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.find("action|dialog_return\ndialog_name|upgrademenu\nbuttonClicked|wing") != string::npos) {
int level1pickaxe = 0; int level2pickaxe = 0; int level3pickaxe = 0;
modify_inventory(peer, 9532, level1pickaxe); modify_inventory(peer, 9806, level2pickaxe); modify_inventory(peer, 9876, level3pickaxe);
if (level1pickaxe > 0 && level2pickaxe < 1 && level3pickaxe < 1)
{
gamepacket_t p;
p.Insert("OnDialogRequest");
p.Insert("set_default_color|`o\nadd_label_with_icon|big|`bUpgrade Wing``|left|10396|\n"
"add_spacer|small|\n"
"add_label_with_icon|small|`6[LEVEL 2] Dark Chimera``|left|9806|\n"
"add_spacer|small|\n"
"add_label_with_icon|small|`bREQUIREMENTS:``|left|10396|\n"
"add_label_with_icon|small|`0- Level 1 Wing``|left|9532|\n"
"add_label_with_icon|small|`0- 60,000,000``|left|9438|\n"
"add_label_with_icon|small|`0- Upgrade Box``|left|13726|\n"
"add_spacer|small|\n"
"add_label_with_icon|small|`bFEAUTURES:``|left|10396|\n"
"add_label_with_icon|small|`0- 3x Gems``|left|2310|\n"
"add_label_with_icon|small|`0- Double Jump``|left|2318|\n"
"add_spacer|small|\n"
"add_button|upgrade|`cUpgrade``|noflags|0|0|\n"
"add_spacer|small|\nadd_quick_exit|\nend_dialog|upgradewing1|||");
p.CreatePacket(peer);
}
else if (level2pickaxe > 0 && level3pickaxe < 1)
{
gamepacket_t p;
p.Insert("OnDialogRequest");
p.Insert("set_default_color|`o\nadd_label_with_icon|big|`bUpgrade Wing``|left|10396|\n"
"add_spacer|small|\n"
"add_label_with_icon|small|`6[LEVEL 3] Neon Phoenix``|left|9876|\n"
"add_spacer|small|\n"
"add_label_with_icon|small|`bREQUIREMENTS:``|left|10396|\n"
"add_label_with_icon|small|`0- Level 2 Wing``|left|9806|\n"
"add_label_with_icon|small|`0- 3x Blue Gem Lock`|left|7188|\n"
"add_label_with_icon|small|`0- Upgrade Box``|left|13726|\n"
"add_spacer|small|\n"
"add_label_with_icon|small|`bFEAUTURES:``|left|10396|\n"
"add_label_with_icon|small|`0- 4x Gems``|left|2322|\n"
"add_label_with_icon|small|`0- Double Jump``|left|2320|\n"
"add_spacer|small|\n"
"add_button|upgrade|`2Upgrade``|noflags|0|0|\n"
"add_spacer|small|\nadd_quick_exit|\nend_dialog|upgradewing2|||");
p.CreatePacket(peer);
}
else if (level1pickaxe == 0 && level2pickaxe == 0 && level3pickaxe == 0)
{
gamepacket_t p;
p.Insert("OnDialogRequest");
p.Insert("set_default_color|`o\nadd_label_with_icon|big|`bUpgrade Wing``|left|10396|\n"
"add_spacer|small|\n"
"add_label_with_icon|small|`6You dont have level 1 wing``|left|9532|\n"
"add_spacer|small|\nadd_quick_exit|\nend_dialog|marketdigger|||");
p.CreatePacket(peer);
}
else if (level3pickaxe >= 0)
{
gamepacket_t p;
p.Insert("OnDialogRequest");
p.Insert("set_default_color|`o\nadd_label_with_icon|big|`bUpgrade Wing``|left|10396|\n"
"add_spacer|small|\n"
"add_label_with_icon|small|`6You have max wing``|left|9876|\n"
"add_spacer|small|\nadd_quick_exit|\nend_dialog|marketdigger|||");
p.CreatePacket(peer);
}
}
else if (cch.find("action|dialog_return\ndialog_name|upgrademenu\nbuttonClicked|pickaxe") != string::npos) {
int level1pickaxe = 0; int level2pickaxe = 0; int level3pickaxe = 0;
modify_inventory(peer, 4956, level1pickaxe); modify_inventory(peer, 13026, level2pickaxe); modify_inventory(peer, 9536, level3pickaxe);
if (level1pickaxe > 0 && level2pickaxe < 1 && level3pickaxe < 1)
{
gamepacket_t p;
p.Insert("OnDialogRequest");
p.Insert("set_default_color|`o\nadd_label_with_icon|big|`bUpgrade Pickaxe``|left|10396|\n"
"add_spacer|small|\n"
"add_label_with_icon|small|`6[LEVEL 2] Obsidian Pickaxe``|left|13026|\n"
"add_spacer|small|\n"
"add_label_with_icon|small|`bREQUIREMENTS:``|left|10396|\n"
"add_label_with_icon|small|`0- Level 1 Pickaxe``|left|4956|\n"
"add_label_with_icon|small|`0- 60,000,000``|left|9438|\n"
"add_label_with_icon|small|`0- Upgrade Box``|left|13726|\n"
"add_spacer|small|\n"
"add_label_with_icon|small|`bFEAUTURES:``|left|10396|\n"
"add_label_with_icon|small|`0- 3x Xp``|left|2310|\n"
"add_label_with_icon|small|`0- 1 Hit``|left|2318|\n"
"add_spacer|small|\n"
"add_button|upgrade|`cUpgrade``|noflags|0|0|\n"
"add_spacer|small|\nadd_quick_exit|\nend_dialog|upgradepickaxe1|||");
p.CreatePacket(peer);
}
else if (level2pickaxe > 0 && level3pickaxe < 1)
{
gamepacket_t p;
p.Insert("OnDialogRequest");
p.Insert("set_default_color|`o\nadd_label_with_icon|big|`bUpgrade Pickaxe``|left|10396|\n"
"add_spacer|small|\n"
"add_label_with_icon|small|`6[LEVEL 3] Pink Pickaxe``|left|9536|\n"
"add_spacer|small|\n"
"add_label_with_icon|small|`bREQUIREMENTS:``|left|10396|\n"
"add_label_with_icon|small|`0- Level 2 Pickaxe``|left|13026|\n"
"add_label_with_icon|small|`0- 3x Blue Gem Lock`|left|7188|\n"
"add_label_with_icon|small|`0- Upgrade Box``|left|13726|\n"
"add_spacer|small|\n"
"add_label_with_icon|small|`bFEAUTURES:``|left|10396|\n"
"add_label_with_icon|small|`0- 4x Xp``|left|2322|\n"
"add_label_with_icon|small|`0- 1 Hit``|left|2320|\n"
"add_spacer|small|\n"
"add_button|upgrade|`2Upgrade``|noflags|0|0|\n"
"add_spacer|small|\nadd_quick_exit|\nend_dialog|upgradepickaxe2|||");
p.CreatePacket(peer);
}
else if (level1pickaxe == 0 && level2pickaxe == 0 && level3pickaxe == 0)
{
gamepacket_t p;
p.Insert("OnDialogRequest");
p.Insert("set_default_color|`o\nadd_label_with_icon|big|`bUpgrade Pickaxe``|left|10396|\n"
"add_spacer|small|\n"
"add_label_with_icon|small|`6You dont have level 1 Pickaxe``|left|4956|\n"
"add_spacer|small|\nadd_quick_exit|\nend_dialog|marketdigger|||");
p.CreatePacket(peer);
}
else if (level3pickaxe >= 0)
{
gamepacket_t p;
p.Insert("OnDialogRequest");
p.Insert("set_default_color|`o\nadd_label_with_icon|big|`bUpgrade Pickaxe``|left|10396|\n"
"add_spacer|small|\n"
"add_label_with_icon|small|`6You have max Pickaxe``|left|9536|\n"
"add_spacer|small|\nadd_quick_exit|\nend_dialog|marketdigger|||");
p.CreatePacket(peer);
}
}
else if (cch.find("action|dialog_return\ndialog_name|upgrademenu\nbuttonClicked|rayman") != string::npos) {
int level1pickaxe = 0; int level2pickaxe = 0; int level3pickaxe = 0;
modify_inventory(peer, 9770, level1pickaxe); modify_inventory(peer, 9846, level2pickaxe); modify_inventory(peer, 10362, level3pickaxe);
if (level1pickaxe > 0 && level2pickaxe < 1 && level3pickaxe < 1)
{
gamepacket_t p;
p.Insert("OnDialogRequest");
p.Insert("set_default_color|`o\nadd_label_with_icon|big|`bUpgrade Rayman``|left|10396|\n"
"add_spacer|small|\n"
"add_label_with_icon|small|`6[LEVEL 2] Apocalypse Rayman``|left|9846|\n"
"add_spacer|small|\n"
"add_label_with_icon|small|`bREQUIREMENTS:``|left|10396|\n"
"add_label_with_icon|small|`0- Level 1 Rayman``|left|9770|\n"
"add_label_with_icon|small|`0- 60,000,000``|left|9438|\n"
"add_label_with_icon|small|`0- Upgrade Box``|left|13726|\n"
"add_spacer|small|\n"
"add_label_with_icon|small|`bFEAUTURES:``|left|10396|\n"
"add_label_with_icon|small|`0- 3x Place``|left|2310|\n"
"add_label_with_icon|small|`0- 3x Break``|left|2318|\n"
"add_spacer|small|\n"
"add_button|upgrade|`cUpgrade``|noflags|0|0|\n"
"add_spacer|small|\nadd_quick_exit|\nend_dialog|upgraderayman1|||");
p.CreatePacket(peer);
}
else if (level2pickaxe > 0 && level3pickaxe < 1)
{
gamepacket_t p;
p.Insert("OnDialogRequest");
p.Insert("set_default_color|`o\nadd_label_with_icon|big|`bUpgrade Rayman``|left|10396|\n"
"add_spacer|small|\n"
"add_label_with_icon|small|`6[LEVEL 3] Experience Rayman``|left|10362|\n"
"add_spacer|small|\n"
"add_label_with_icon|small|`bREQUIREMENTS:``|left|10396|\n"
"add_label_with_icon|small|`0- Level 2 Rayman``|left|9846|\n"
"add_label_with_icon|small|`0- 3x Blue Gem Lock`|left|7188|\n"
"add_label_with_icon|small|`0- Upgrade Box``|left|13726|\n"
"add_spacer|small|\n"
"add_label_with_icon|small|`bFEAUTURES:``|left|10396|\n"
"add_label_with_icon|small|`0- 4x Place``|left|2322|\n"
"add_label_with_icon|small|`0- 4x Break``|left|2320|\n"
"add_spacer|small|\n"
"add_button|upgrade|`2Upgrade``|noflags|0|0|\n"
"add_spacer|small|\nadd_quick_exit|\nend_dialog|upgraderayman2|||");
p.CreatePacket(peer);
}
else if (level1pickaxe == 0 && level2pickaxe == 0 && level3pickaxe == 0)
{
gamepacket_t p;
p.Insert("OnDialogRequest");
p.Insert("set_default_color|`o\nadd_label_with_icon|big|`bUpgrade Rayman``|left|10396|\n"
"add_spacer|small|\n"
"add_label_with_icon|small|`6You dont have level 1 Rayman``|left|9770|\n"
"add_spacer|small|\nadd_quick_exit|\nend_dialog|marketdigger|||");
p.CreatePacket(peer);
}
else if (level3pickaxe >= 0)
{
gamepacket_t p;
p.Insert("OnDialogRequest");
p.Insert("set_default_color|`o\nadd_label_with_icon|big|`bUpgrade Rayman``|left|10396|\n"
"add_spacer|small|\n"
"add_label_with_icon|small|`6You have max Rayman``|left|10362|\n"
"add_spacer|small|\nadd_quick_exit|\nend_dialog|marketdigger|||");
p.CreatePacket(peer);
}
}
else if (cch.find("action|dialog_return\ndialog_name|upgraderayman1\nbuttonClicked|upgrade") != string::npos) {
int canta = 1;
int item1 = 0; int item2 = 0; int item3 = 0; int item4 = 0;
modify_inventory(peer, 9770, item1); modify_inventory(peer, 13726, item2);
if (item1 >= 1 && item2 >= 1 && pInfo(peer)->gems >= 60000000) {
if (modify_inventory(peer, 9846, canta) == 0)
{
modify_inventory(peer, 9770, item3 -= 1);
modify_inventory(peer, 13726, item4 -= 1);
gamepacket_t ps;
ps.Insert("OnSetBux");
ps.Insert(pInfo(peer)->gems -= 60000000);
ps.Insert(0);
ps.CreatePacket(peer);
gamepacket_t p;
p.Insert("OnTalkBubble"), p.Insert(pInfo(peer)->netID), p.Insert("`2You successfully upgraded!"), p.Insert(0), p.Insert(0), p.CreatePacket(peer);
}
else {
gamepacket_t p;
p.Insert("OnTalkBubble"), p.Insert(pInfo(peer)->netID), p.Insert("`4You don't have enough space in your inventory!"), p.Insert(0), p.Insert(0), p.CreatePacket(peer); break;
}
}
else {
gamepacket_t p;
p.Insert("OnTalkBubble"), p.Insert(pInfo(peer)->netID), p.Insert("`4You have enough material!"), p.Insert(0), p.Insert(0), p.CreatePacket(peer); break;
}
}
else if (cch.find("action|dialog_return\ndialog_name|upgraderayman2\nbuttonClicked|upgrade") != string::npos) {
int canta = 1;
int item1 = 0; int item2 = 0; int item3 = 0; int item4 = 0; int item5 = 0; int item6 = 0;
modify_inventory(peer, 9846, item1); modify_inventory(peer, 7188, item2); modify_inventory(peer, 13726, item3);
if (item1 >= 1 && item2 >= 1 && item3 >= 1) {
if (modify_inventory(peer, 10362, canta) == 0)
{
modify_inventory(peer, 9846, item4 -= 1);
modify_inventory(peer, 7188, item5 -= 3);
modify_inventory(peer, 13726, item6 -= 1);
gamepacket_t p;
p.Insert("OnTalkBubble"), p.Insert(pInfo(peer)->netID), p.Insert("`2You successfully upgraded!"), p.Insert(0), p.Insert(0), p.CreatePacket(peer);
}
else {
gamepacket_t p;
p.Insert("OnTalkBubble"), p.Insert(pInfo(peer)->netID), p.Insert("`4You don't have enough space in your inventory!"), p.Insert(0), p.Insert(0), p.CreatePacket(peer); break;
}
}
else {
gamepacket_t p;
p.Insert("OnTalkBubble"), p.Insert(pInfo(peer)->netID), p.Insert("`4You have enough material!"), p.Insert(0), p.Insert(0), p.CreatePacket(peer); break;
}
}
else if (cch.find("action|dialog_return\ndialog_name|upgradewing1\nbuttonClicked|upgrade") != string::npos) {
int canta = 1;
int item1 = 0; int item2 = 0; int item3 = 0; int item4 = 0;
modify_inventory(peer, 9532, item1); modify_inventory(peer, 13726, item2);
if (item1 >= 1 && item2 >= 1 && pInfo(peer)->gems >= 60000000) {
if (modify_inventory(peer, 9806, canta) == 0)
{
modify_inventory(peer, 9532, item3 -= 1);
modify_inventory(peer, 13726, item4 -= 1);
gamepacket_t ps;
ps.Insert("OnSetBux");
ps.Insert(pInfo(peer)->gems -= 60000000);
ps.Insert(0);
ps.CreatePacket(peer);
gamepacket_t p;
p.Insert("OnTalkBubble"), p.Insert(pInfo(peer)->netID), p.Insert("`2You successfully upgraded!"), p.Insert(0), p.Insert(0), p.CreatePacket(peer);
}
else {
gamepacket_t p;
p.Insert("OnTalkBubble"), p.Insert(pInfo(peer)->netID), p.Insert("`4You don't have enough space in your inventory!"), p.Insert(0), p.Insert(0), p.CreatePacket(peer); break;
}
}
else {
gamepacket_t p;
p.Insert("OnTalkBubble"), p.Insert(pInfo(peer)->netID), p.Insert("`4You have enough material!"), p.Insert(0), p.Insert(0), p.CreatePacket(peer); break;
}
}
else if (cch.find("action|dialog_return\ndialog_name|upgradewing2\nbuttonClicked|upgrade") != string::npos) {
int canta = 1;
int item1 = 0; int item2 = 0; int item3 = 0; int item4 = 0; int item5 = 0; int item6 = 0;
modify_inventory(peer, 9806, item1); modify_inventory(peer, 7188, item2); modify_inventory(peer, 13726, item3);
if (item1 >= 1 && item2 >= 1 && item3 >= 1) {
if (modify_inventory(peer, 9876, canta) == 0)
{
modify_inventory(peer, 9806, item4 -= 1);
modify_inventory(peer, 7188, item5 -= 3);
modify_inventory(peer, 13726, item6 -= 1);
gamepacket_t p;
p.Insert("OnTalkBubble"), p.Insert(pInfo(peer)->netID), p.Insert("`2You successfully upgraded!"), p.Insert(0), p.Insert(0), p.CreatePacket(peer);
}
else {
gamepacket_t p;
p.Insert("OnTalkBubble"), p.Insert(pInfo(peer)->netID), p.Insert("`4You don't have enough space in your inventory!"), p.Insert(0), p.Insert(0), p.CreatePacket(peer); break;
}
}
else {
gamepacket_t p;
p.Insert("OnTalkBubble"), p.Insert(pInfo(peer)->netID), p.Insert("`4You have enough material!"), p.Insert(0), p.Insert(0), p.CreatePacket(peer); break;
}
}
else if (cch.find("action|dialog_return\ndialog_name|upgradepickaxe1\nbuttonClicked|upgrade") != string::npos) {
int canta = 1;
int item1 = 0; int item2 = 0; int item3 = 0; int item4 = 0;
modify_inventory(peer, 4956, item1); modify_inventory(peer, 13726, item2);
if (item1 >= 1 && item2 >= 1 && pInfo(peer)->gems >= 60000000) {
if (modify_inventory(peer, 13026, canta) == 0)
{
modify_inventory(peer, 4956, item3 -= 1);
modify_inventory(peer, 13726, item4 -= 1);
gamepacket_t ps;
ps.Insert("OnSetBux");
ps.Insert(pInfo(peer)->gems -= 60000000);
ps.Insert(0);
ps.CreatePacket(peer);
gamepacket_t p;
p.Insert("OnTalkBubble"), p.Insert(pInfo(peer)->netID), p.Insert("`2You successfully upgraded!"), p.Insert(0), p.Insert(0), p.CreatePacket(peer);
}
else {
gamepacket_t p;
p.Insert("OnTalkBubble"), p.Insert(pInfo(peer)->netID), p.Insert("`4You don't have enough space in your inventory!"), p.Insert(0), p.Insert(0), p.CreatePacket(peer); break;
}
}
else {
gamepacket_t p;
p.Insert("OnTalkBubble"), p.Insert(pInfo(peer)->netID), p.Insert("`4You have enough material!"), p.Insert(0), p.Insert(0), p.CreatePacket(peer); break;
}
}
else if (cch.find("action|dialog_return\ndialog_name|upgradepickaxe2\nbuttonClicked|upgrade") != string::npos) {
int canta = 1;
int item1 = 0; int item2 = 0; int item3 = 0; int item4 = 0; int item5 = 0; int item6 = 0;
modify_inventory(peer, 13026, item1); modify_inventory(peer, 7188, item2); modify_inventory(peer, 13726, item3);
if (item1 >= 1 && item2 >= 1 && item3 >= 1) {
if (modify_inventory(peer, 9536, canta) == 0)
{
modify_inventory(peer, 13026, item4 -= 1);
modify_inventory(peer, 7188, item5 -= 3);
modify_inventory(peer, 13726, item6 -= 1);
gamepacket_t p;
p.Insert("OnTalkBubble"), p.Insert(pInfo(peer)->netID), p.Insert("`2You successfully upgraded!"), p.Insert(0), p.Insert(0), p.CreatePacket(peer);
}
else {
gamepacket_t p;
p.Insert("OnTalkBubble"), p.Insert(pInfo(peer)->netID), p.Insert("`4You don't have enough space in your inventory!"), p.Insert(0), p.Insert(0), p.CreatePacket(peer); break;
}
}
else {
gamepacket_t p;
p.Insert("OnTalkBubble"), p.Insert(pInfo(peer)->netID), p.Insert("`4You have enough material!"), p.Insert(0), p.Insert(0), p.CreatePacket(peer); break;
}
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