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public void ClearData() { lock (lockObject) { Console.WriteLine("Are you sure you want to clear all player data? (y/n)"); string input = Console.ReadLine(); if (input?.ToLower() == "y") { // Clear the player data using (StreamWriter writer = new StreamWriter(filePath)) { writer.Write(string.Empty); } Console.WriteLine("Player data cleared successfully."); } else { Console.WriteLine("Player data was not cleared."); } } }