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using System.Collections; using System.Collections.Generic; using System.Text.RegularExpressions; using UnityEngine; using UnityEngine.UI; using TMPro; public class DateTracker : MonoBehaviour { public GameObject countdownRoomPrefab; public GameObject countdownRoomPrefabParent; public GameObject settingsPanel; public TMP_InputField roomName; public GameObject roomMonth; public GameObject roomDay; private int selectedButton; public void SpawnNewButton() { GameObject g = Instantiate(countdownRoomPrefab, Vector2.zero, Quaternion.identity, countdownRoomPrefabParent.GetComponent<RectTransform>()); g.name = "CountdownRoom" + GameObject.FindGameObjectsWithTag("CountdownRoom").Length; g.transform.GetChild(2).GetComponent<Button>().onClick.AddListener(() => EditButton(g)); selectedButton = GameObject.FindGameObjectsWithTag("CountdownRoom").Length; settingsPanel.SetActive(true); } public void EditButton(GameObject button) { selectedButton = int.Parse(Regex.Replace(button.name, "[^0-9]", "")); settingsPanel.SetActive(true); roomName.text = PlayerPrefs.GetString("name" + selectedButton.ToString(), roomName.text); roomMonth.GetComponent<TMP_Dropdown>().value = PlayerPrefs.GetInt("months" + selectedButton.ToString(), 1); roomDay.GetComponent<TMP_Dropdown>().value = PlayerPrefs.GetInt("days" + selectedButton.ToString(), 1); } public void ClosePanelAndSetValues() { settingsPanel.SetActive(false); GameObject.FindGameObjectsWithTag("CountdownRoom")[selectedButton - 1].gameObject.transform.GetChild(0).GetComponent<TextMeshProUGUI>().text = roomName.text; GameObject.FindGameObjectsWithTag("CountdownRoom")[selectedButton - 1].gameObject.transform.GetChild(1).GetComponent<TextMeshProUGUI>().text = roomMonth.transform.GetChild(0).GetComponent<TextMeshProUGUI>().text + " " + roomDay.transform.GetChild(0).GetComponent<TextMeshProUGUI>().text; roomName.text = ""; roomMonth.GetComponent<TMP_Dropdown>().value = 0; roomDay.GetComponent<TMP_Dropdown>().value = 0; PlayerPrefs.SetInt("month" + selectedButton.ToString(), roomMonth.GetComponent<TMP_Dropdown>().value); PlayerPrefs.SetInt("day" + selectedButton.ToString(), roomDay.GetComponent<TMP_Dropdown>().value); PlayerPrefs.SetString("name" + selectedButton.ToString(), roomName.text); } }
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