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import pygame
import random
# Initialize Pygame
pygame.init()
# Set up display
width, height = 800, 600
screen = pygame.display.set_mode((width, height))
pygame.display.set_caption("Hill Climb Racing")
# Colors
white = (255, 255, 255)
black = (0, 0, 0)
green = (0, 255, 0)
# Car properties
car_width = 50
car_height = 80
car_x = width // 2 - car_width // 2
car_y = height - car_height - 10
car_speed = 5
# Game loop
clock = pygame.time.Clock()
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
keys = pygame.key.get_pressed()
if keys[pygame.K_LEFT]:
car_x -= car_speed
if keys[pygame.K_RIGHT]:
car_x += car_speed
# Clear the screen
screen.fill(white)
# Draw hills
hill_color = green
pygame.draw.rect(screen, hill_color, (0, height - 100, width, 100))
# Draw car
pygame.draw.rect(screen, black, (car_x, car_y, car_width, car_height))
pygame.display.update()
clock.tick(60)
pygame.quit()
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