UATHelper: Packaging (Windows (64-bit)):   Using 'git status' to determine working set for adaptive non-unity build (G:\code\UnrealProps).
UATHelper: Packaging (Windows (64-bit)):   Parsing headers for Props01
UATHelper: Packaging (Windows (64-bit)):     Running UnrealHeaderTool "G:\code\UnrealProps\Props01\Props01.uproject" "G:\code\UnrealProps\Props01\Intermediate\Build\Win64\Props01\Development\Props01.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -abslog="C:\Users\zinczukw\AppData\Roaming\Unreal Engin
e\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.26\UHT-Props01-Win64-Development.txt" -installed
UATHelper: Packaging (Windows (64-bit)):   Reflection code generated for Props01 in 9.0501894 seconds
UATHelper: Packaging (Windows (64-bit)):   Writing manifest to G:\code\UnrealProps\Props01\Intermediate\Build\Manifest.xml
UATHelper: Packaging (Windows (64-bit)):   Building Props01...
UATHelper: Packaging (Windows (64-bit)):   Using Visual Studio 2019 14.29.30136 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133) and Windows 10.0.19041.0 SDK (C:\Program Files (x86)\Windows Kits\10).
UATHelper: Packaging (Windows (64-bit)):   [Upgrade]
UATHelper: Packaging (Windows (64-bit)):   [Upgrade] Using backward-compatible build settings. The latest version of UE4 sets the following values by default, which may require code changes:
UATHelper: Packaging (Windows (64-bit)):   [Upgrade]     bLegacyPublicIncludePaths = false                 => Omits subfolders from public include paths to reduce compiler command line length. (Previously: true).
UATHelper: Packaging (Windows (64-bit)):   [Upgrade]     ShadowVariableWarningLevel = WarningLevel.Error   => Treats shadowed variable warnings as errors. (Previously: WarningLevel.Warning).
UATHelper: Packaging (Windows (64-bit)):   [Upgrade]     PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs   => Set in build.cs files to enables IWYU-style PCH model. See https://docs.unrealengine.com/en-US/Programming/BuildTools/UnrealBuildTool/IWYU/index.html. (Previously: PCHUsageMode.UseSharedPCHs).
UATHelper: Packaging (Windows (64-bit)):   [Upgrade] Suppress this message by setting 'DefaultBuildSettings = BuildSettingsVersion.V2;' in Props01.Target.cs, and explicitly overriding settings that differ from the new defaults.
UATHelper: Packaging (Windows (64-bit)):   [Upgrade]
UATHelper: Packaging (Windows (64-bit)):   Building 21 actions with 8 processes...
UATHelper: Packaging (Windows (64-bit)):     [1/21] turbojpeg.dll
UATHelper: Packaging (Windows (64-bit)):     [2/21] Default.rc2
UATHelper: Packaging (Windows (64-bit)):     [3/21] SharedPCH.Engine.cpp
UATHelper: Packaging (Windows (64-bit)):     [4/21] Props01.cpp
UATHelper: Packaging (Windows (64-bit)):     [5/21] Props01.init.gen.cpp
UATHelper: Packaging (Windows (64-bit)):     [6/21] PlayerAnimInstance.gen.cpp
UATHelper: Packaging (Windows (64-bit)):     [7/21] AttackStartNotifyState.gen.cpp
UATHelper: Packaging (Windows (64-bit)):     [8/21] Props01GameMode.cpp
UATHelper: Packaging (Windows (64-bit)):     [9/21] Props01Character.gen.cpp
UATHelper: Packaging (Windows (64-bit)):     [10/21] PunchThrowAnimNotify.gen.cpp
UATHelper: Packaging (Windows (64-bit)):     [11/21] Props01GameMode.gen.cpp
UATHelper: Packaging (Windows (64-bit)):     [12/21] DestructibleProp.gen.cpp
UATHelper: Packaging (Windows (64-bit)):     [13/21] PunchThrowAnimNotifyState.gen.cpp
UATHelper: Packaging (Windows (64-bit)):     [14/21] DestructibleProp.cpp
UATHelper: Packaging (Windows (64-bit)):     G:\code\UnrealProps\Props01\Source\Props01\Props\DestructibleProp.cpp(15): warning C4996: 'UDestructibleComponent': APEX is deprecated. Destruction in future will be supported using Chaos Destruction. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer
 compile.
UATHelper: Packaging (Windows (64-bit)):     G:\code\UnrealProps\Props01\Source\Props01\Props\DestructibleProp.cpp(83): warning C4996: 'UDestructibleComponent::ApplyDamage': APEX is deprecated. Destruction in future will be supported using Chaos Destruction. Please update your code to the new API before upgrading to the next release, otherwise your project w
ill no longer compile.
UATHelper: Packaging (Windows (64-bit)):     C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/Object.h(107): warning C4996: 'UDestructibleComponent': APEX is deprecated. Destruction in future will be supported using Chaos Destruction. Please update your code to the new API before upgrading to the next release, otherwise yo
ur project will no longer compile.
UATHelper: Packaging (Windows (64-bit)):     G:\code\UnrealProps\Props01\Source\Props01\Props\DestructibleProp.cpp(15): note: see reference to function template instantiation 'TReturnType *UObject::CreateDefaultSubobject<UDestructibleComponent>(FName,bool)' being compiled
UATHelper: Packaging (Windows (64-bit)):             with
UATHelper: Packaging (Windows (64-bit)):             [
UATHelper: Packaging (Windows (64-bit)):                 TReturnType=UDestructibleComponent
UATHelper: Packaging (Windows (64-bit)):             ]
UATHelper: Packaging (Windows (64-bit)):     C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/Object.h(107): warning C4996: 'UDestructibleComponent::StaticClass': APEX is deprecated. Destruction in future will be supported using Chaos Destruction. Please update your code to the new API before upgrading to the next release,
 otherwise your project will no longer compile.
UATHelper: Packaging (Windows (64-bit)):     [15/21] PlayerAnimInstance.cpp
UATHelper: Packaging (Windows (64-bit)):     [16/21] Props01Character.cpp
UATHelper: Packaging (Windows (64-bit)):     G:\code\UnrealProps\Props01\Source\Props01\Props01Character.cpp(451): warning C4459: declaration of 'LogLevel' hides global declaration
UATHelper: Packaging (Windows (64-bit)):     C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Engine\Public\EngineLogs.h(18): note: see declaration of 'LogLevel'
UATHelper: Packaging (Windows (64-bit)):     G:\code\UnrealProps\Props01\Source\Props01\Props01Character.cpp(456): warning C4459: declaration of 'LogLevel' hides global declaration
UATHelper: Packaging (Windows (64-bit)):     C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Engine\Public\EngineLogs.h(18): note: see declaration of 'LogLevel'
UATHelper: Packaging (Windows (64-bit)):     [17/21] PunchThrowAnimNotify.cpp
UATHelper: Packaging (Windows (64-bit)):     [18/21] AttackStartNotifyState.cpp
UATHelper: Packaging (Windows (64-bit)):     [19/21] PunchThrowAnimNotifyState.cpp
UATHelper: Packaging (Windows (64-bit)):     [20/21] Props01.exe
UATHelper: Packaging (Windows (64-bit)):        Creating library G:\code\UnrealProps\Props01\Binaries\Win64\Props01.lib and object G:\code\UnrealProps\Props01\Binaries\Win64\Props01.exp
UATHelper: Packaging (Windows (64-bit)):     [21/21] Props01.target
UATHelper: Packaging (Windows (64-bit)):   Total time in Parallel executor: 60.58 seconds
UATHelper: Packaging (Windows (64-bit)):   Total execution time: 73.79 seconds
UATHelper: Packaging (Windows (64-bit)): Took 73.9114984s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND COMPLETED **********
UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for project G:\code\UnrealProps\Props01\Props01.uproject
UATHelper: Packaging (Windows (64-bit)): Commandlet log file is C:\Program Files\Epic Games\UE_4.26\Engine\Programs\AutomationTool\Saved\Cook-2021.10.15-12.28.04.txt
UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.26\Engine\Binaries\Win64\UE4Editor-Cmd.exe G:\code\UnrealProps\Props01\Props01.uproject -run=Cook  -TargetPlatform=WindowsNoEditor -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog="C:\Program Files\Epic Games\UE_4.26\Engine\Programs\AutomationTool\Saved\
Cook-2021.10.15-12.28.04.txt" -stdout -CrashForUAT -unattended -NoLogTimes  -UTF8Output
UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: Running engine for game: Props01
UATHelper: Packaging (Windows (64-bit)):   LogHAL: Display: Platform has ~ 32 GB [34302443520 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
UATHelper: Packaging (Windows (64-bit)):   LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
UATHelper: Packaging (Windows (64-bit)):   LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
UATHelper: Packaging (Windows (64-bit)):   LogShaderCompilers: Display: Using Local Shader Compiler.
UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Max Cache Size: 512 MB
UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/zinczukw/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc
UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Performance to C:/Users/zinczukw/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.05ms. RandomReadSpeed=160.45MBs, RandomWriteSpeed=120.37MBs. Assigned SpeedClass 'Local'
UATHelper: Packaging (Windows (64-bit)):   LogMaterial: Display: Missing cached shader map for material M_UE4Man_Body, compiling.
UATHelper: Packaging (Windows (64-bit)):   LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
UATHelper: Packaging (Windows (64-bit)):   LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Mobile HDR setting 1
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Creating asset registry
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Discovering localized assets for cultures: en
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Clearing all cooked content for platform WindowsNoEditor
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Sandbox cleanup took 0.037 seconds for platforms WindowsNoEditor
LogHttp: Warning: 000001E97F451D00: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B4495FFEE-428A-1817-47C2-D6B3E517BF29%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.26.2-15973114%2B%2B%2BUE4%2BRelease-4.26&UserID=39fcd54342685199050bd7b45a954b28%7C4b4ef382499c4279beb4f057d623a4dc%7Ce8
a17679-ba17-40b4-821d-9dcb7c42b27e&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0
LogHttp: Warning: 000001E97F451D00: request failed, libcurl error: 6 (Couldn't resolve host name)
LogHttp: Warning: 000001E97F451D00: libcurl info message cache 0 (Connection 0 seems to be dead!)
LogHttp: Warning: 000001E97F451D00: libcurl info message cache 1 (Closing connection 0)
LogHttp: Warning: 000001E97F451D00: libcurl info message cache 2 (Could not resolve host: datarouter.ol.epicgames.com)
LogHttp: Warning: 000001E97F451D00: libcurl info message cache 3 (Closing connection 1)
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B4495FFEE-428A-1817-47C2-D6B3E517BF29%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.26.2-15973114%2B%2B%2BUE4%2BRelease-4.26&UserID=39fcd54342685199050bd7b45a954b28%7C4b4ef382499c4279beb4f057d623a4dc%7Ce8a17679-ba17-40b4-821d-9dcb7c42b27e&AppEnv
ironment=datacollector-binary&UploadType=eteventstream
LogSlate: Window 'Output Log' being destroyed
LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
LogSlate: Window 'Project Settings' being destroyed
LogSlate: Window 'Project Settings' being destroyed
LogSlate: Window 'Editor Preferences' being destroyed
LogSlate: Window 'Editor Preferences' being destroyed
LogSlate: Window 'Editor Preferences' being destroyed
LogSlate: Window 'Editor Preferences' being destroyed
UATHelper: Packaging (Windows (64-bit)):   LogCook: Warning: Unable to find package for cooking /Game/ThirdPerson/Meshes/CubeMaterial
PackagingResults: Warning: Unable to find package for cooking /Game/ThirdPerson/Meshes/CubeMaterial
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 0 Packages Remain 388 Total 388
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cook Diagnostics: OpenFileHandles=166, VirtualMemory=718MiB
UATHelper: Packaging (Windows (64-bit)):   LogMaterial: Display: Missing cached shader map for material M_UE4Man_Body, compiling.
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 266 Packages Remain 295 Total 561
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 332 Packages Remain 229 Total 561
UATHelper: Packaging (Windows (64-bit)):   LogTexture: Display: Building textures: DeprecatedTexture43ADA98049DD7D3E0EABF7B175F6CC97 (BGRA8, 128X128)
UATHelper: Packaging (Windows (64-bit)):   LogTexture: Display: Building textures: DeprecatedTexture310E58554010446A08107499F126CE3D (BGRA8, 128X128)
UATHelper: Packaging (Windows (64-bit)):   LogTexture: Display: Building textures: DeprecatedTexture34034B4C417D9B375A592E9A23C11137 (BGRA8, 128X128)
UATHelper: Packaging (Windows (64-bit)):   LogTexture: Display: Building textures: DeprecatedTexture286B71FD456BBC57D3B875B63A2AF0AA (BGRA8, 128X128)
UATHelper: Packaging (Windows (64-bit)):   LogTexture: Display: Building textures: DeprecatedTextureF6495ADB4998903A4DCD9AAEAD18E643 (BGRA8, 128X128)
UATHelper: Packaging (Windows (64-bit)):   LogTexture: Display: Building textures: DeprecatedTexture617F078740EB0F77ABFB678038ACFCA7 (BGRA8, 128X128)
UATHelper: Packaging (Windows (64-bit)):   LogTexture: Display: Building textures: DeprecatedTexture2A05A5254D431981518674B220E5E1A1 (BGRA8, 128X128)
UATHelper: Packaging (Windows (64-bit)):   LogTexture: Display: Building textures: DeprecatedTexture23F9881A4F7D09FA85B8FFBAC56882BF (BGRA8, 128X128)
UATHelper: Packaging (Windows (64-bit)):   LogTexture: Display: Building textures: DeprecatedTextureB91D75A74080657D8AF886A1EE756E94 (BGRA8, 128X128)
UATHelper: Packaging (Windows (64-bit)):   LogTexture: Display: Building textures: DeprecatedTexture3AD1786A42EB6F981CB7E1847869C35B (BGRA8, 128X128)
UATHelper: Packaging (Windows (64-bit)):   LogTexture: Display: Building textures: DeprecatedTextureD6C57B644F03DADF4F2699848FAEA3C3 (BGRA8, 128X128)
UATHelper: Packaging (Windows (64-bit)):   LogTexture: Display: Building textures: DeprecatedTexture8D91C9AE4C6B8D628CDA3C848426284A (BGRA8, 128X128)
UATHelper: Packaging (Windows (64-bit)):   LogTexture: Display: Building textures: DeprecatedTextureF60039EB445BD313D9FB3B83A10248ED (BGRA8, 128X128)
UATHelper: Packaging (Windows (64-bit)):   LogMaterial: Display: Missing cached shader map for material kachujin_MAT, compiling.
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 432 Packages Remain 133 Total 565
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 529 Packages Remain 36 Total 565
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 563 Packages Remain 2 Total 565
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 563 Packages Remain 2 Total 565
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 563 Packages Remain 2 Total 565
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 564 Packages Remain 1 Total 565
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cooked packages 565 Packages Remain 0 Total 565
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cook Diagnostics: OpenFileHandles=556, VirtualMemory=1583MiB
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Finishing up...
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Saving BulkData manifest(s)...
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Done saving BulkData manifest(s)
UATHelper: Packaging (Windows (64-bit)):   LogBlueprintCodeGen: Display: Nativization Summary - AnimBP:
UATHelper: Packaging (Windows (64-bit)):   LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage
UATHelper: Packaging (Windows (64-bit)):   LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0
UATHelper: Packaging (Windows (64-bit)):   LogAssetRegistryGenerator: Display: Saving asset registry.
UATHelper: Packaging (Windows (64-bit)):   LogAssetRegistryGenerator: Display: Generated asset registry num assets 560, size is 255.38kb
UATHelper: Packaging (Windows (64-bit)):   LogAssetRegistryGenerator: Display: Done saving asset registry.
UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display:
UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Shader Code Stats: PCD3D_SM5
UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: =================
UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Unique Shaders: 4635, Total Shaders: 5258, Unique Shadermaps: 338
UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: Unique Shaders Size: 11.21mb, Total Shader Size: 12.18mb
UATHelper: Packaging (Windows (64-bit)):   LogShaderLibrary: Display: =================
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Cook by the book total time in tick 11.187865s total time 875.724182
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Peak Used virtual 1661 MiB Peak Used physical 1697 MiB
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Hierarchy Timer Information:
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:   Root: 0.000s (0)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:     CleanSandbox: 0.037s (1)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:       ProcessingAccessedStrings: 0.009s (1)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:     CollectFilesToCook: 0.439s (1)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:       CookModificationDelegate: 0.001s (1)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:     GenerateLongPackageName: 0.001s (1)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:     TickCookOnTheSide: 11.141s (357505)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:       PostLoadPackageFixup: 0.028s (744452)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:       LoadPackageForCooking: 2.489s (565)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:       SavingPackages: 8.289s (359367)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:         BeginPackageCacheForCookedPlatformData: 0.337s (101)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:         PrecachePlatformDataForNextPackage: 0.962s (564)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:           BeginPackageCacheForCookedPlatformData: 0.961s (464)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:         SaveCookedPackage: 3.407s (565)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:           GEditorSavePackage: 3.391s (565)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:             ConvertingBlueprints: 0.008s (565)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:             VerifyCanCookPackage: 0.003s (560)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:         ClearAllCachedCookedPlatformData: 0.009s (565)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:     FinalizePackageStore: 0.001s (1)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:     GeneratingBlueprintAssets: 0.009s (1)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:     SavingCurrentIniSettings: 0.026s (1)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:       ProcessingAccessedStrings: 0.006s (1)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:     SavingAssetRegistry: 0.071s (1)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:       BuildChunkManifest: 0.013s (1)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:       SaveManifests: 0.004s (1)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:       SaveRealAssetRegistry: 0.021s (1)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display:       WriteCookerOpenOrder: 0.003s (1)
UATHelper: Packaging (Windows (64-bit)):   LogCook: Display: Done!
UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Display: Took 0.006136s to verify the EDL loading graph.
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: Misc Cook Stats
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: ===============
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: NiagaraShader.Misc
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     ShadersCompiled=0
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: ShaderCompiler
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     BlockingTimeSec=839.673830
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     AsyncCompileTimeSec=4245.083042
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     GlobalBeginCompileShaderTimeSec=2.201179
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     GlobalBeginCompileShaderCalls=3030
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     ProcessAsyncResultsTimeSec=844.464714
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: GlobalShader.Misc
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     ShadersCompiled=2854
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: MeshMaterial.Misc
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     ShadersCompiled=176
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: MaterialShader.Misc
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     ShadersCompiled=0
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: Package.Load
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     NumPreloadedDependencies=261
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     NumInlineLoads=17
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     NumPackagesLoaded=497
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     LoadPackageTimeSec=3.257840
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: CookOnTheFlyServer
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     PeakRequestQueueSize=331
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     PeakLoadQueueSize=359
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     PeakSaveQueueSize=229
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: Package.Save
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     NumPackagesSaved=565
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     SavePackageTimeSec=3.328595
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     TagPackageExportsPresaveTimeSec=2.080301
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     TagPackageExportsTimeSec=0.091346
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     FullyLoadLoadersTimeSec=0.000341
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     ResetLoadersTimeSec=0.001937
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     TagPackageExportsGetObjectsWithOuter=0.004106
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     TagPackageExportsGetObjectsWithMarks=0.000497
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     SerializeImportsTimeSec=0.000000
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     SortExportsSeekfreeInnerTimeSec=0.275395
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     SerializeExportsTimeSec=0.387570
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     SerializeBulkDataTimeSec=0.176523
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     AsyncWriteTimeSec=0.000000
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     MBWritten=541.820288
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: Package.DiffTotal
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     NumberOfDifferentPackages=0
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     DifferentPackagesSizeMB=0.000000
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     NumberOfDifferencesInPackages=0
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     PackageDifferencesSizeMB=0.000000
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: UnversionedProperties
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     SavedStructs=0
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     SavedMB=0
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     EquivalentTaggedMB=0
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     CompressionRatio=-nan(ind)
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:     BitfieldWasteKB=0
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: Cook Profile
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: ============
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0.CookWallTimeSec=881.516502
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 0.StartupWallTimeSec=5.770793
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1.CookByTheBookTimeSec=875.741563
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 0.StartCookByTheBookTimeSec=849.146354
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.001048
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 1.TickCookOnTheSideTimeSec=11.376479
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=2.488827
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=3.407412
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=1.298307
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.000000
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 2.TickLoopGCTimeSec=0.000000
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=8.791967
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.198251
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.313299
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:  0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.044807
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: DDC Summary Stats
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: =================
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: TotalGetHits    =      1467
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: TotalGets       =      1723
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: TotalGetHitPct  =  0.851422
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: LocalGetHitPct  =  0.038305
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: SharedGetHitPct =  0.000000
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: OtherGetHitPct  =  0.813117
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: GetMissPct      =  0.148578
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: TotalPutHits    =       309
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: TotalPuts       =       309
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: TotalPutHitPct  =  1.000000
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: PutMissPct      =  0.000000
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display:
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: DDC Resource Stats
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: =======================================================================================================
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: Asset Type                          Total Time (Sec)  GameThread Time (Sec)  Assets Built  MB Processed
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: ----------------------------------  ----------------  ---------------------  ------------  ------------
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: Texture (Streaming)                             2.90                   0.00             0        410.96
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: AnimSequence                                    1.91                   1.91             0          3.45
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: StaticMesh                                      1.30                   1.30            43         12.03
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: MaterialShader                                  0.62                   0.62             3         10.31
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: GlobalShader                                    0.42                   0.42             1          0.01
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: PhysX (BodySetup)                               0.08                   0.08             1          5.66
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: SkeletalMesh                                    0.05                   0.05             2          5.68
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: SoundWave                                       0.02                   0.02             0          2.63
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: Audio (Inline)                                  0.01                   0.01             2          2.52
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: NavCollision                                    0.01                   0.01             1          0.15
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: Texture (Inline)                                0.00                   0.00            13         78.51
UATHelper: Packaging (Windows (64-bit)):   LogCookCommandlet: Display: DistanceField                                   0.00                   0.00             0          0.00
UATHelper: Packaging (Windows (64-bit)):   LogInit: Display:
UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: Warning/Error Summary (Unique only)
UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: -----------------------------------
UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/ThirdPerson/Meshes/CubeMaterial
UATHelper: Packaging (Windows (64-bit)):   LogInit: Display:
UATHelper: Packaging (Windows (64-bit)):   LogInit: Display: Success - 0 error(s), 1 warning(s)
UATHelper: Packaging (Windows (64-bit)):   LogInit: Display:
UATHelper: Packaging (Windows (64-bit)):   
UATHelper: Packaging (Windows (64-bit)):   Execution of commandlet took:  875.77 seconds
UATHelper: Packaging (Windows (64-bit)):   LogHttp: Display: cleaning up 0 outstanding Http requests.
UATHelper: Packaging (Windows (64-bit)):   LogContentStreaming: Display: There are 1 unreleased StreamingManagers
UATHelper: Packaging (Windows (64-bit)): Took 884.1719979s to run UE4Editor-Cmd.exe, ExitCode=0
UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND COMPLETED **********
UATHelper: Packaging (Windows (64-bit)): ********** STAGE COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): Creating Staging Manifest...
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\BaseEditor.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\BaseEditorKeyBindings.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\BaseEditorPerProjectUserSettings.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\BaseEditorSettings.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\BaseLightmass.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\BasePakFileRules.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\Localization\Category.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\Localization\Editor.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\Localization\EditorTutorials.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\Localization\Engine.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\Localization\Keywords.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\Localization\PortableObjectExport.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\Localization\PortableObjectImport.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\Localization\PropertyNames.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\Localization\RepairData.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\Localization\ToolTips.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\Localization\WordCount.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file G:\code\UnrealProps\Props01\Config\DefaultEditor.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file G:\code\UnrealProps\Props01\Config\DefaultEditorPerProjectUserSettings.ini
UATHelper: Packaging (Windows (64-bit)): Cleaning Stage Directory: G:\code\UnrealProps\Props01\Saved\StagedBuilds\WindowsNoEditor
UATHelper: Packaging (Windows (64-bit)): Creating pak using staging manifest.
UATHelper: Packaging (Windows (64-bit)): Executing 1 UnrealPak command...
UATHelper: Packaging (Windows (64-bit)): Waiting for child processes to complete (1/1)
UATHelper: Packaging (Windows (64-bit)): Output from: G:\code\UnrealProps\Props01\Props01.uproject G:\code\UnrealProps\Props01\Saved\StagedBuilds\WindowsNoEditor\Props01\Content\Paks\Props01-WindowsNoEditor.pak -create="C:\Users\zinczukw\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.26\PakList_Props01-WindowsNoEditor.txt" 
-cryptokeys=G:\code\UnrealProps\Props01\Saved\Cooked\WindowsNoEditor\Props01\Metadata\Crypto.json -order=G:\code\UnrealProps\Props01\Build\WindowsNoEditor\FileOpenOrder\CookerOpenOrder.log -patchpaddingalign=2048 -platform=Windows  -multiprocess -abslog="C:\Users\zinczukw\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.26\Un
realPak-Props01-WindowsNoEditor-2021.10.15-12.42.49.txt"
UATHelper: Packaging (Windows (64-bit)):   LogPakFile: Display: Parsing crypto keys from a crypto key cache file
UATHelper: Packaging (Windows (64-bit)):   LogPakFile: Display: Loading response file C:\Users\zinczukw\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.26\PakList_Props01-WindowsNoEditor.txt
UATHelper: Packaging (Windows (64-bit)):   LogPakFile: Display: Added 2346 entries to add to pak file.
UATHelper: Packaging (Windows (64-bit)):   LogPakFile: Display: Loading pak order file G:\code\UnrealProps\Props01\Build\WindowsNoEditor\FileOpenOrder\CookerOpenOrder.log...
UATHelper: Packaging (Windows (64-bit)):   LogPakFile: Display: Finished loading pak order file G:\code\UnrealProps\Props01\Build\WindowsNoEditor\FileOpenOrder\CookerOpenOrder.log.
UATHelper: Packaging (Windows (64-bit)):   LogPakFile: Display: Collecting files to add to pak file...
UATHelper: Packaging (Windows (64-bit)):   LogPakFile: Display: Collected 2346 files in 0.01s.
UATHelper: Packaging (Windows (64-bit)):   LogPakFile: Display: Creating pak G:\code\UnrealProps\Props01\Saved\StagedBuilds\WindowsNoEditor\Props01\Content\Paks\Props01-WindowsNoEditor.pak.
UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
UATHelper: Packaging (Windows (64-bit)):   LogDerivedDataCache: Display: Performance to C:/Users/zinczukw/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.00ms. RandomReadSpeed=999.00MBs, RandomWriteSpeed=999.00MBs. Assigned SpeedClass 'Local'
UATHelper: Packaging (Windows (64-bit)):   LogPakFile: Display: Added 2346 files, 595164061 bytes total, time 3.92s.
UATHelper: Packaging (Windows (64-bit)):   LogPakFile: Display: PrimaryIndex size: 28266 bytes
UATHelper: Packaging (Windows (64-bit)):   LogPakFile: Display: PathHashIndex size: 50527 bytes
UATHelper: Packaging (Windows (64-bit)):   LogPakFile: Display: FullDirectoryIndex size: 76548 bytes
UATHelper: Packaging (Windows (64-bit)):   LogPakFile: Display: Encryption - DISABLED
UATHelper: Packaging (Windows (64-bit)):   LogPakFile: Display: Unreal pak executed in 3.985361 seconds
UATHelper: Packaging (Windows (64-bit)): UnrealPak terminated with exit code 0
UATHelper: Packaging (Windows (64-bit)): Copying NonUFSFiles to staging directory: G:\code\UnrealProps\Props01\Saved\StagedBuilds\WindowsNoEditor
UATHelper: Packaging (Windows (64-bit)): ********** STAGE COMMAND COMPLETED **********
UATHelper: Packaging (Windows (64-bit)): ********** PACKAGE COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): ********** PACKAGE COMMAND COMPLETED **********
UATHelper: Packaging (Windows (64-bit)): ********** ARCHIVE COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): Archiving to G:/code/UnrealProps/Props01/PackagedBuild
UATHelper: Packaging (Windows (64-bit)): ********** ARCHIVE COMMAND COMPLETED **********
UATHelper: Packaging (Windows (64-bit)): BUILD SUCCESSFUL
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=0 (Success)
Editor is loading...