Props Build process
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Cmd: MAP CHECK NOTIFYRESULTS MapCheck: New page: ThirdPersonExampleMap - Oct. 15, 2021, 8:26:26 a.m. MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 1.01ms to complete. LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms LogSavePackage: Moving 'G:/code/UnrealProps/Props01/Saved/ThirdPersonExampleMapEF778803477AD799B64DC9B69F1F6E9A.tmp' to 'G:/code/UnrealProps/Props01/Content/ThirdPersonCPP/Maps/ThirdPersonExampleMap.umap' LogFileHelpers: Saving map 'ThirdPersonExampleMap' took 0.037 Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap_BuiltData" FILE="G:/code/UnrealProps/Props01/Content/ThirdPersonCPP/Maps/ThirdPersonExampleMap_BuiltData.uasset" SILENT=true LogSavePackage: Moving 'G:/code/UnrealProps/Props01/Saved/ThirdPersonExampleMap_BuiltData37D54B1F493A81670ACE21870BCDFC64.tmp' to 'G:/code/UnrealProps/Props01/Content/ThirdPersonCPP/Maps/ThirdPersonExampleMap_BuiltData.uasset' LogMainFrame: Selected target: Props01 LogLauncherProfile: Unable to use promoted target - G:/code/UnrealProps/Props01/Binaries/Win64/Props01.target does not exist. AssetCheck: New page: Asset Save: multiple assets LogContentValidation: Display: Validating MapBuildDataRegistry /Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap_BuiltData.ThirdPersonExampleMap_BuiltData LogContentValidation: Display: Validating World /Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap UATHelper: Packaging (Windows (64-bit)): Running AutomationTool... UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject=G:/code/UnrealProps/Props01/Props01.uproject BuildCookRun -nocompileeditor -installed -nop4 -project=G:/code/UnrealProps/Props01/Props01.uproject -cook -stage -archive -archivedirectory=G:/code/UnrealProps/Props01/PackagedBuild -package -ue4exe="C:\Program Files\Epic Games\UE_4 .26\Engine\Binaries\Win64\UE4Editor-Cmd.exe" -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -target=Props01 -clientconfig=Development -utf8output UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for G:\code\UnrealProps\Props01\Props01.uproject UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED ********** UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.26\Engine\Binaries\DotNET\UnrealBuildTool.exe Props01 Win64 Development -Project=G:\code\UnrealProps\Props01\Props01.uproject G:\code\UnrealProps\Props01\Props01.uproject -NoUBTMakefiles -remoteini="G:\code\UnrealProps\Props01" -skipdeploy -Manifest=G:\code\UnrealProps\Props 01\Intermediate\Build\Manifest.xml -NoHotReload -log="C:\Users\zinczukw\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.26\UBT-Props01-Win64-Development.txt" UATHelper: Packaging (Windows (64-bit)): Using 'git status' to determine working set for adaptive non-unity build (G:\code\UnrealProps). UATHelper: Packaging (Windows (64-bit)): Parsing headers for Props01 UATHelper: Packaging (Windows (64-bit)): Running UnrealHeaderTool "G:\code\UnrealProps\Props01\Props01.uproject" "G:\code\UnrealProps\Props01\Intermediate\Build\Win64\Props01\Development\Props01.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -abslog="C:\Users\zinczukw\AppData\Roaming\Unreal Engin e\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.26\UHT-Props01-Win64-Development.txt" -installed UATHelper: Packaging (Windows (64-bit)): Reflection code generated for Props01 in 9.0501894 seconds UATHelper: Packaging (Windows (64-bit)): Writing manifest to G:\code\UnrealProps\Props01\Intermediate\Build\Manifest.xml UATHelper: Packaging (Windows (64-bit)): Building Props01... UATHelper: Packaging (Windows (64-bit)): Using Visual Studio 2019 14.29.30136 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133) and Windows 10.0.19041.0 SDK (C:\Program Files (x86)\Windows Kits\10). UATHelper: Packaging (Windows (64-bit)): [Upgrade] UATHelper: Packaging (Windows (64-bit)): [Upgrade] Using backward-compatible build settings. The latest version of UE4 sets the following values by default, which may require code changes: UATHelper: Packaging (Windows (64-bit)): [Upgrade] bLegacyPublicIncludePaths = false => Omits subfolders from public include paths to reduce compiler command line length. (Previously: true). UATHelper: Packaging (Windows (64-bit)): [Upgrade] ShadowVariableWarningLevel = WarningLevel.Error => Treats shadowed variable warnings as errors. (Previously: WarningLevel.Warning). UATHelper: Packaging (Windows (64-bit)): [Upgrade] PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs => Set in build.cs files to enables IWYU-style PCH model. See https://docs.unrealengine.com/en-US/Programming/BuildTools/UnrealBuildTool/IWYU/index.html. (Previously: PCHUsageMode.UseSharedPCHs). UATHelper: Packaging (Windows (64-bit)): [Upgrade] Suppress this message by setting 'DefaultBuildSettings = BuildSettingsVersion.V2;' in Props01.Target.cs, and explicitly overriding settings that differ from the new defaults. UATHelper: Packaging (Windows (64-bit)): [Upgrade] UATHelper: Packaging (Windows (64-bit)): Building 21 actions with 8 processes... UATHelper: Packaging (Windows (64-bit)): [1/21] turbojpeg.dll UATHelper: Packaging (Windows (64-bit)): [2/21] Default.rc2 UATHelper: Packaging (Windows (64-bit)): [3/21] SharedPCH.Engine.cpp UATHelper: Packaging (Windows (64-bit)): [4/21] Props01.cpp UATHelper: Packaging (Windows (64-bit)): [5/21] Props01.init.gen.cpp UATHelper: Packaging (Windows (64-bit)): [6/21] PlayerAnimInstance.gen.cpp UATHelper: Packaging (Windows (64-bit)): [7/21] AttackStartNotifyState.gen.cpp UATHelper: Packaging (Windows (64-bit)): [8/21] Props01GameMode.cpp UATHelper: Packaging (Windows (64-bit)): [9/21] Props01Character.gen.cpp UATHelper: Packaging (Windows (64-bit)): [10/21] PunchThrowAnimNotify.gen.cpp UATHelper: Packaging (Windows (64-bit)): [11/21] Props01GameMode.gen.cpp UATHelper: Packaging (Windows (64-bit)): [12/21] DestructibleProp.gen.cpp UATHelper: Packaging (Windows (64-bit)): [13/21] PunchThrowAnimNotifyState.gen.cpp UATHelper: Packaging (Windows (64-bit)): [14/21] DestructibleProp.cpp UATHelper: Packaging (Windows (64-bit)): G:\code\UnrealProps\Props01\Source\Props01\Props\DestructibleProp.cpp(15): warning C4996: 'UDestructibleComponent': APEX is deprecated. Destruction in future will be supported using Chaos Destruction. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. UATHelper: Packaging (Windows (64-bit)): G:\code\UnrealProps\Props01\Source\Props01\Props\DestructibleProp.cpp(83): warning C4996: 'UDestructibleComponent::ApplyDamage': APEX is deprecated. Destruction in future will be supported using Chaos Destruction. Please update your code to the new API before upgrading to the next release, otherwise your project w ill no longer compile. UATHelper: Packaging (Windows (64-bit)): C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/Object.h(107): warning C4996: 'UDestructibleComponent': APEX is deprecated. Destruction in future will be supported using Chaos Destruction. Please update your code to the new API before upgrading to the next release, otherwise yo ur project will no longer compile. UATHelper: Packaging (Windows (64-bit)): G:\code\UnrealProps\Props01\Source\Props01\Props\DestructibleProp.cpp(15): note: see reference to function template instantiation 'TReturnType *UObject::CreateDefaultSubobject<UDestructibleComponent>(FName,bool)' being compiled UATHelper: Packaging (Windows (64-bit)): with UATHelper: Packaging (Windows (64-bit)): [ UATHelper: Packaging (Windows (64-bit)): TReturnType=UDestructibleComponent UATHelper: Packaging (Windows (64-bit)): ] UATHelper: Packaging (Windows (64-bit)): C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\CoreUObject\Public\UObject/Object.h(107): warning C4996: 'UDestructibleComponent::StaticClass': APEX is deprecated. Destruction in future will be supported using Chaos Destruction. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. UATHelper: Packaging (Windows (64-bit)): [15/21] PlayerAnimInstance.cpp UATHelper: Packaging (Windows (64-bit)): [16/21] Props01Character.cpp UATHelper: Packaging (Windows (64-bit)): G:\code\UnrealProps\Props01\Source\Props01\Props01Character.cpp(451): warning C4459: declaration of 'LogLevel' hides global declaration UATHelper: Packaging (Windows (64-bit)): C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Engine\Public\EngineLogs.h(18): note: see declaration of 'LogLevel' UATHelper: Packaging (Windows (64-bit)): G:\code\UnrealProps\Props01\Source\Props01\Props01Character.cpp(456): warning C4459: declaration of 'LogLevel' hides global declaration UATHelper: Packaging (Windows (64-bit)): C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Engine\Public\EngineLogs.h(18): note: see declaration of 'LogLevel' UATHelper: Packaging (Windows (64-bit)): [17/21] PunchThrowAnimNotify.cpp UATHelper: Packaging (Windows (64-bit)): [18/21] AttackStartNotifyState.cpp UATHelper: Packaging (Windows (64-bit)): [19/21] PunchThrowAnimNotifyState.cpp UATHelper: Packaging (Windows (64-bit)): [20/21] Props01.exe UATHelper: Packaging (Windows (64-bit)): Creating library G:\code\UnrealProps\Props01\Binaries\Win64\Props01.lib and object G:\code\UnrealProps\Props01\Binaries\Win64\Props01.exp UATHelper: Packaging (Windows (64-bit)): [21/21] Props01.target UATHelper: Packaging (Windows (64-bit)): Total time in Parallel executor: 60.58 seconds UATHelper: Packaging (Windows (64-bit)): Total execution time: 73.79 seconds UATHelper: Packaging (Windows (64-bit)): Took 73.9114984s to run UnrealBuildTool.exe, ExitCode=0 UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND COMPLETED ********** UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND STARTED ********** UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for project G:\code\UnrealProps\Props01\Props01.uproject UATHelper: Packaging (Windows (64-bit)): Commandlet log file is C:\Program Files\Epic Games\UE_4.26\Engine\Programs\AutomationTool\Saved\Cook-2021.10.15-12.28.04.txt UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.26\Engine\Binaries\Win64\UE4Editor-Cmd.exe G:\code\UnrealProps\Props01\Props01.uproject -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog="C:\Program Files\Epic Games\UE_4.26\Engine\Programs\AutomationTool\Saved\ Cook-2021.10.15-12.28.04.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Running engine for game: Props01 UATHelper: Packaging (Windows (64-bit)): LogHAL: Display: Platform has ~ 32 GB [34302443520 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor UATHelper: Packaging (Windows (64-bit)): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Using Local Shader Compiler. UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Max Cache Size: 512 MB UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/zinczukw/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Performance to C:/Users/zinczukw/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.05ms. RandomReadSpeed=160.45MBs, RandomWriteSpeed=120.37MBs. Assigned SpeedClass 'Local' UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_UE4Man_Body, compiling. UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Mobile HDR setting 1 UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Creating asset registry UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Discovering localized assets for cultures: en UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Clearing all cooked content for platform WindowsNoEditor UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Sandbox cleanup took 0.037 seconds for platforms WindowsNoEditor LogHttp: Warning: 000001E97F451D00: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B4495FFEE-428A-1817-47C2-D6B3E517BF29%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.26.2-15973114%2B%2B%2BUE4%2BRelease-4.26&UserID=39fcd54342685199050bd7b45a954b28%7C4b4ef382499c4279beb4f057d623a4dc%7Ce8 a17679-ba17-40b4-821d-9dcb7c42b27e&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0 LogHttp: Warning: 000001E97F451D00: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000001E97F451D00: libcurl info message cache 0 (Connection 0 seems to be dead!) LogHttp: Warning: 000001E97F451D00: libcurl info message cache 1 (Closing connection 0) LogHttp: Warning: 000001E97F451D00: libcurl info message cache 2 (Could not resolve host: datarouter.ol.epicgames.com) LogHttp: Warning: 000001E97F451D00: libcurl info message cache 3 (Closing connection 1) LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B4495FFEE-428A-1817-47C2-D6B3E517BF29%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.26.2-15973114%2B%2B%2BUE4%2BRelease-4.26&UserID=39fcd54342685199050bd7b45a954b28%7C4b4ef382499c4279beb4f057d623a4dc%7Ce8a17679-ba17-40b4-821d-9dcb7c42b27e&AppEnv ironment=datacollector-binary&UploadType=eteventstream LogSlate: Window 'Output Log' being destroyed LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker LogSlate: Window 'Project Settings' being destroyed LogSlate: Window 'Project Settings' being destroyed LogSlate: Window 'Editor Preferences' being destroyed LogSlate: Window 'Editor Preferences' being destroyed LogSlate: Window 'Editor Preferences' being destroyed LogSlate: Window 'Editor Preferences' being destroyed UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/ThirdPerson/Meshes/CubeMaterial PackagingResults: Warning: Unable to find package for cooking /Game/ThirdPerson/Meshes/CubeMaterial UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 0 Packages Remain 388 Total 388 UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook Diagnostics: OpenFileHandles=166, VirtualMemory=718MiB UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_UE4Man_Body, compiling. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 266 Packages Remain 295 Total 561 UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 332 Packages Remain 229 Total 561 UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture43ADA98049DD7D3E0EABF7B175F6CC97 (BGRA8, 128X128) UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture310E58554010446A08107499F126CE3D (BGRA8, 128X128) UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture34034B4C417D9B375A592E9A23C11137 (BGRA8, 128X128) UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture286B71FD456BBC57D3B875B63A2AF0AA (BGRA8, 128X128) UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTextureF6495ADB4998903A4DCD9AAEAD18E643 (BGRA8, 128X128) UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture617F078740EB0F77ABFB678038ACFCA7 (BGRA8, 128X128) UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture2A05A5254D431981518674B220E5E1A1 (BGRA8, 128X128) UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture23F9881A4F7D09FA85B8FFBAC56882BF (BGRA8, 128X128) UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTextureB91D75A74080657D8AF886A1EE756E94 (BGRA8, 128X128) UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture3AD1786A42EB6F981CB7E1847869C35B (BGRA8, 128X128) UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTextureD6C57B644F03DADF4F2699848FAEA3C3 (BGRA8, 128X128) UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTexture8D91C9AE4C6B8D628CDA3C848426284A (BGRA8, 128X128) UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: DeprecatedTextureF60039EB445BD313D9FB3B83A10248ED (BGRA8, 128X128) UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material kachujin_MAT, compiling. UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 432 Packages Remain 133 Total 565 UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 529 Packages Remain 36 Total 565 UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 563 Packages Remain 2 Total 565 UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 563 Packages Remain 2 Total 565 UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 563 Packages Remain 2 Total 565 UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 564 Packages Remain 1 Total 565 UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 565 Packages Remain 0 Total 565 UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook Diagnostics: OpenFileHandles=556, VirtualMemory=1583MiB UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Finishing up... UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Saving BulkData manifest(s)... UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Done saving BulkData manifest(s) UATHelper: Packaging (Windows (64-bit)): LogBlueprintCodeGen: Display: Nativization Summary - AnimBP: UATHelper: Packaging (Windows (64-bit)): LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage UATHelper: Packaging (Windows (64-bit)): LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0 UATHelper: Packaging (Windows (64-bit)): LogAssetRegistryGenerator: Display: Saving asset registry. UATHelper: Packaging (Windows (64-bit)): LogAssetRegistryGenerator: Display: Generated asset registry num assets 560, size is 255.38kb UATHelper: Packaging (Windows (64-bit)): LogAssetRegistryGenerator: Display: Done saving asset registry. UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Shader Code Stats: PCD3D_SM5 UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: ================= UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Unique Shaders: 4635, Total Shaders: 5258, Unique Shadermaps: 338 UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Unique Shaders Size: 11.21mb, Total Shader Size: 12.18mb UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: ================= UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook by the book total time in tick 11.187865s total time 875.724182 UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Peak Used virtual 1661 MiB Peak Used physical 1697 MiB UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Hierarchy Timer Information: UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Root: 0.000s (0) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CleanSandbox: 0.037s (1) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ProcessingAccessedStrings: 0.009s (1) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CollectFilesToCook: 0.439s (1) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CookModificationDelegate: 0.001s (1) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GenerateLongPackageName: 0.001s (1) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: TickCookOnTheSide: 11.141s (357505) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: PostLoadPackageFixup: 0.028s (744452) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: LoadPackageForCooking: 2.489s (565) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavingPackages: 8.289s (359367) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: BeginPackageCacheForCookedPlatformData: 0.337s (101) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: PrecachePlatformDataForNextPackage: 0.962s (564) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: BeginPackageCacheForCookedPlatformData: 0.961s (464) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SaveCookedPackage: 3.407s (565) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GEditorSavePackage: 3.391s (565) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ConvertingBlueprints: 0.008s (565) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: VerifyCanCookPackage: 0.003s (560) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ClearAllCachedCookedPlatformData: 0.009s (565) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: FinalizePackageStore: 0.001s (1) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GeneratingBlueprintAssets: 0.009s (1) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavingCurrentIniSettings: 0.026s (1) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ProcessingAccessedStrings: 0.006s (1) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavingAssetRegistry: 0.071s (1) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: BuildChunkManifest: 0.013s (1) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SaveManifests: 0.004s (1) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SaveRealAssetRegistry: 0.021s (1) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: WriteCookerOpenOrder: 0.003s (1) UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Done! UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Took 0.006136s to verify the EDL loading graph. UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Misc Cook Stats UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: =============== UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NiagaraShader.Misc UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShaderCompiler UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: BlockingTimeSec=839.673830 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: AsyncCompileTimeSec=4245.083042 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=2.201179 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=3030 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=844.464714 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalShader.Misc UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=2854 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MeshMaterial.Misc UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=176 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MaterialShader.Misc UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.Load UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPreloadedDependencies=261 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumInlineLoads=17 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPackagesLoaded=497 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: LoadPackageTimeSec=3.257840 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: CookOnTheFlyServer UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PeakRequestQueueSize=331 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PeakLoadQueueSize=359 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PeakSaveQueueSize=229 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.Save UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPackagesSaved=565 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SavePackageTimeSec=3.328595 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=2.080301 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsTimeSec=0.091346 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: FullyLoadLoadersTimeSec=0.000341 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ResetLoadersTimeSec=0.001937 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.004106 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.000497 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.275395 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeExportsTimeSec=0.387570 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeBulkDataTimeSec=0.176523 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: AsyncWriteTimeSec=0.000000 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MBWritten=541.820288 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.DiffTotal UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumberOfDifferentPackages=0 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DifferentPackagesSizeMB=0.000000 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumberOfDifferencesInPackages=0 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PackageDifferencesSizeMB=0.000000 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: UnversionedProperties UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SavedStructs=0 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SavedMB=0 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: EquivalentTaggedMB=0 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: CompressionRatio=-nan(ind) UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: BitfieldWasteKB=0 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Cook Profile UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ============ UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0.CookWallTimeSec=881.516502 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=5.770793 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=875.741563 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=849.146354 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.001048 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=11.376479 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=2.488827 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=3.407412 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=1.298307 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.000000 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=8.791967 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.198251 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.313299 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.044807 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DDC Summary Stats UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ================= UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGetHits = 1467 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGets = 1723 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGetHitPct = 0.851422 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: LocalGetHitPct = 0.038305 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SharedGetHitPct = 0.000000 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: OtherGetHitPct = 0.813117 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GetMissPct = 0.148578 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalPutHits = 309 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalPuts = 309 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalPutHitPct = 1.000000 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PutMissPct = 0.000000 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DDC Resource Stats UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ======================================================================================================= UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------ UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Texture (Streaming) 2.90 0.00 0 410.96 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: AnimSequence 1.91 1.91 0 3.45 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: StaticMesh 1.30 1.30 43 12.03 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MaterialShader 0.62 0.62 3 10.31 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalShader 0.42 0.42 1 0.01 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PhysX (BodySetup) 0.08 0.08 1 5.66 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SkeletalMesh 0.05 0.05 2 5.68 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SoundWave 0.02 0.02 0 2.63 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Audio (Inline) 0.01 0.01 2 2.52 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NavCollision 0.01 0.01 1 0.15 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Texture (Inline) 0.00 0.00 13 78.51 UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DistanceField 0.00 0.00 0 0.00 UATHelper: Packaging (Windows (64-bit)): LogInit: Display: UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Warning/Error Summary (Unique only) UATHelper: Packaging (Windows (64-bit)): LogInit: Display: ----------------------------------- UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/ThirdPerson/Meshes/CubeMaterial UATHelper: Packaging (Windows (64-bit)): LogInit: Display: UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Success - 0 error(s), 1 warning(s) UATHelper: Packaging (Windows (64-bit)): LogInit: Display: UATHelper: Packaging (Windows (64-bit)): UATHelper: Packaging (Windows (64-bit)): Execution of commandlet took: 875.77 seconds UATHelper: Packaging (Windows (64-bit)): LogHttp: Display: cleaning up 0 outstanding Http requests. UATHelper: Packaging (Windows (64-bit)): LogContentStreaming: Display: There are 1 unreleased StreamingManagers UATHelper: Packaging (Windows (64-bit)): Took 884.1719979s to run UE4Editor-Cmd.exe, ExitCode=0 UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND COMPLETED ********** UATHelper: Packaging (Windows (64-bit)): ********** STAGE COMMAND STARTED ********** UATHelper: Packaging (Windows (64-bit)): Creating Staging Manifest... UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\BaseEditor.ini UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\BaseEditorKeyBindings.ini UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\BaseEditorPerProjectUserSettings.ini UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\BaseEditorSettings.ini UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\BaseLightmass.ini UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\BasePakFileRules.ini UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\Localization\Category.ini UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\Localization\Editor.ini UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\Localization\EditorTutorials.ini UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\Localization\Engine.ini UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\Localization\Keywords.ini UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\Localization\PortableObjectExport.ini UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\Localization\PortableObjectImport.ini UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\Localization\PropertyNames.ini UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\Localization\RepairData.ini UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\Localization\ToolTips.ini UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.26\Engine\Config\Localization\WordCount.ini UATHelper: Packaging (Windows (64-bit)): Excluding config file G:\code\UnrealProps\Props01\Config\DefaultEditor.ini UATHelper: Packaging (Windows (64-bit)): Excluding config file G:\code\UnrealProps\Props01\Config\DefaultEditorPerProjectUserSettings.ini UATHelper: Packaging (Windows (64-bit)): Cleaning Stage Directory: G:\code\UnrealProps\Props01\Saved\StagedBuilds\WindowsNoEditor UATHelper: Packaging (Windows (64-bit)): Creating pak using staging manifest. UATHelper: Packaging (Windows (64-bit)): Executing 1 UnrealPak command... UATHelper: Packaging (Windows (64-bit)): Waiting for child processes to complete (1/1) UATHelper: Packaging (Windows (64-bit)): Output from: G:\code\UnrealProps\Props01\Props01.uproject G:\code\UnrealProps\Props01\Saved\StagedBuilds\WindowsNoEditor\Props01\Content\Paks\Props01-WindowsNoEditor.pak -create="C:\Users\zinczukw\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.26\PakList_Props01-WindowsNoEditor.txt" -cryptokeys=G:\code\UnrealProps\Props01\Saved\Cooked\WindowsNoEditor\Props01\Metadata\Crypto.json -order=G:\code\UnrealProps\Props01\Build\WindowsNoEditor\FileOpenOrder\CookerOpenOrder.log -patchpaddingalign=2048 -platform=Windows -multiprocess -abslog="C:\Users\zinczukw\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.26\Un realPak-Props01-WindowsNoEditor-2021.10.15-12.42.49.txt" UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: Parsing crypto keys from a crypto key cache file UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: Loading response file C:\Users\zinczukw\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.26\PakList_Props01-WindowsNoEditor.txt UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: Added 2346 entries to add to pak file. UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: Loading pak order file G:\code\UnrealProps\Props01\Build\WindowsNoEditor\FileOpenOrder\CookerOpenOrder.log... UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: Finished loading pak order file G:\code\UnrealProps\Props01\Build\WindowsNoEditor\FileOpenOrder\CookerOpenOrder.log. UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: Collecting files to add to pak file... UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: Collected 2346 files in 0.01s. UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: Creating pak G:\code\UnrealProps\Props01\Saved\StagedBuilds\WindowsNoEditor\Props01\Content\Paks\Props01-WindowsNoEditor.pak. UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Performance to C:/Users/zinczukw/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.00ms. RandomReadSpeed=999.00MBs, RandomWriteSpeed=999.00MBs. Assigned SpeedClass 'Local' UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: Added 2346 files, 595164061 bytes total, time 3.92s. UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: PrimaryIndex size: 28266 bytes UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: PathHashIndex size: 50527 bytes UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: FullDirectoryIndex size: 76548 bytes UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: Encryption - DISABLED UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: Unreal pak executed in 3.985361 seconds UATHelper: Packaging (Windows (64-bit)): UnrealPak terminated with exit code 0 UATHelper: Packaging (Windows (64-bit)): Copying NonUFSFiles to staging directory: G:\code\UnrealProps\Props01\Saved\StagedBuilds\WindowsNoEditor UATHelper: Packaging (Windows (64-bit)): ********** STAGE COMMAND COMPLETED ********** UATHelper: Packaging (Windows (64-bit)): ********** PACKAGE COMMAND STARTED ********** UATHelper: Packaging (Windows (64-bit)): ********** PACKAGE COMMAND COMPLETED ********** UATHelper: Packaging (Windows (64-bit)): ********** ARCHIVE COMMAND STARTED ********** UATHelper: Packaging (Windows (64-bit)): Archiving to G:/code/UnrealProps/Props01/PackagedBuild UATHelper: Packaging (Windows (64-bit)): ********** ARCHIVE COMMAND COMPLETED ********** UATHelper: Packaging (Windows (64-bit)): BUILD SUCCESSFUL UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=0 (Success)
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