client.c
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10 months ago
1.5 kB
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
#define PORT 8080
#define BUFFER_SIZE 1024
int main() {
int sockfd;
struct sockaddr_in server_addr;
char buffer[BUFFER_SIZE];
// Create socket
if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
perror("Socket failed");
exit(EXIT_FAILURE);
}
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(PORT);
// Convert IP address from text to binary form
if (inet_pton(AF_INET, "127.0.0.1", &server_addr.sin_addr) <= 0) {
perror("Invalid address");
exit(EXIT_FAILURE);
}
// Connect to the server
if (connect(sockfd, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) {
perror("Connection failed");
exit(EXIT_FAILURE);
}
printf("Connected to the server\n");
// Communication loop
while (1) {
printf("Enter message to send to server: ");
fgets(buffer, sizeof(buffer), stdin);
// Send message to server
send(sockfd, buffer, strlen(buffer), 0);
// Receive server response
memset(buffer, 0, sizeof(buffer));
int n = recv(sockfd, buffer, sizeof(buffer), 0);
if (n <= 0) {
printf("Server disconnected or error occurred\n");
break;
}
printf("Server: %s\n", buffer);
}
// Close the socket
close(sockfd);
return 0;
}
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