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import pygame pygame.init() win = pygame.display.set_mode((600,400)) color = (255,0,100) win.fill(color) i = 0 while True: for event in pygame.event.get(): if event.type == pygame.QUIT: exit() i = i + 1 pygame.draw.rect(win,(0,0,0),(i,0,100,100)) pygame.display.update()
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