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import pygame import random # Initialize Pygame pygame.init() # Set up display width, height = 800, 600 screen = pygame.display.set_mode((width, height)) pygame.display.set_caption("Hill Climb Racing") # Colors white = (255, 255, 255) black = (0, 0, 0) green = (0, 255, 0) # Car properties car_width = 50 car_height = 80 car_x = width // 2 - car_width // 2 car_y = height - car_height - 10 car_speed = 5 # Game loop clock = pygame.time.Clock() running = True while running: for event in pygame.event.get(): if event.type == pygame.QUIT: running = False keys = pygame.key.get_pressed() if keys[pygame.K_LEFT]: car_x -= car_speed if keys[pygame.K_RIGHT]: car_x += car_speed # Clear the screen screen.fill(white) # Draw hills hill_color = green pygame.draw.rect(screen, hill_color, (0, height - 100, width, 100)) # Draw car pygame.draw.rect(screen, black, (car_x, car_y, car_width, car_height)) pygame.display.update() clock.tick(60) pygame.quit()