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javascript
4 years ago
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const cells = [...document.querySelectorAll('#gameTable .d_value')];
const CLASS_PREFIX = 'jsHandler-sporcleTable';
const statesAmount = 3;
cells.forEach(cell => {
cell.addEventListener('click', (e) => {
if (!e.metaKey) return;
e.stopPropagation();
e.preventDefault();
const currentState = Number(cell.dataset.jshelperCellState) || 0;
const nextState = currentState === statesAmount ? 0 : currentState + 1;
cell.dataset.jshelperCellState = nextState;
cell.classList.remove(`${CLASS_PREFIX}-${currentState}`);
if (nextState) {
cell.classList.add(`${CLASS_PREFIX}-${nextState}`);
}
}, true);
});
injectStyles(`
#gameTable .${CLASS_PREFIX}-1 {
text-decoration: line-through;
opacity: .3;
}
#gameTable .${CLASS_PREFIX}-2 {
background: #ff8888 !important;
color: #333 !important;
}
#gameTable .${CLASS_PREFIX}-3 {
background: #88c3ff !important;
color: #333 !important;
}
`);
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