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c_cpp
3 years ago
459 B
5
Indexable
bool canSee = player->canSeeCreature(toPlayer); if(toPlayer->hasCondition(CONDITION_GAMEMASTER, GAMEMASTER_IGNORE) && !player->hasFlag(PlayerFlag_CannotBeMuted)) { char buffer[70]; if(!canSee) sprintf(buffer, "A player with this name is not online."); else sprintf(buffer, "Sorry, %s is currently ignoring private messages.", toPlayer->getName().c_str()); player->sendTextMessage(MSG_STATUS_SMALL, buffer); return false; }
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