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javascript
3 years ago
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const cells = [...document.querySelectorAll('#gameTable .d_value')]; const CLASS_PREFIX = 'jsHandler-sporcleTable'; const statesAmount = 3; cells.forEach(cell => { cell.addEventListener('click', (e) => { if (!e.metaKey) return; e.stopPropagation(); e.preventDefault(); const currentState = Number(cell.dataset.jshelperCellState) || 0; const nextState = currentState === statesAmount ? 0 : currentState + 1; cell.dataset.jshelperCellState = nextState; cell.classList.remove(`${CLASS_PREFIX}-${currentState}`); if (nextState) { cell.classList.add(`${CLASS_PREFIX}-${nextState}`); } }, true); }); injectStyles(` #gameTable .${CLASS_PREFIX}-1 { text-decoration: line-through; opacity: .3; } #gameTable .${CLASS_PREFIX}-2 { background: #ff8888 !important; color: #333 !important; } #gameTable .${CLASS_PREFIX}-3 { background: #88c3ff !important; color: #333 !important; } `); },
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