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c_cpp
2 years ago
459 B
2
Indexable
Never
	bool canSee = player->canSeeCreature(toPlayer);
	if(toPlayer->hasCondition(CONDITION_GAMEMASTER, GAMEMASTER_IGNORE)
		&& !player->hasFlag(PlayerFlag_CannotBeMuted))
	{
		char buffer[70];
		if(!canSee)
			sprintf(buffer, "A player with this name is not online.");
		else
			sprintf(buffer, "Sorry, %s is currently ignoring private messages.", toPlayer->getName().c_str());

		player->sendTextMessage(MSG_STATUS_SMALL, buffer);
		return false;
	}