Untitled
unknown
csharp
a year ago
523 B
6
Indexable
public void Movement(float delta)
{
// Only restrict movement when dashing
if (!isDashing)
{
float SPEED = 500f;
if (Input.IsKeyPressed(Key.W))
{
Position += new Vector2(0, -SPEED) * delta;
}
if (Input.IsKeyPressed(Key.A))
{
Position += new Vector2(-SPEED, 0) * delta;
}
if (Input.IsKeyPressed(Key.S))
{
Position += new Vector2(0, SPEED) * delta;
}
if (Input.IsKeyPressed(Key.D))
{
Position += new Vector2(SPEED, 0) * delta;
}
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