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ambition_become_despot_finish = {
effect = {
custom_tooltip = ambition_become_despot_finish_tooltip
hidden_effect = {
if = {
limit = {
is_alive = yes
is_adult = yes
number_of_traits < 6
}
random_list = {
1 = {
trigger = {
NOR = {
has_trait = abrasive
has_trait = good_natured
}
number_of_personality_traits < max_number_of_traits_svalue
}
add_trait = abrasive
}
1 = {
trigger = {
NOR = {
has_trait = crafty
has_trait = guileless
}
number_of_personality_traits < max_number_of_traits_svalue
}
add_trait = crafty
}
1 = {
trigger = {
NOR = {
has_trait = cruel
has_trait = merciful
}
number_of_personality_traits < max_number_of_traits_svalue
}
add_trait = cruel
}
1 = {
trigger = {
NOR = {
has_trait = righteous
has_trait = corrupt
}
number_of_personality_traits < max_number_of_traits_svalue
}
add_trait = corrupt
}
1 = {
trigger = {
NOR = {
has_trait = generous
has_trait = selfish
has_trait = miserly
}
number_of_personality_traits < max_number_of_traits_svalue
}
add_trait = selfish
}
1 = {
trigger = {
NOR = {
has_trait = honest
has_trait = deceitful
}
number_of_personality_traits < max_number_of_traits_svalue
}
add_trait = deceitful
}
1 = {
trigger = {
NOR = {
has_trait = self_controlled
has_trait = gluttonous
}
number_of_personality_traits < max_number_of_traits_svalue
}
add_trait = gluttonous
}
}
}
}
oligarchic_growing_up_ambition_effect = yes
}
} Editor is loading...